Player Matchup

Guan Yu
Guan Yu
BobbyDaBear
Guan Yu
Level 127
God Stats
0W - 1L
1,532 SR
Queue Stats
71W - 78L
1,630 Elo+
Solo
Ganesha
Ganesha
Kneemin
Ganesha
Level 128
God Stats
2W - 4L
1,766 SR
Queue Stats
483W - 524L
1,539 Elo+
Solo
Merlin
Merlin
Plookie
Merlin
Level 160
God Stats
3W - 8L
1,539 SR
Queue Stats
291W - 283L
1,516 Elo+
Solo
Izanami
Izanami
Thor0903
Izanami
Level 105
God Stats
3W - 3L
1,591 SR
Queue Stats
328W - 288L
1,578 Elo+
Solo
Fafnir
Fafnir
XxMaTt387
Fafnir
Level 143
God Stats
1W - 1L
1,741 SR
Queue Stats
579W - 603L
1,475 Elo+
Solo
Team Averages
Level 133
1,634 SR
1,547 Elo+

VS

Team Averages
Level 141
1,493 SR
1,594 Elo+
Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
PolarisMajor
Horus
Level 154
God Stats
2W - 1L
1,347 SR
Queue Stats
107W - 104L
1,597 Elo+
Solo
Persephone
Persephone
Squabenoffer
Persephone
Level 129
God Stats
10W - 5L
1,748 SR
Queue Stats
626W - 625L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
acepps
Gilgamesh
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 12L
1,715 Elo+
Solo
Xbalanque
Xbalanque
redminotaur21
Xbalanque
Level 160
God Stats
7W - 8L
1,372 SR
Queue Stats
647W - 663L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BobbyDaBear
Guan Yu
14
2 / 5 / 6
7,851
785
8,018
16,876
16,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
Kneemin
Ganesha
14
0 / 6 / 8
7,234
723
6,401
11,460
8,242
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Plookie
Merlin
15
5 / 2 / 3
8,336
834
16,211
7,476
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Thor0903
Izanami
11
1 / 6 / 3
6,780
678
8,381
9,174
3,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
XxMaTt387
Fafnir
14
1 / 2 / 8
8,042
804
5,218
10,889
11,343
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
6 / 2 / 11
9,083
908
7,159
13,872
16,423
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 1 / 13
9,005
901
5,776
12,657
12,259
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
Squabenoffer
Persephone
16
1 / 2 / 17
9,653
965
11,970
8,025
3,613
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
acepps
Gilgamesh
13
1 / 3 / 16
8,150
815
6,321
15,100
16,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
redminotaur21
Xbalanque
16
7 / 1 / 11
9,816
982
20,241
10,356
4,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
89
9
Kills
21
21
Deaths
9
28
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
2
11
5.75
L
Guan Yu
BobbyDaBear
Guan Yu
2
5
6
1
L
Ganesha
Kneemin
Ganesha
0
6
8
0.67
L
Merlin
Plookie
Merlin
5
2
3
3.25
W
6
1
13
12.5
W
Persephone
Squabenoffer
Persephone
1
2
17
4.75
L
Izanami
Thor0903
Izanami
1
6
3
0.42
L
Fafnir
XxMaTt387
Fafnir
1
2
8
2.5
W
Gilgamesh
acepps
Gilgamesh
1
3
16
3
W
Xbalanque
redminotaur21
Xbalanque
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,229
Damage
51,467
55,875
Taken
60,010
41,929
Mitigated
53,599
21,022
Healing
33,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,159
24
444
2,498
13,872
16,423
328
6,056
7,422
11,244
0
L
Guan Yu
BobbyDaBear
Guan Yu
8,018
1,310
5,081
6,501
16,876
16,321
0
5,355
11,521
0
12,701
L
Ganesha
Kneemin
Ganesha
6,401
573
1,272
207
11,460
8,242
0
4,634
6,826
15,400
0
L
Merlin
Plookie
Merlin
16,211
954
1,258
1,214
7,476
2,780
0
3,656
3,820
35,669
0
W
5,776
2,165
10,317
8,054
12,657
12,259
328
5,858
6,576
0
7,152
W
Persephone
Squabenoffer
Persephone
11,970
575
1,537
953
8,025
3,613
890
4,208
3,725
34,141
0
L
Izanami
Thor0903
Izanami
8,381
4,124
16
117
9,174
3,243
0
2,988
6,186
0
14,935
L
Fafnir
XxMaTt387
Fafnir
5,218
911
659
4,697
10,889
11,343
0
2,496
8,393
8,595
0
W
Gilgamesh
acepps
Gilgamesh
6,321
1,600
2,206
2,902
15,100
16,342
518
5,985
8,931
0
13,402
W
Xbalanque
redminotaur21
Xbalanque
20,241
5,940
1,346
2,774
10,356
4,962
2,822
5,722
4,541
0
43,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,243
Gold Earned
45,707
96
Minions Killed
122
0
Camps Cleared
0
919,097
Distance Traveled
1,105,727
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,083
908
14
1
0
226,362
0
L
Guan Yu
7,851
785
20
2
0
206,763
1
L
Ganesha
7,234
723
3
0
0
156,561
0
L
Merlin
8,336
834
36
4
0
196,285
0
W
Horus
9,005
901
1
0
0
235,190
0
W
Persephone
9,653
965
41
4
0
215,490
1
L
Izanami
6,780
678
18
2
0
178,251
0
L
Fafnir
8,042
804
19
2
0
181,237
2
W
Gilgamesh
8,150
815
16
2
0
213,352
3
W
Xbalanque
9,816
982
50
5
0
215,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role