Player Matchup

Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DoctorWoo420
Danzaburou
Level 5
God Stats
1W - 1L
1,664 SR
Queue Stats
5W - 2L
1,735 Elo+
Party 2
Sol
Sol
MatinhoFreire
Sol
Level 18
God Stats
11W - 9L
1,659 SR
Queue Stats
188W - 200L
1,435 Elo+
Solo
Bakasura
Bakasura
coffesoup
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,404 Elo+
Solo
Geb
Geb
dro0w
Geb
Level 29
God Stats
1W - 4L
1,173 SR
Queue Stats
379W - 407L
1,465 Elo+
Solo
Team Averages
Level 37
1,499 SR
1,508 Elo+

VS

Team Averages
Level 20
1,587 SR
1,452 Elo+
Neith
Neith
BunnyPanena
Neith
Level 29
God Stats
2W - 5L
1,457 SR
Queue Stats
32W - 31L
1,462 Elo+
Party 3
The Morrigan
The Morrigan
Infinite64
The Morrigan
Level 24
God Stats
2W - 2L
1,515 SR
Queue Stats
16W - 16L
1,455 Elo+
Party 3
Kukulkan
Kukulkan
NicoBanana
Kukulkan
Level 7
God Stats
1W - 0L
1,799 SR
Queue Stats
19W - 8L
1,563 Elo+
Solo
Terra
Terra
SunriseDeepCry
Terra
Level 22
God Stats
12W - 4L
1,681 SR
Queue Stats
61W - 56L
1,380 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Timoshka558
Tsukuyomi
Level 19
God Stats
28W - 30L
1,481 SR
Queue Stats
60W - 54L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 6 / 1
5,170
517
1,866
9,717
6,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
DoctorWoo420
Danzaburou
8
0 / 0 / 0
4,848
485
4,285
4,902
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 1 / 1
5,731
573
2,622
4,409
1,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
coffesoup
Bakasura
5
0 / 4 / 0
4,158
416
275
7,184
1,722
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
dro0w
Geb
7
0 / 0 / 0
4,919
492
1,513
2,789
1,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,544
454
1,638
3,227
802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Infinite64
The Morrigan
11
3 / 1 / 2
6,163
616
3,387
4,354
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
NicoBanana
Kukulkan
13
4 / 1 / 3
7,561
756
7,259
4,510
2,152
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 0
4,320
432
2,820
5,082
2,207
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Timoshka558
Tsukuyomi
10
4 / 0 / 1
6,226
623
2,528
5,524
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
11
11
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
6
1
0.25
W
0
0
0
0
L
Danzaburou
DoctorWoo420
Danzaburou
0
0
0
0
W
The Morrigan
Infinite64
The Morrigan
3
1
2
4
L
1
1
1
1.5
W
Kukulkan
NicoBanana
Kukulkan
4
1
3
5.5
W
0
0
0
0
W
Tsukuyomi
Timoshka558
Tsukuyomi
4
0
1
4.5
L
Bakasura
coffesoup
Bakasura
0
4
0
0
L
Geb
dro0w
Geb
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,561
Damage
17,632
29,001
Taken
22,697
12,416
Mitigated
7,869
11,273
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,866
0
0
2,879
9,717
6,175
0
6,182
3,535
0
16,437
W
1,638
229
0
1,587
3,227
802
0
453
2,774
0
16,408
L
Danzaburou
DoctorWoo420
Danzaburou
4,285
1,457
0
2,612
4,902
1,623
650
1,762
3,140
0
31,117
W
The Morrigan
Infinite64
The Morrigan
3,387
538
0
1,951
4,354
1,357
0
1,493
2,775
29,543
0
L
2,622
410
0
1,717
4,409
1,585
0
3,036
1,373
26,043
2,584
W
Kukulkan
NicoBanana
Kukulkan
7,259
1,474
0
1,573
4,510
2,152
184
1,131
3,139
56,532
0
W
2,820
35
90
154
5,082
2,207
0
1,040
4,017
13,884
0
W
Tsukuyomi
Timoshka558
Tsukuyomi
2,528
854
0
4,176
5,524
1,351
0
261
5,220
0
29,361
L
Bakasura
coffesoup
Bakasura
275
250
0
3,195
7,184
1,722
0
1,428
5,756
0
11,071
L
Geb
dro0w
Geb
1,513
73
0
870
2,789
1,311
0
1,058
1,731
5,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,826
Gold Earned
28,814
180
Minions Killed
308
0
Camps Cleared
0
911,220
Distance Traveled
984,134
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,170
517
29
3
0
177,077
0
W
Neith
4,544
454
31
3
0
151,977
1
L
Danzaburou
4,848
485
60
6
0
173,180
0
W
The Morrigan
6,163
616
67
7
0
216,756
3
L
Sol
5,731
573
60
6
0
163,272
4
W
Kukulkan
7,561
756
130
13
0
175,054
3
W
Terra
4,320
432
14
1
0
213,315
1
W
Tsukuyomi
6,226
623
66
7
0
227,032
1
L
Bakasura
4,158
416
25
3
0
201,253
1
L
Geb
4,919
492
6
1
0
196,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role