Player Matchup

Amaterasu
Amaterasu
CamiloJoestar
Amaterasu
Level 26
God Stats
13W - 15L
1,453 SR
Queue Stats
35W - 52L
1,350 Elo+
Party 3
Artemis
Artemis
FiveSoup6966136
Artemis
Level 23
God Stats
4W - 2L
1,526 SR
Queue Stats
7W - 4L
1,665 Elo+
Solo
Chaac
Chaac
Rhadhim
Chaac
Level 28
God Stats
2W - 0L
1,479 SR
Queue Stats
59W - 56L
1,546 Elo+
Party 1
Ullr
Ullr
lxGREEDxl
Ullr
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 178L
1,482 Elo+
Party 3
Ao Kuang
Ao Kuang
在地上撿到一把槍
Ao Kuang
Level 28
God Stats
13W - 2L
1,965 SR
Queue Stats
99W - 98L
1,529 Elo+
Party 1
Team Averages
Level 24
1,585 SR
1,515 Elo+

VS

Team Averages
Level 20
1,559 SR
1,589 Elo+
Skadi
Skadi
Demon Babyyy688
Skadi
Level 23
God Stats
101W - 82L
1,640 SR
Queue Stats
105W - 88L
1,622 Elo+
Solo
Apollo
Apollo
KingDaltino
Apollo
Level 23
God Stats
18W - 19L
1,363 SR
Queue Stats
89W - 94L
1,626 Elo+
Solo
Bellona
Bellona
MHINRANN
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,711 Elo+
Party 2
Arachne
Arachne
ZenSOoO_
Arachne
Level 29
God Stats
1W - 2L
1,527 SR
Queue Stats
259W - 289L
1,437 Elo+
Party 2
Thor
Thor
rickyrachmat01
Thor
Level 22
God Stats
1W - 1L
1,763 SR
Queue Stats
78W - 67L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CamiloJoestar
Amaterasu
13
2 / 0 / 4
7,838
523
6,124
5,303
5,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 1
7,343
490
3,989
8,427
4,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Rhadhim
Chaac
14
6 / 2 / 1
8,612
574
7,393
9,235
6,930
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
11
0 / 2 / 0
6,823
455
3,596
5,480
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 2 / 0
8,627
575
6,404
10,065
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,502
500
7,235
5,726
1,692
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
13
2 / 1 / 3
7,474
498
3,036
5,989
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
MHINRANN
Bellona
12
0 / 7 / 1
6,754
450
5,033
10,100
6,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
ZenSOoO_
Arachne
11
2 / 3 / 2
7,042
469
3,650
10,901
3,807
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

12
0 / 4 / 1
7,082
472
3,074
10,333
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
15
Kills
6
7
Deaths
15
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CamiloJoestar
Amaterasu
2
0
4
4
L
2
0
2
3
W
1
1
1
1.5
L
Apollo
2
1
3
3.5
L
Bellona
MHINRANN
Bellona
0
7
1
0.07
W
Chaac
Rhadhim
Chaac
6
2
1
3.25
L
Arachne
ZenSOoO_
Arachne
2
3
2
1
W
Ullr
0
2
0
0
L
0
4
1
0.13
W
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,506
Damage
22,028
38,510
Taken
43,049
22,623
Mitigated
17,898
10,263
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CamiloJoestar
Amaterasu
6,124
2,641
0
942
5,303
5,173
539
0
5,303
0
30,640
L
7,235
2,914
3
1,636
5,726
1,692
1,160
363
5,363
0
45,206
W
3,989
962
0
976
8,427
4,885
0
0
8,427
0
23,232
L
Apollo
3,036
1,813
0
2,792
5,989
1,979
306
0
5,938
0
28,242
L
Bellona
MHINRANN
Bellona
5,033
2,284
0
1,066
10,100
6,958
917
1,351
8,702
0
29,827
W
Chaac
Rhadhim
Chaac
7,393
1,345
0
2,365
9,235
6,930
353
0
9,235
0
42,140
L
Arachne
ZenSOoO_
Arachne
3,650
2,452
0
3,708
10,901
3,807
173
1,688
8,990
0
37,627
W
Ullr
3,596
1,022
0
1,179
5,480
1,909
0
0
5,480
0
38,767
L
3,074
668
0
2,056
10,333
3,462
527
3,002
7,080
0
41,154
W
6,404
1,753
0
4,801
10,065
3,726
480
0
10,065
59,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,243
Gold Earned
35,854
390
Minions Killed
357
0
Camps Cleared
0
1,320,970
Distance Traveled
1,352,644
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,838
523
73
5
0
221,137
0
L
Skadi
7,502
500
86
6
0
267,983
4
W
Artemis
7,343
490
38
3
0
251,677
6
L
Apollo
7,474
498
66
4
0
276,912
4
L
Bellona
6,754
450
54
4
0
247,913
0
W
Chaac
8,612
574
97
6
0
317,533
5
L
Arachne
7,042
469
73
5
0
302,640
5
W
Ullr
6,823
455
82
5
0
262,197
7
L
Thor
7,082
472
78
5
0
257,196
4
W
Ao Kuang
8,627
575
100
7
0
268,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role