Player Matchup

Izanami
Izanami
WELX12345
Izanami
Level 8
God Stats
5W - 5L
1,392 SR
Queue Stats
13W - 17L
1,219 Elo+
Solo
Neith
Neith
good324
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,461 Elo+
Solo
Hun Batz
Hun Batz
htuos
Hun Batz
Level 29
God Stats
2W - 3L
1,359 SR
Queue Stats
206W - 215L
1,543 Elo+
Solo
Guan Yu
Guan Yu
igorlomeu
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
player0101001
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,412 Elo+
Solo
Team Averages
Level 14
1,450 SR
1,432 Elo+

VS

Team Averages
Level 12
1,535 SR
1,445 Elo+
Raijin
Raijin
Edding24
Raijin
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 187L
1,315 Elo+
Solo
Gilgamesh
Gilgamesh
GrizzlyBearMack
Gilgamesh
Level 27
God Stats
12W - 5L
1,807 SR
Queue Stats
187W - 119L
1,634 Elo+
Solo
Heimdallr
Heimdallr
WAFLBOTMS
Heimdallr
Level 16
God Stats
5W - 16L
1,103 SR
Queue Stats
20W - 31L
1,276 Elo+
Solo
Ra
Ra
bolodefuba99
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
zenedy12345
Thor
Level 5
God Stats
0W - 1L
1,766 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
WELX12345
Izanami
20
8 / 10 / 23
16,145
1,076
38,383
21,520
8,689
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
good324
Neith
20
1 / 7 / 15
13,725
915
8,319
18,656
8,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
htuos
Hun Batz
20
22 / 5 / 10
18,696
1,246
38,400
24,177
10,743
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
igorlomeu
Guan Yu
20
2 / 5 / 24
14,741
983
8,942
26,703
36,483
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
player0101001
Morgan Le Fay
20
6 / 6 / 22
15,554
1,037
22,154
17,265
7,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

26

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Edding24
Raijin
20
3 / 18 / 13
15,928
1,062
20,218
35,805
13,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
GrizzlyBearMack
Gilgamesh
20
28 / 5 / 3
22,245
1,483
62,732
49,336
60,762
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
WAFLBOTMS
Heimdallr
20
1 / 12 / 22
16,552
1,103
15,714
36,132
34,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 2 / 1
11,242
749
236
1,393
282
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 1
11,533
769
1,152
1,641
319
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
73
39
Kills
33
33
Deaths
39
94
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Raijin
Edding24
Raijin
3
18
13
0.53
L
Gilgamesh
GrizzlyBearMack
Gilgamesh
28
5
3
5.9
L
Heimdallr
WAFLBOTMS
Heimdallr
1
12
22
1
W
Izanami
WELX12345
Izanami
8
10
23
1.95
L
0
2
1
0.25
W
Neith
good324
Neith
1
7
15
1.21
W
Hun Batz
htuos
Hun Batz
22
5
10
5.4
W
Guan Yu
igorlomeu
Guan Yu
2
5
24
2.8
W
Morgan Le Fay
player0101001
Morgan Le Fay
6
6
22
2.83
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,198
Damage
100,052
108,321
Taken
124,307
71,915
Mitigated
109,663
21,910
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Edding24
Raijin
20,218
2,478
367
1,056
35,805
13,770
0
4,480
31,325
67,425
0
L
Gilgamesh
GrizzlyBearMack
Gilgamesh
62,732
22,536
0
4,454
49,336
60,762
0
12,588
36,748
0
102,682
L
Heimdallr
WAFLBOTMS
Heimdallr
15,714
6,525
0
3,556
36,132
34,530
0
4,802
31,330
0
41,708
W
Izanami
WELX12345
Izanami
38,383
23,359
0
2,015
21,520
8,689
0
5,615
15,756
0
74,090
L
236
76
0
0
1,393
282
0
225
1,168
1,885
0
W
Neith
good324
Neith
8,319
2,702
0
1,598
18,656
8,236
0
1,982
16,142
0
26,638
W
Hun Batz
htuos
Hun Batz
38,400
19,393
0
2,415
24,177
10,743
0
3,676
19,857
0
61,917
W
Guan Yu
igorlomeu
Guan Yu
8,942
1,308
6,050
7,598
26,703
36,483
0
5,014
21,147
0
15,767
W
Morgan Le Fay
player0101001
Morgan Le Fay
22,154
3,773
0
2,234
17,265
7,764
0
4,167
12,859
56,718
0
L
1,152
424
0
7
1,641
319
0
59
1,582
0
2,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,861
Gold Earned
77,500
263
Minions Killed
269
5
Camps Cleared
7
1,489,673
Distance Traveled
893,183
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
15,928
1,062
104
7
1
238,336
1
L
Gilgamesh
22,245
1,483
111
7
5
337,962
1
L
Heimdallr
16,552
1,103
49
3
1
258,634
0
W
Izanami
16,145
1,076
82
5
1
245,125
0
L
Ra
11,242
749
4
0
0
29,343
0
W
Neith
13,725
915
33
2
0
261,392
0
W
Hun Batz
18,696
1,246
70
5
2
372,190
0
W
Guan Yu
14,741
983
6
0
0
335,298
0
W
Morgan Le Fay
15,554
1,037
72
5
2
275,668
0
L
Thor
11,533
769
1
0
0
28,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role