Player Matchup

Merlin
Merlin
Akazera71
Merlin
Level 36
God Stats
2W - 6L
1,300 SR
Queue Stats
139W - 154L
1,477 Elo+
Solo
Odin
Odin
Carlos-with-a-K
Odin
Level 46
God Stats
1W - 5L
1,063 SR
Queue Stats
160W - 228L
1,202 Elo+
Party 1
Bacchus
Bacchus
chrisEG2387
Bacchus
Level 40
God Stats
18W - 17L
1,573 SR
Queue Stats
213W - 229L
1,570 Elo+
Solo
Ao Kuang
Ao Kuang
enorm_bob
Ao Kuang
Level 39
God Stats
3W - 6L
1,811 SR
Queue Stats
134W - 157L
1,445 Elo+
Solo
Sol
Sol
sircrustynut91
Sol
Level 45
God Stats
1W - 4L
1,270 SR
Queue Stats
58W - 123L
1,230 Elo+
Party 1
Team Averages
Level 41
1,403 SR
1,385 Elo+

VS

Team Averages
Level 103
1,470 SR
1,490 Elo+
Erlang Shen
Erlang Shen
LonerWidow
Erlang Shen
Level 129
God Stats
4W - 6L
1,339 SR
Queue Stats
100W - 95L
1,508 Elo+
Party 2
Mulan
Mulan
SaltyBanditMain
Mulan
Level 47
God Stats
11W - 11L
1,554 SR
Queue Stats
263W - 267L
1,482 Elo+
Solo
Bacchus
Bacchus
SleepyAshKuro_
Bacchus
Level 106
God Stats
1W - 0L
1,291 SR
Queue Stats
47W - 47L
1,470 Elo+
Party 2
Artemis
Artemis
UnDeDxReOd
Artemis
Level 107
God Stats
11W - 3L
1,702 SR
Queue Stats
236W - 228L
1,490 Elo+
Party 2
Sol
Sol
joey_ballgame
Sol
Level 126
God Stats
6W - 7L
1,465 SR
Queue Stats
233W - 220L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akazera71
Merlin
9
1 / 6 / 0
5,604
431
3,458
6,889
1,709
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 8 / 0
5,305
408
2,964
11,203
7,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
chrisEG2387
Bacchus
9
0 / 4 / 1
5,571
429
3,265
8,409
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
enorm_bob
Ao Kuang
8
0 / 4 / 0
5,332
410
2,224
8,792
1,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 9 / 0
5,824
448
3,640
10,833
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LonerWidow
Erlang Shen
14
8 / 0 / 4
8,743
673
4,181
8,121
4,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
7 / 0 / 1
9,719
748
8,790
10,113
4,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 9
7,429
571
4,485
8,211
9,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
UnDeDxReOd
Artemis
12
4 / 1 / 8
7,663
589
5,553
7,050
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
9 / 0 / 5
9,523
733
9,455
5,004
2,108
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
58
1
Kills
31
31
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
Akazera71
Merlin
1
6
0
0.17
L
0
8
0
0
W
Erlang Shen
LonerWidow
Erlang Shen
8
0
4
10
W
7
0
1
7.5
W
3
0
9
7.5
W
Artemis
UnDeDxReOd
Artemis
4
1
8
8
L
Bacchus
chrisEG2387
Bacchus
0
4
1
0.13
L
Ao Kuang
enorm_bob
Ao Kuang
0
4
0
0
W
9
0
5
11.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,551
Damage
32,464
46,126
Taken
38,499
17,722
Mitigated
22,990
6,798
Healing
14,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Akazera71
Merlin
3,458
307
0
825
6,889
1,709
276
3,064
3,825
26,876
0
L
2,964
1,501
0
341
11,203
7,390
0
2,076
9,127
0
21,030
W
Erlang Shen
LonerWidow
Erlang Shen
4,181
2,072
0
3,818
8,121
4,602
531
1,562
6,516
0
53,957
W
8,790
2,971
0
2,875
10,113
4,640
3,939
1,352
8,745
0
63,156
W
4,485
569
0
870
8,211
9,402
77
2,503
5,661
21,479
0
W
Artemis
UnDeDxReOd
Artemis
5,553
2,599
0
3,875
7,050
2,238
1,494
4,459
2,591
0
35,956
L
Bacchus
chrisEG2387
Bacchus
3,265
381
0
2,118
8,409
4,582
359
1,239
7,170
17,315
0
L
Ao Kuang
enorm_bob
Ao Kuang
2,224
595
0
1,272
8,792
1,707
0
3,061
5,731
20,023
0
W
9,455
2,006
0
3,376
5,004
2,108
1,324
2,744
2,140
53,636
0
L
3,640
2,086
0
2,242
10,833
2,334
0
4,500
6,333
26,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,636
Gold Earned
43,077
224
Minions Killed
439
0
Camps Cleared
0
1,198,425
Distance Traveled
1,345,365
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,604
431
44
3
0
235,744
0
L
Odin
5,305
408
38
3
0
218,997
0
W
Erlang Shen
8,743
673
100
8
0
304,880
3
W
Mulan
9,719
748
139
11
0
281,302
2
W
Bacchus
7,429
571
26
2
0
252,650
2
W
Artemis
7,663
589
62
5
0
244,735
2
L
Bacchus
5,571
429
36
3
0
270,058
1
L
Ao Kuang
5,332
410
48
4
0
258,381
0
W
Sol
9,523
733
112
9
0
261,798
1
L
Sol
5,824
448
58
4
0
215,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role