Player Matchup

Serqet
Serqet
Gold V
 
Serqet
Gold V
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Gold II
 
Hun Batz
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chiron
Chiron
Gold II
CnTXD94
Chiron
Gold II
Level 159
God Stats
2W - 0L
1,868 SR
Queue Stats
27W - 24L
1,698 MMR
Solo
Osiris
Osiris
Gold IV
Wadeyy
Osiris
Gold IV
Level 87
God Stats
5W - 0L
1,500 SR
Queue Stats
42W - 12L
1,750 MMR
Party 2
Zeus
Zeus
Gold I
svenDK
Zeus
Gold I
Level 160
God Stats
26W - 20L
1,708 SR
Queue Stats
55W - 54L
1,780 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,615 SR
1,646 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 99
1,701 SR
1,726 MMR
Danzaburou
Danzaburou
Platinum V
ElJaffoGuzman
Danzaburou
Platinum V
Level 55
God Stats
282W - 221L
1,650 SR
Queue Stats
877W - 887L
1,709 MMR
Solo
Scylla
Scylla
Platinum IV
PistaletovNach
Scylla
Platinum IV
Level 119
God Stats
30W - 24L
1,659 SR
Queue Stats
746W - 775L
1,697 MMR
Solo
Odin
Odin
Gold III
Shady8baby
Odin
Gold III
Level 92
God Stats
17W - 6L
1,629 SR
Queue Stats
153W - 150L
1,635 MMR
Party 1
Bastet
Bastet
Platinum III
Shady9baby
Bastet
Platinum III
Level 145
God Stats
9W - 3L
1,793 SR
Queue Stats
134W - 118L
1,895 MMR
Party 1
Cabrakan
Cabrakan
Platinum III
TwitchObkyrish
Cabrakan
Platinum III
Level 86
God Stats
12W - 8L
1,773 SR
Queue Stats
984W - 973L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
3 / 2 / 13
7,896
607
6,798
9,448
3,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
 
Hun Batz
14
6 / 1 / 3
7,879
606
4,205
6,384
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
CnTXD94
Chiron
12
1 / 1 / 2
7,227
556
6,947
7,030
1,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Wadeyy
Osiris
14
3 / 1 / 9
8,255
635
11,610
9,574
11,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
svenDK
Zeus
15
9 / 1 / 4
8,691
669
9,794
6,126
2,563
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
PersephoneTiamatAthenaTsukuyomiMorgan Le Fay

VS

Bans
SetYemojaJanusCerberusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElJaffoGuzman
Danzaburou
11
2 / 4 / 0
7,105
547
5,751
10,371
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 5 / 1
6,656
512
4,307
7,098
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 6 / 2
5,815
447
3,309
12,394
7,597
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Shady9baby
Bastet
9
2 / 2 / 2
6,193
476
6,078
9,046
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
9
1 / 5 / 2
6,300
485
2,906
12,636
11,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
22
Kills
6
6
Deaths
22
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
2
13
4.75
W
Hun Batz
 
Hun Batz
6
1
3
7.5
W
Chiron
CnTXD94
Chiron
1
1
2
2
L
Danzaburou
ElJaffoGuzman
Danzaburou
2
4
0
0.5
L
1
5
1
0.3
L
0
6
2
0.17
L
Bastet
Shady9baby
Bastet
2
2
2
1.5
L
Cabrakan
1
5
2
0.4
W
Osiris
Wadeyy
Osiris
3
1
9
7.5
W
Zeus
svenDK
Zeus
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,354
Damage
22,351
38,562
Taken
51,545
21,931
Mitigated
26,581
14,198
Healing
8,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,798
838
0
1,771
9,448
3,917
0
2,602
6,846
2,100
16,266
W
Hun Batz
 
Hun Batz
4,205
491
0
2,772
6,384
2,143
0
1,399
4,985
0
50,992
W
Chiron
CnTXD94
Chiron
6,947
2,279
90
2,817
7,030
1,835
704
242
6,788
0
50,177
L
Danzaburou
ElJaffoGuzman
Danzaburou
5,751
3,098
0
3,011
10,371
3,146
1,008
454
9,403
0
44,708
L
4,307
444
0
420
7,098
2,077
0
3,077
3,964
40,914
0
L
3,309
1,303
0
2,684
12,394
7,597
0
2,006
9,254
0
23,910
L
Bastet
Shady9baby
Bastet
6,078
2,019
0
1,199
9,046
2,541
0
2,338
6,547
0
32,288
L
Cabrakan
2,906
575
0
1,382
12,636
11,220
0
4,041
8,101
17,359
0
W
Osiris
Wadeyy
Osiris
11,610
2,403
0
3,541
9,574
11,473
356
1,654
7,920
13,532
41,702
W
Zeus
svenDK
Zeus
9,794
1,173
0
3,207
6,126
2,563
0
1,316
4,810
54,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,948
Gold Earned
32,069
458
Minions Killed
310
0
Camps Cleared
0
1,345,588
Distance Traveled
1,218,762
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,896
607
29
2
0
277,428
4
W
Hun Batz
7,879
606
100
8
0
284,071
4
W
Chiron
7,227
556
100
8
0
272,496
6
L
Danzaburou
7,105
547
83
6
0
236,162
1
L
Scylla
6,656
512
70
5
0
227,778
0
L
Odin
5,815
447
57
4
0
228,246
8
L
Bastet
6,193
476
57
4
0
303,372
5
L
Cabrakan
6,300
485
43
3
0
223,204
3
W
Osiris
8,255
635
120
9
0
259,338
2
W
Zeus
8,691
669
109
8
0
252,255
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role