Player Matchup

Bellona
Bellona
De8t0r
Bellona
Level 24
God Stats
5W - 6L
1,478 SR
Queue Stats
127W - 169L
1,335 Elo+
Party 2
Arachne
Arachne
Javier890
Arachne
Level 25
God Stats
3W - 2L
1,508 SR
Queue Stats
13W - 15L
1,402 Elo+
Party 1
Ra
Ra
Lunalikii
Ra
Level 8
God Stats
2W - 2L
1,723 SR
Queue Stats
142W - 197L
1,359 Elo+
Party 2
Artemis
Artemis
SrAlberto999
Artemis
Level 17
God Stats
1W - 1L
1,262 SR
Queue Stats
7W - 10L
1,304 Elo+
Party 1
Yemoja
Yemoja
etoggetogg
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,494 SR
1,380 Elo+

VS

Team Averages
Level 13
1,621 SR
1,500 Elo+
Yemoja
Yemoja
Luxia43
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
OoRoOoNeYoO
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
Panormx
Sobek
Level 27
God Stats
1W - 1L
1,748 SR
Queue Stats
148W - 147L
1,500 Elo+
Solo
Nike
Nike
dfey
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
xXPuma1992Xx
Fenrir
Level 28
God Stats
0W - 1L
1,858 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
De8t0r
Bellona
20
15 / 2 / 5
14,328
651
21,744
22,800
20,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Javier890
Arachne
20
13 / 3 / 2
13,298
604
14,488
22,695
11,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 5 / 3
12,285
558
11,086
9,405
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
SrAlberto999
Artemis
18
9 / 5 / 1
11,942
543
17,979
12,215
4,865
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
etoggetogg
Yemoja
15
0 / 6 / 5
10,852
493
4,911
13,391
14,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Luxia43
Yemoja
12
0 / 12 / 1
7,623
347
2,614
14,360
5,028
Artemis
OoRoOoNeYoO
Artemis
17
6 / 9 / 6
10,769
490
11,321
16,991
6,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
Panormx
Sobek
17
5 / 4 / 4
11,757
534
9,579
20,607
19,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
dfey
Nike
15
2 / 12 / 2
9,727
442
8,766
23,908
18,615
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
18
8 / 8 / 2
11,913
542
14,026
18,292
9,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
44
Kills
21
21
Deaths
45
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
De8t0r
Bellona
15
2
5
8.75
W
Arachne
Javier890
Arachne
13
3
2
4.67
W
7
5
3
1.7
L
Yemoja
Luxia43
Yemoja
0
12
1
0.04
L
Artemis
OoRoOoNeYoO
Artemis
6
9
6
1
L
Sobek
Panormx
Sobek
5
4
4
1.75
W
Artemis
SrAlberto999
Artemis
9
5
1
1.9
L
Nike
dfey
Nike
2
12
2
0.25
W
Yemoja
etoggetogg
Yemoja
0
6
5
0.42
L
Fenrir
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,208
Damage
46,306
80,506
Taken
94,158
54,616
Mitigated
59,441
21,020
Healing
13,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
De8t0r
Bellona
21,744
6,528
0
8,641
22,800
20,103
2,199
5,345
16,991
0
96,595
W
Arachne
Javier890
Arachne
14,488
9,741
0
9,701
22,695
11,005
96
2,636
19,939
0
114,128
W
11,086
1,845
1,292
556
9,405
3,731
728
561
8,844
67,936
0
L
Yemoja
Luxia43
Yemoja
2,614
1,086
299
105
14,360
5,028
84
468
13,892
20,388
0
L
Artemis
OoRoOoNeYoO
Artemis
11,321
6,662
0
1,246
16,991
6,566
297
3,935
12,900
0
38,826
L
Sobek
Panormx
Sobek
9,579
1,443
0
6,919
20,607
19,394
55
5,808
14,495
45,344
0
W
Artemis
SrAlberto999
Artemis
17,979
12,859
0
0
12,215
4,865
3,308
1,771
10,444
0
62,479
L
Nike
dfey
Nike
8,766
1,040
0
2,300
23,908
18,615
864
1,034
22,774
15,027
28,065
W
Yemoja
etoggetogg
Yemoja
4,911
1,165
661
169
13,391
14,912
257
3,758
9,555
28,792
0
L
Fenrir
14,026
3,800
0
2,472
18,292
9,838
40
3,906
14,100
0
49,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,705
Gold Earned
51,789
572
Minions Killed
286
0
Camps Cleared
0
1,854,646
Distance Traveled
1,737,622
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,328
651
141
6
0
379,085
2
W
Arachne
13,298
604
148
7
0
463,609
5
W
Ra
12,285
558
152
7
0
397,398
0
L
Yemoja
7,623
347
38
2
0
219,250
7
L
Artemis
10,769
490
52
2
0
342,508
0
L
Sobek
11,757
534
51
2
0
374,089
1
W
Artemis
11,942
543
98
4
0
350,418
0
L
Nike
9,727
442
64
3
0
378,108
0
W
Yemoja
10,852
493
33
2
0
264,136
2
L
Fenrir
11,913
542
81
4
0
423,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role