Player Matchup

Tsukuyomi
Tsukuyomi
Mr-_-Hippo1
Tsukuyomi
Level 29
God Stats
12W - 17L
1,516 SR
Queue Stats
147W - 129L
1,486 Elo+
Solo
Scylla
Scylla
OGM b4D 0ctopus
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,552 Elo+
Solo
Vamana
Vamana
Serpo05
Vamana
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
147W - 145L
1,576 Elo+
Solo
Ares
Ares
metrika01
Ares
Level 3
God Stats
0W - 2L
1,378 SR
Queue Stats
1W - 3L
1,436 Elo+
Solo
Izanami
Izanami
winDaemon
Izanami
Level 17
God Stats
7W - 4L
1,641 SR
Queue Stats
26W - 20L
1,571 Elo+
Solo
Team Averages
Level 18
1,507 SR
1,524 Elo+

VS

Team Averages
Level 19
1,398 SR
1,487 Elo+
Tiamat
Tiamat
Aim-_4_-Pain
Tiamat
Level 25
God Stats
74W - 63L
1,389 SR
Queue Stats
240W - 262L
1,485 Elo+
Party 1
Artemis
Artemis
BeeMaster123
Artemis
Level 22
God Stats
3W - 0L
1,555 SR
Queue Stats
58W - 48L
1,447 Elo+
Solo
Thanatos
Thanatos
CrazyHarun1221
Thanatos
Level 23
God Stats
13W - 25L
1,218 SR
Queue Stats
203W - 225L
1,507 Elo+
Party 1
Guan Yu
Guan Yu
DanDeGR
Guan Yu
Level 18
God Stats
1W - 1L
1,199 SR
Queue Stats
14W - 15L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
SkyIsBlu3
Baron Samedi
Level 7
God Stats
6W - 3L
1,628 SR
Queue Stats
6W - 3L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mr-_-Hippo1
Tsukuyomi
11
3 / 2 / 1
7,155
511
4,895
9,009
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 1 / 1
6,810
486
4,183
5,565
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
Serpo05
Vamana
13
1 / 1 / 1
7,474
534
2,866
9,497
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
9
1 / 6 / 3
6,771
484
2,810
9,501
5,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
winDaemon
Izanami
10
2 / 4 / 1
6,209
444
5,047
6,748
1,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 1 / 4
7,362
526
8,726
5,771
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
BeeMaster123
Artemis
12
6 / 3 / 3
7,620
544
6,774
10,247
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
12
2 / 1 / 2
7,203
515
2,188
8,304
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
DanDeGR
Guan Yu
12
0 / 2 / 0
6,731
481
2,761
6,945
3,602
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
SkyIsBlu3
Baron Samedi
12
4 / 0 / 7
8,310
594
6,236
9,309
6,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
14
14
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
1
4
4
W
Artemis
BeeMaster123
Artemis
6
3
3
2.5
W
Thanatos
2
1
2
3
W
Guan Yu
DanDeGR
Guan Yu
0
2
0
0
L
Tsukuyomi
Mr-_-Hippo1
Tsukuyomi
3
2
1
1.75
L
0
1
1
0.5
L
Vamana
Serpo05
Vamana
1
1
1
1.5
W
Baron Samedi
SkyIsBlu3
Baron Samedi
4
0
7
7.5
L
Ares
1
6
3
0.42
L
Izanami
winDaemon
Izanami
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,801
Damage
26,685
40,320
Taken
40,576
16,098
Mitigated
20,921
11,071
Healing
21,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
8,726
402
0
2,669
5,771
3,024
467
1,816
3,695
44,271
0
W
Artemis
BeeMaster123
Artemis
6,774
4,475
0
3,684
10,247
3,761
3,023
2,581
7,574
0
36,474
W
Thanatos
2,188
528
0
7,416
8,304
3,810
128
774
7,442
0
42,831
W
Guan Yu
DanDeGR
Guan Yu
2,761
549
35
1,684
6,945
3,602
0
77
6,868
0
30,740
L
Tsukuyomi
Mr-_-Hippo1
Tsukuyomi
4,895
1,599
0
3,895
9,009
2,848
588
2,932
5,896
0
30,245
L
4,183
43
0
1,700
5,565
1,761
0
3,435
1,814
44,114
0
L
Vamana
Serpo05
Vamana
2,866
505
0
4,464
9,497
4,111
452
1,560
7,901
1,866
43,164
W
Baron Samedi
SkyIsBlu3
Baron Samedi
6,236
562
877
4,646
9,309
6,724
798
1,670
7,587
30,492
0
L
Ares
2,810
410
0
950
9,501
5,537
0
3,899
5,466
7,909
0
L
Izanami
winDaemon
Izanami
5,047
2,934
0
62
6,748
1,841
0
2,467
4,281
0
37,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,419
Gold Earned
37,226
316
Minions Killed
382
0
Camps Cleared
0
1,304,884
Distance Traveled
1,290,054
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,362
526
86
6
0
267,657
3
W
Artemis
7,620
544
69
5
0
227,949
1
W
Thanatos
7,203
515
87
6
0
294,430
0
W
Guan Yu
6,731
481
91
7
0
251,862
5
L
Tsukuyomi
7,155
511
61
4
0
245,600
0
L
Scylla
6,810
486
88
6
0
258,540
2
L
Vamana
7,474
534
93
7
0
275,729
0
W
Baron Samedi
8,310
594
49
4
0
248,156
1
L
Ares
6,771
484
14
1
0
280,601
0
L
Izanami
6,209
444
60
4
0
244,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role