Player Matchup

Ao Kuang
Ao Kuang
ArkonzinumIII
Ao Kuang
Level 127
God Stats
3W - 2L
1,556 SR
Queue Stats
273W - 271L
1,491 Elo+
Party 1
Hel
Hel
Burebistaxxl
Hel
Level 48
God Stats
0W - 4L
1,178 SR
Queue Stats
7W - 15L
1,421 Elo+
Solo
Horus
Horus
Easy117
Horus
Level 106
God Stats
0W - 1L
1,283 SR
Queue Stats
319W - 312L
1,475 Elo+
Party 1
Artemis
Artemis
PoxmeJI
Artemis
Level 106
God Stats
33W - 35L
1,592 SR
Queue Stats
187W - 195L
1,376 Elo+
Solo
Janus
Janus
qSoFTMaN
Janus
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 51L
1,483 Elo+
Solo
Team Averages
Level 98
1,422 SR
1,449 Elo+

VS

Team Averages
Level 104
1,512 SR
1,466 Elo+
Tyr
Tyr
 
Tyr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Djhamlet
Sylvanus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,438 Elo+
Solo
Izanami
Izanami
Hazard32
Izanami
Level 102
God Stats
9W - 7L
1,615 SR
Queue Stats
1,103W - 1,372L
1,496 Elo+
Solo
Aphrodite
Aphrodite
Mohinder_sureshy
Aphrodite
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 134L
1,421 Elo+
Solo
Loki
Loki
veneum17
Loki
Level 160
God Stats
41W - 41L
1,444 SR
Queue Stats
263W - 240L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArkonzinumIII
Ao Kuang
15
0 / 5 / 1
9,445
363
4,537
18,055
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
1 / 3 / 0
11,134
428
13,879
9,622
3,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
Easy117
Horus
15
0 / 1 / 2
10,878
418
2,448
13,970
9,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
PoxmeJI
Artemis
19
0 / 6 / 0
11,215
431
9,462
17,576
6,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
qSoFTMaN
Janus
17
4 / 8 / 0
11,936
459
19,237
17,724
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
6 / 0 / 4
15,381
592
14,313
23,791
22,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
Djhamlet
Sylvanus
18
2 / 0 / 10
13,179
507
9,394
21,119
30,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Hazard32
Izanami
20
3 / 0 / 1
14,384
553
5,818
14,589
5,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
20
3 / 2 / 10
14,037
540
12,275
17,325
8,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
20
8 / 3 / 9
13,884
534
13,955
17,266
7,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
5
Kills
22
23
Deaths
5
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
0
4
8
L
Ao Kuang
ArkonzinumIII
Ao Kuang
0
5
1
0.1
L
1
3
0
0.33
W
Sylvanus
Djhamlet
Sylvanus
2
0
10
7
L
Horus
Easy117
Horus
0
1
2
1
W
Izanami
Hazard32
Izanami
3
0
1
3.5
W
Aphrodite
3
2
10
4
L
Artemis
PoxmeJI
Artemis
0
6
0
0
L
Janus
qSoFTMaN
Janus
4
8
0
0.5
W
Loki
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,563
Damage
55,755
76,947
Taken
94,090
28,741
Mitigated
73,771
19,616
Healing
57,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
14,313
2,397
0
10,275
23,791
22,590
1,577
10,450
13,173
0
107,701
L
Ao Kuang
ArkonzinumIII
Ao Kuang
4,537
609
0
5,528
18,055
5,523
64
3,139
14,916
41,601
0
L
13,879
1,122
164
2,356
9,622
3,442
0
1,050
8,572
91,717
0
W
Sylvanus
Djhamlet
Sylvanus
9,394
2,784
5,236
9,062
21,119
30,064
2,066
7,264
13,855
34,860
0
L
Horus
Easy117
Horus
2,448
730
484
1,831
13,970
9,011
0
4,875
9,095
0
26,680
W
Izanami
Hazard32
Izanami
5,818
4,253
0
6,867
14,589
5,159
6,783
5,181
9,408
0
145,425
W
Aphrodite
12,275
3,161
7,949
11,644
17,325
8,480
3,695
9,265
8,060
102,631
0
L
Artemis
PoxmeJI
Artemis
9,462
3,044
0
4,949
17,576
6,162
0
4,994
12,582
0
101,973
L
Janus
qSoFTMaN
Janus
19,237
1,083
0
4,304
17,724
4,603
18
7,611
10,113
80,347
0
W
Loki
13,955
3,036
0
6,339
17,266
7,478
1,723
5,561
11,705
0
94,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,608
Gold Earned
70,865
620
Minions Killed
766
0
Camps Cleared
0
2,306,562
Distance Traveled
2,482,818
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,381
592
190
7
0
531,241
2
L
Ao Kuang
9,445
363
83
3
0
475,388
8
L
Hel
11,134
428
165
6
0
393,103
7
W
Sylvanus
13,179
507
42
2
0
489,466
6
L
Horus
10,878
418
37
1
0
510,879
2
W
Izanami
14,384
553
229
9
0
473,100
2
W
Aphrodite
14,037
540
179
7
0
484,391
2
L
Artemis
11,215
431
185
7
0
444,245
3
L
Janus
11,936
459
150
6
0
482,947
7
W
Loki
13,884
534
126
5
0
504,620
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role