Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BK VeLi 10
Ares
Level 118
God Stats
4W - 0L
1,500 SR
Queue Stats
109W - 150L
1,428 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MrFumbles93
Tsukuyomi
Level 60
God Stats
2W - 5L
1,239 SR
Queue Stats
245W - 247L
1,527 Elo+
Solo
Jing Wei
Jing Wei
wrathfulcarpet
Jing Wei
Level 144
God Stats
8W - 2L
1,733 SR
Queue Stats
434W - 424L
1,480 Elo+
Solo
Mercury
Mercury
xOverSeaDrip
Mercury
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,430 Elo+
Party 1
Team Averages
Level 99
1,494 SR
1,473 Elo+

VS

Team Averages
Level 117
1,548 SR
1,519 Elo+
Danzaburou
Danzaburou
BlackKyurem
Danzaburou
Level 67
God Stats
4W - 2L
1,722 SR
Queue Stats
159W - 142L
1,554 Elo+
Solo
Bakasura
Bakasura
Jargas94
Bakasura
Level 79
God Stats
1W - 1L
1,453 SR
Queue Stats
235W - 228L
1,521 Elo+
Solo
Agni
Agni
MAJ0R PANYE
Agni
Level 151
God Stats
12W - 22L
1,407 SR
Queue Stats
1,480W - 1,490L
1,491 Elo+
Solo
Tiamat
Tiamat
TaCaZoO
Tiamat
Level 160
God Stats
7W - 14L
1,330 SR
Queue Stats
1,621W - 1,649L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
doedelmc
Ah Muzen Cab
Level 127
God Stats
2W - 1L
1,828 SR
Queue Stats
228W - 252L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
2 / 3 / 19
12,113
673
12,780
21,227
23,537
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

18
1 / 5 / 18
11,521
640
9,404
26,439
35,671
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
MrFumbles93
Tsukuyomi
20
11 / 2 / 7
13,732
763
20,107
15,764
8,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
20
7 / 5 / 12
13,713
762
15,061
15,649
8,136
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
xOverSeaDrip
Mercury
18
2 / 5 / 14
11,640
647
9,508
14,761
6,830
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackKyurem
Danzaburou
19
1 / 4 / 13
11,627
646
12,739
13,129
6,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Jargas94
Bakasura
19
8 / 5 / 4
11,754
653
13,481
19,635
11,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 6 / 12
11,379
632
16,722
13,874
5,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
TaCaZoO
Tiamat
19
3 / 5 / 14
11,914
662
16,874
12,854
10,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
doedelmc
Ah Muzen Cab
20
6 / 3 / 13
13,407
745
18,664
14,863
7,598
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
76
23
Kills
20
20
Deaths
23
70
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
3
19
3.83
W
1
5
18
2
L
Danzaburou
BlackKyurem
Danzaburou
1
4
13
1.88
L
Bakasura
Jargas94
Bakasura
8
5
4
2
L
2
6
12
1.33
W
Tsukuyomi
MrFumbles93
Tsukuyomi
11
2
7
7.25
L
Tiamat
TaCaZoO
Tiamat
3
5
14
2
L
Ah Muzen Cab
doedelmc
Ah Muzen Cab
6
3
13
4.17
W
Jing Wei
7
5
12
2.6
W
Mercury
xOverSeaDrip
Mercury
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,860
Damage
78,480
93,840
Taken
74,355
82,659
Mitigated
42,045
26,708
Healing
27,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,780
1,632
2,835
2,182
21,227
23,537
579
7,078
13,589
0
26,043
W
9,404
292
2,497
3,055
26,439
35,671
100
9,042
16,298
13,328
0
L
Danzaburou
BlackKyurem
Danzaburou
12,739
5,607
269
3,572
13,129
6,604
765
1,617
11,512
0
29,662
L
Bakasura
Jargas94
Bakasura
13,481
9,791
567
6,422
19,635
11,583
98
2,259
17,376
0
11,684
L
16,722
753
922
2,068
13,874
5,783
827
1,868
12,006
30,014
0
W
Tsukuyomi
MrFumbles93
Tsukuyomi
20,107
2,823
3,336
6,083
15,764
8,485
1,535
6,230
9,254
0
56,748
L
Tiamat
TaCaZoO
Tiamat
16,874
1,601
807
2,883
12,854
10,477
456
1,645
11,209
38,396
0
L
Ah Muzen Cab
doedelmc
Ah Muzen Cab
18,664
5,783
2,822
6,895
14,863
7,598
1,420
2,309
12,554
0
47,458
W
Jing Wei
15,061
7,785
1,561
2,621
15,649
8,136
2,199
5,167
9,632
0
45,323
W
Mercury
xOverSeaDrip
Mercury
9,508
3,189
1,128
1,410
14,761
6,830
1,237
6,079
7,913
372
27,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,719
Gold Earned
60,081
246
Minions Killed
185
0
Camps Cleared
0
1,729,952
Distance Traveled
1,509,806
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,113
673
31
2
0
352,745
0
W
Ares
11,521
640
2
0
0
307,216
0
L
Danzaburou
11,627
646
37
2
0
295,355
4
L
Bakasura
11,754
653
23
1
0
314,930
2
L
Agni
11,379
632
29
2
0
278,469
3
W
Tsukuyomi
13,732
763
45
3
0
366,561
2
L
Tiamat
11,914
662
44
2
0
338,417
5
L
Ah Muzen Cab
13,407
745
52
3
0
282,635
0
W
Jing Wei
13,713
762
114
6
0
333,032
0
W
Mercury
11,640
647
54
3
0
370,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role