Player Matchup

Cupid
Cupid
Drakyla345
Cupid
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,318 Elo+
Party 1
Cthulhu
Cthulhu
HackBacon
Cthulhu
Level 106
God Stats
9W - 9L
1,540 SR
Queue Stats
180W - 170L
1,439 Elo+
Party 1
Baba Yaga
Baba Yaga
SIRSPIKE2
Baba Yaga
Level 46
God Stats
12W - 7L
1,829 SR
Queue Stats
376W - 341L
1,447 Elo+
Solo
Mercury
Mercury
ZER0WAR1999
Mercury
Level 105
God Stats
1W - 1L
1,517 SR
Queue Stats
139W - 145L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
mothman781
Sun Wukong
Level 86
God Stats
3W - 3L
1,516 SR
Queue Stats
132W - 130L
1,420 Elo+
Solo
Team Averages
Level 88
1,580 SR
1,398 Elo+

VS

Team Averages
Level 71
1,541 SR
1,396 Elo+
Sun Wukong
Sun Wukong
LeahGoBrrrrr
Sun Wukong
Level 26
God Stats
6W - 9L
1,380 SR
Queue Stats
28W - 53L
1,274 Elo+
Party 2
Danzaburou
Danzaburou
Nemphelia
Danzaburou
Level 84
God Stats
11W - 18L
1,435 SR
Queue Stats
35W - 57L
1,314 Elo+
Party 2
Izanami
Izanami
PrismaticLight
Izanami
Level 37
God Stats
22W - 10L
1,610 SR
Queue Stats
66W - 31L
1,626 Elo+
Solo
Merlin
Merlin
RazacTheGold
Merlin
Level 48
God Stats
2W - 2L
1,726 SR
Queue Stats
29W - 24L
1,330 Elo+
Solo
Ymir
Ymir
joodirt
Ymir
Level 158
God Stats
7W - 5L
1,555 SR
Queue Stats
325W - 390L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
3 / 10 / 8
10,722
447
7,498
17,860
5,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
HackBacon
Cthulhu
17
7 / 6 / 8
11,204
467
15,804
25,480
32,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
SIRSPIKE2
Baba Yaga
19
11 / 5 / 4
12,952
540
18,974
13,701
5,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
ZER0WAR1999
Mercury
20
3 / 3 / 8
12,539
522
4,374
18,990
7,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
mothman781
Sun Wukong
17
3 / 6 / 5
10,996
458
12,800
22,627
10,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LeahGoBrrrrr
Sun Wukong
20
8 / 4 / 7
13,457
561
17,493
24,258
19,801
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Nemphelia
Danzaburou
15
3 / 6 / 7
11,466
478
6,781
15,309
5,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
15 / 7 / 4
14,248
594
26,462
18,623
6,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
18
3 / 7 / 9
12,361
515
14,478
15,854
5,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
joodirt
Ymir
15
1 / 3 / 16
12,303
513
5,495
19,502
17,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
73
27
Kills
30
30
Deaths
27
33
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cupid
3
10
8
0.7
L
Cthulhu
HackBacon
Cthulhu
7
6
8
1.83
W
Sun Wukong
LeahGoBrrrrr
Sun Wukong
8
4
7
2.88
W
Danzaburou
Nemphelia
Danzaburou
3
6
7
1.08
W
15
7
4
2.43
W
Merlin
3
7
9
1.07
L
Baba Yaga
SIRSPIKE2
Baba Yaga
11
5
4
2.6
L
Mercury
ZER0WAR1999
Mercury
3
3
8
2.33
W
Ymir
joodirt
Ymir
1
3
16
3
L
Sun Wukong
mothman781
Sun Wukong
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,450
Damage
70,709
98,658
Taken
93,546
62,325
Mitigated
54,898
26,651
Healing
21,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
7,498
3,068
817
4,634
17,860
5,621
324
4,807
13,053
0
44,409
L
Cthulhu
HackBacon
Cthulhu
15,804
1,189
500
2,419
25,480
32,784
100
5,628
19,852
39,511
0
W
Sun Wukong
LeahGoBrrrrr
Sun Wukong
17,493
3,426
0
9,358
24,258
19,801
2,149
3,642
20,235
0
77,060
W
Danzaburou
Nemphelia
Danzaburou
6,781
2,749
0
1,213
15,309
5,380
5,095
5,170
9,746
0
60,307
W
26,462
16,928
0
3,547
18,623
6,732
3,637
8,743
9,226
0
119,321
W
Merlin
14,478
953
220
3,950
15,854
5,668
601
7,364
7,893
75,522
0
L
Baba Yaga
SIRSPIKE2
Baba Yaga
18,974
1,000
0
2,891
13,701
5,445
346
5,351
8,350
66,590
0
L
Mercury
ZER0WAR1999
Mercury
4,374
1,670
0
7,480
18,990
7,604
0
2,000
16,990
0
108,377
W
Ymir
joodirt
Ymir
5,495
793
0
3,492
19,502
17,317
0
9,430
9,244
24,744
0
L
Sun Wukong
mothman781
Sun Wukong
12,800
1,793
0
7,910
22,627
10,871
464
2,857
19,770
0
54,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,413
Gold Earned
63,835
494
Minions Killed
491
0
Camps Cleared
0
2,105,251
Distance Traveled
2,095,053
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,722
447
77
3
0
295,108
2
L
Cthulhu
11,204
467
41
2
0
434,643
1
W
Sun Wukong
13,457
561
117
5
0
431,381
1
W
Danzaburou
11,466
478
83
3
0
427,766
3
W
Izanami
14,248
594
153
6
0
391,600
7
W
Merlin
12,361
515
116
5
0
382,802
5
L
Baba Yaga
12,952
540
110
5
0
390,883
6
L
Mercury
12,539
522
170
7
0
546,837
3
W
Ymir
12,303
513
22
1
0
461,504
11
L
Sun Wukong
10,996
458
96
4
0
437,780
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role