Player Matchup

Anhur
Anhur
Silver I
Ayäx
Anhur
Silver I
Level 145
God Stats
2W - 5L
1,432 SR
Queue Stats
31W - 41L
1,184 MMR
Solo
Cthulhu
Cthulhu
Silver I
BOLEB
Cthulhu
Silver I
Level 67
God Stats
0W - 2L
1,346 SR
Queue Stats
14W - 24L
1,148 MMR
Solo
Loki
Loki
Bronze IV
Kuragin
Loki
Bronze IV
Level 139
God Stats
1W - 4L
1,661 SR
Queue Stats
25W - 24L
1,230 MMR
Solo
Bacchus
Bacchus
Silver I
lMelo
Bacchus
Silver I
Level 128
God Stats
6W - 9L
1,524 SR
Queue Stats
529W - 544L
1,183 MMR
Solo
Kukulkan
Kukulkan
Silver I
natthewsfat
Kukulkan
Silver I
Level 104
God Stats
6W - 1L
1,955 SR
Queue Stats
118W - 131L
1,229 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,583 SR
1,195 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,556 SR
1,313 MMR
Gilgamesh
Gilgamesh
Silver II
 
Gilgamesh
Silver II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
 
Baron Samedi
Silver V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
Rechyyta
Izanami
Silver I
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
175W - 159L
1,139 MMR
Solo
Thanatos
Thanatos
Silver I
zuzik1
Thanatos
Silver I
Level 93
God Stats
112W - 81L
1,584 SR
Queue Stats
343W - 342L
1,201 MMR
Solo
Olorun
Olorun
Gold V
ŁASUCH
Olorun
Gold V
Level 125
God Stats
15W - 10L
1,697 SR
Queue Stats
1,289W - 1,306L
1,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ayäx
Anhur
9
1 / 8 / 0
6,087
468
5,362
9,869
2,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
BOLEB
Cthulhu
11
0 / 3 / 1
6,512
501
5,507
8,817
9,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Kuragin
Loki
12
4 / 4 / 0
7,372
567
5,110
8,663
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
lMelo
Bacchus
9
0 / 3 / 3
6,331
487
3,874
10,224
7,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
natthewsfat
Kukulkan
12
0 / 4 / 2
6,910
532
6,210
6,957
2,367
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
PersephoneApolloTsukuyomiAthenaArachne

VS

Bans
Morgan Le FayHorusPeleSylvanusNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 0 / 2
7,821
602
6,157
9,703
6,066
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
 
Baron Samedi
12
2 / 1 / 11
7,715
593
8,453
8,485
6,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Rechyyta
Izanami
14
7 / 1 / 4
8,302
639
6,476
8,235
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
zuzik1
Thanatos
14
4 / 1 / 4
8,183
629
3,595
8,086
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
ŁASUCH
Olorun
14
6 / 2 / 4
8,574
660
7,777
10,403
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
21
22
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
2
3
W
Baron Samedi
 
Baron Samedi
2
1
11
7.5
L
Anhur
Ayäx
Anhur
1
8
0
0.13
L
Cthulhu
BOLEB
Cthulhu
0
3
1
0.17
L
Loki
Kuragin
Loki
4
4
0
1
W
Izanami
Rechyyta
Izanami
7
1
4
9
L
Bacchus
lMelo
Bacchus
0
3
3
0.5
L
Kukulkan
natthewsfat
Kukulkan
0
4
2
0.25
W
Thanatos
zuzik1
Thanatos
4
1
4
6
W
Olorun
ŁASUCH
Olorun
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,063
Damage
32,458
44,530
Taken
44,912
24,528
Mitigated
21,303
8,680
Healing
28,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,157
1,748
0
3,330
9,703
6,066
141
4,031
5,672
0
45,354
W
Baron Samedi
 
Baron Samedi
8,453
954
1,893
4,065
8,485
6,758
0
3,840
4,585
26,627
0
L
Anhur
Ayäx
Anhur
5,362
2,823
0
795
9,869
2,526
0
2,852
7,017
0
27,256
L
Cthulhu
BOLEB
Cthulhu
5,507
1,255
0
2,358
8,817
9,100
0
2,063
6,754
38,171
0
L
Loki
Kuragin
Loki
5,110
1,905
0
2,518
8,663
2,722
0
3,155
5,508
0
37,178
W
Izanami
Rechyyta
Izanami
6,476
4,372
0
3,145
8,235
2,149
2,581
1,325
6,882
0
45,339
L
Bacchus
lMelo
Bacchus
3,874
394
0
1,510
10,224
7,813
0
4,643
5,581
13,339
0
L
Kukulkan
natthewsfat
Kukulkan
6,210
893
0
1,499
6,957
2,367
0
3,517
3,440
51,678
0
W
Thanatos
zuzik1
Thanatos
3,595
771
0
9,585
8,086
2,806
495
1,507
6,565
0
48,455
W
Olorun
ŁASUCH
Olorun
7,777
4,084
276
6,568
10,403
3,524
980
4,616
5,617
59,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,212
Gold Earned
40,595
345
Minions Killed
441
0
Camps Cleared
0
1,209,145
Distance Traveled
1,288,001
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,821
602
97
7
0
261,950
4
W
Baron Samedi
7,715
593
29
2
0
245,801
7
L
Anhur
6,087
468
53
4
0
215,787
2
L
Cthulhu
6,512
501
79
6
0
242,461
3
L
Loki
7,372
567
74
6
0
272,156
4
W
Izanami
8,302
639
99
8
0
246,915
6
L
Bacchus
6,331
487
17
1
0
230,747
2
L
Kukulkan
6,910
532
122
9
0
247,994
5
W
Thanatos
8,183
629
100
8
0
303,394
1
W
Olorun
8,574
660
116
9
0
229,941
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role