Player Matchup

Jormungandr
Jormungandr
GHR_Deus_Lo_Vult
Jormungandr
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Bastet
Bastet
THE ILLEST LES
Bastet
Level 127
God Stats
0W - 6L
1,053 SR
Queue Stats
173W - 176L
1,417 Elo+
Solo
Erlang Shen
Erlang Shen
cloutcast
Erlang Shen
Level 67
God Stats
2W - 4L
1,645 SR
Queue Stats
23W - 23L
1,553 Elo+
Solo
Chang'e
Chang'e
dovacris
Chang'e
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,267 Elo+
Solo
Achilles
Achilles
killnNchnchilln
Achilles
Level 68
God Stats
0W - 1L
1,271 SR
Queue Stats
54W - 53L
1,478 Elo+
Solo
Team Averages
Level 76
1,394 SR
1,443 Elo+

VS

Team Averages
Level 101
1,440 SR
1,438 Elo+
Kukulkan
Kukulkan
Chip N Nick
Kukulkan
Level 62
God Stats
4W - 3L
1,418 SR
Queue Stats
81W - 79L
1,358 Elo+
Solo
Bakasura
Bakasura
D3ATHTR0N
Bakasura
Level 107
God Stats
2W - 1L
1,474 SR
Queue Stats
25W - 34L
1,367 Elo+
Party 1
Baron Samedi
Baron Samedi
Pegullaville
Baron Samedi
Level 87
God Stats
30W - 22L
1,464 SR
Queue Stats
134W - 121L
1,470 Elo+
Solo
Tyr
Tyr
Ryzzz777
Tyr
Level 151
God Stats
1W - 1L
1,178 SR
Queue Stats
44W - 67L
1,447 Elo+
Party 1
Izanami
Izanami
wild-car140
Izanami
Level 100
God Stats
1W - 1L
1,665 SR
Queue Stats
103W - 99L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GHR_Deus_Lo_Vult
Jormungandr
20
3 / 4 / 16
17,666
981
21,403
47,625
57,132
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
0 / 4 / 0
12,574
699
183
6,135
1,469
Erlang Shen
cloutcast
Erlang Shen
20
12 / 4 / 10
17,736
985
31,305
33,245
18,186
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
dovacris
Chang'e
20
5 / 5 / 13
17,103
950
34,032
41,885
16,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
20
3 / 8 / 12
15,413
856
23,623
55,392
80,193
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chip N Nick
Kukulkan
20
6 / 2 / 13
17,021
946
45,274
12,841
7,052
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
D3ATHTR0N
Bakasura
20
6 / 9 / 11
16,256
903
20,117
31,563
18,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Pegullaville
Baron Samedi
20
5 / 5 / 13
16,414
912
39,176
20,528
11,285
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 2 / 15
17,308
962
27,200
32,424
45,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
wild-car140
Izanami
20
0 / 5 / 16
14,709
817
39,547
19,387
8,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
92
23
Kills
24
25
Deaths
23
51
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chip N Nick
Kukulkan
6
2
13
6.25
W
Bakasura
D3ATHTR0N
Bakasura
6
9
11
1.28
L
Jormungandr
GHR_Deus_Lo_Vult
Jormungandr
3
4
16
2.75
W
Baron Samedi
Pegullaville
Baron Samedi
5
5
13
2.3
W
7
2
15
7.25
L
0
4
0
0
L
Erlang Shen
cloutcast
Erlang Shen
12
4
10
4.25
L
Chang'e
dovacris
Chang'e
5
5
13
2.3
L
Achilles
3
8
12
1.13
W
Izanami
wild-car140
Izanami
0
5
16
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,546
Damage
171,314
184,282
Taken
116,743
173,720
Mitigated
90,545
65,234
Healing
39,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chip N Nick
Kukulkan
45,274
2,238
1,334
6,677
12,841
7,052
0
6,278
6,378
87,956
0
W
Bakasura
D3ATHTR0N
Bakasura
20,117
13,950
0
3,671
31,563
18,389
0
15,947
14,998
0
30,087
L
Jormungandr
GHR_Deus_Lo_Vult
Jormungandr
21,403
4,548
1,768
12,119
47,625
57,132
0
24,225
22,128
51,440
0
W
Baron Samedi
Pegullaville
Baron Samedi
39,176
4,422
7,456
6,065
20,528
11,285
0
10,310
9,799
72,289
0
W
27,200
4,557
0
8,460
32,424
45,498
0
17,803
13,397
0
51,476
L
183
82
0
0
6,135
1,469
0
410
3,961
0
1,848
L
Erlang Shen
cloutcast
Erlang Shen
31,305
13,979
0
2,775
33,245
18,186
0
14,314
18,519
0
47,753
L
Chang'e
dovacris
Chang'e
34,032
1,348
14,038
20,323
41,885
16,740
0
20,567
21,068
101,385
0
L
Achilles
23,623
4,174
1,946
12,265
55,392
80,193
0
24,934
28,744
1,692
38,818
W
Izanami
wild-car140
Izanami
39,547
24,828
86
5,693
19,387
8,321
0
6,733
12,357
0
66,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,492
Gold Earned
81,708
316
Minions Killed
340
5
Camps Cleared
14
1,439,115
Distance Traveled
1,613,786
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,021
946
98
5
1
328,212
0
W
Bakasura
16,256
903
37
2
7
337,198
0
L
Jormungandr
17,666
981
47
3
0
301,380
0
W
Baron Samedi
16,414
912
82
5
0
296,315
0
W
Tyr
17,308
962
45
3
5
396,085
3
L
Bastet
12,574
699
1
0
1
80,981
0
L
Erlang Shen
17,736
985
46
3
1
378,036
0
L
Chang'e
17,103
950
172
10
1
350,444
0
L
Achilles
15,413
856
50
3
2
328,274
1
W
Izanami
14,709
817
78
4
1
255,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role