Player Matchup

Arachne
Arachne
DerFefMann
Arachne
Level 24
God Stats
1W - 1L
1,832 SR
Queue Stats
35W - 25L
1,693 Elo+
Solo
Guan Yu
Guan Yu
ELRanchero57
Guan Yu
Level 26
God Stats
33W - 28L
1,497 SR
Queue Stats
83W - 80L
1,484 Elo+
Solo
Ra
Ra
LezardArbre
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 62L
1,582 Elo+
Party 1
Jormungandr
Jormungandr
bolrodz
Jormungandr
Level 9
God Stats
2W - 2L
1,713 SR
Queue Stats
19W - 16L
1,605 Elo+
Party 1
Danzaburou
Danzaburou
fmoww
Danzaburou
Level 18
God Stats
46W - 37L
1,697 SR
Queue Stats
70W - 72L
1,607 Elo+
Solo
Team Averages
Level 19
1,648 SR
1,594 Elo+

VS

Team Averages
Level 23
1,488 SR
1,563 Elo+
Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Drunkensteinz
Serqet
Level 25
God Stats
11W - 5L
1,482 SR
Queue Stats
79W - 73L
1,446 Elo+
Solo
Danzaburou
Danzaburou
PoederPrins
Danzaburou
Level 28
God Stats
4W - 5L
1,458 SR
Queue Stats
70W - 50L
1,605 Elo+
Solo
Hachiman
Hachiman
xxesteban
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,764 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DerFefMann
Arachne
10
3 / 4 / 1
6,698
609
4,388
10,369
2,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
ELRanchero57
Guan Yu
9
0 / 5 / 0
5,028
457
2,380
9,208
4,900
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 4 / 0
6,342
577
3,126
7,008
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
bolrodz
Jormungandr
9
1 / 2 / 1
5,480
498
2,307
6,143
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
fmoww
Danzaburou
9
0 / 3 / 2
5,006
455
3,180
5,781
1,736
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 1 / 3
7,111
646
7,403
4,864
2,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
 
Cerberus
10
0 / 1 / 6
6,234
567
3,768
7,228
3,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
3 / 2 / 2
6,568
597
1,954
7,014
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
PoederPrins
Danzaburou
13
10 / 2 / 0
7,771
706
10,434
7,801
2,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
xxesteban
Hachiman
4
1 / 0 / 0
4,418
402
902
917
122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
18
18
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
3
5.5
W
Cerberus
 
Cerberus
0
1
6
3
L
Arachne
DerFefMann
Arachne
3
4
1
0.88
W
3
2
2
2
L
Guan Yu
ELRanchero57
Guan Yu
0
5
0
0
L
2
4
0
0.5
W
Danzaburou
PoederPrins
Danzaburou
10
2
0
5
L
Jormungandr
bolrodz
Jormungandr
1
2
1
0.75
L
Danzaburou
fmoww
Danzaburou
0
3
2
0.33
W
Hachiman
xxesteban
Hachiman
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,381
Damage
24,461
38,509
Taken
27,824
16,121
Mitigated
10,240
10,070
Healing
7,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,403
418
0
2,302
4,864
2,053
0
714
4,150
43,812
0
W
Cerberus
 
Cerberus
3,768
264
0
1,292
7,228
3,214
142
1,999
5,229
17,942
0
L
Arachne
DerFefMann
Arachne
4,388
2,626
0
2,671
10,369
2,737
0
1,531
8,703
0
37,605
W
1,954
864
0
438
7,014
2,113
0
423
6,591
0
38,318
L
Guan Yu
ELRanchero57
Guan Yu
2,380
235
0
1,742
9,208
4,900
0
5,291
3,735
0
20,718
L
3,126
194
78
2,204
7,008
2,279
0
224
6,784
36,582
0
W
Danzaburou
PoederPrins
Danzaburou
10,434
3,905
0
2,989
7,801
2,738
1,094
2,134
5,667
0
45,118
L
Jormungandr
bolrodz
Jormungandr
2,307
692
0
1,256
6,143
4,469
0
2,509
3,634
14,573
0
L
Danzaburou
fmoww
Danzaburou
3,180
2,138
0
2,119
5,781
1,736
0
1,616
4,165
0
29,830
W
Hachiman
xxesteban
Hachiman
902
501
0
490
917
122
0
163
754
0
4,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,554
Gold Earned
32,102
287
Minions Killed
313
0
Camps Cleared
0
1,055,282
Distance Traveled
901,152
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,111
646
97
9
0
161,660
0
W
Cerberus
6,234
567
27
2
0
210,727
1
L
Arachne
6,698
609
69
6
0
229,303
3
W
Serqet
6,568
597
81
7
0
259,423
0
L
Guan Yu
5,028
457
46
4
0
221,638
0
L
Ra
6,342
577
87
8
0
209,623
5
W
Danzaburou
7,771
706
95
9
0
204,689
6
L
Jormungandr
5,480
498
22
2
0
193,685
0
L
Danzaburou
5,006
455
63
6
0
201,033
4
W
Hachiman
4,418
402
13
1
0
64,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role