Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Drakous93
Geb
Level 87
God Stats
1W - 0L
1,536 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Gustt
Bakasura
Level 62
God Stats
2W - 2L
1,774 SR
Queue Stats
270W - 265L
1,560 Elo+
Solo
Izanami
Izanami
MianaTheBard
Izanami
Level 97
God Stats
1W - 0L
1,531 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
fero57
Morgan Le Fay
Level 123
God Stats
22W - 16L
1,749 SR
Queue Stats
1,154W - 1,104L
1,468 Elo+
Solo
Team Averages
Level 99
1,618 SR
1,506 Elo+

VS

Team Averages
Level 80
1,556 SR
1,650 Elo+
Zhong Kui
Zhong Kui
BukkakePro
Zhong Kui
Level 99
God Stats
2W - 4L
1,413 SR
Queue Stats
197W - 174L
1,600 Elo+
Party 1
Artio
Artio
Nightmart
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,709 Elo+
Party 2
Da Ji
Da Ji
Teeeo
Da Ji
Level 61
God Stats
21W - 10L
1,933 SR
Queue Stats
224W - 197L
1,598 Elo+
Party 1
Nu Wa
Nu Wa
pr0zero 91
Nu Wa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,764 Elo+
Party 2
Ullr
Ullr
xIsAaCMaDoFFx
Ullr
Level 66
God Stats
33W - 44L
1,435 SR
Queue Stats
188W - 190L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
5 / 2 / 5
11,453
573
10,217
15,232
12,544
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 0 / 10
8,818
441
4,815
11,682
11,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Gustt
Bakasura
18
6 / 2 / 6
11,243
562
10,095
17,439
6,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
MianaTheBard
Izanami
15
1 / 0 / 5
9,432
472
4,235
8,687
3,515
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
fero57
Morgan Le Fay
20
12 / 2 / 4
13,332
667
18,748
15,783
6,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BukkakePro
Zhong Kui
15
2 / 5 / 2
9,763
488
15,782
19,201
10,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artio
Nightmart
Artio
10
0 / 4 / 0
7,385
369
3,882
15,262
11,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Teeeo
Da Ji
15
4 / 4 / 2
9,856
493
7,207
11,736
6,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
14
0 / 7 / 1
8,818
441
8,553
12,660
4,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 5 / 0
8,650
433
7,654
10,379
3,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
24
Kills
6
6
Deaths
25
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
2
5
3.75
L
Zhong Kui
BukkakePro
Zhong Kui
2
5
2
0.6
W
0
0
10
5
W
Bakasura
Gustt
Bakasura
6
2
6
4.5
W
Izanami
MianaTheBard
Izanami
1
0
5
3.5
L
Artio
Nightmart
Artio
0
4
0
0
L
Da Ji
Teeeo
Da Ji
4
4
2
1.25
W
Morgan Le Fay
fero57
Morgan Le Fay
12
2
4
7
L
Nu Wa
0
7
1
0.07
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,110
Damage
43,078
68,823
Taken
69,238
40,942
Mitigated
35,299
31,424
Healing
20,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,217
591
0
5,804
15,232
12,544
512
8,795
5,903
65,065
0
L
Zhong Kui
BukkakePro
Zhong Kui
15,782
2,418
0
9,694
19,201
10,372
359
11,611
7,319
69,625
0
W
4,815
751
216
3,452
11,682
11,038
441
3,407
8,231
23,216
0
W
Bakasura
Gustt
Bakasura
10,095
7,068
0
10,162
17,439
6,975
0
4,686
12,607
0
88,155
W
Izanami
MianaTheBard
Izanami
4,235
2,773
0
2,474
8,687
3,515
1,954
3,587
5,100
0
70,105
L
Artio
Nightmart
Artio
3,882
560
290
3,554
15,262
11,380
0
5,013
9,779
19,566
0
L
Da Ji
Teeeo
Da Ji
7,207
2,194
0
4,181
11,736
6,258
0
4,304
7,072
0
57,129
W
Morgan Le Fay
fero57
Morgan Le Fay
18,748
1,507
292
9,024
15,783
6,870
0
7,436
8,235
112,089
0
L
Nu Wa
8,553
1,975
116
2,393
12,660
4,038
38
8,626
3,994
61,792
0
L
7,654
1,912
0
163
10,379
3,251
0
4,226
5,817
0
71,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,278
Gold Earned
44,472
701
Minions Killed
492
0
Camps Cleared
0
2,057,119
Distance Traveled
1,828,650
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,453
573
175
9
0
383,132
8
L
Zhong Kui
9,763
488
131
7
0
349,242
1
W
Geb
8,818
441
21
1
0
415,317
7
W
Bakasura
11,243
562
157
8
0
461,036
0
W
Izanami
9,432
472
145
7
0
404,144
2
L
Artio
7,385
369
17
1
0
371,694
5
L
Da Ji
9,856
493
89
4
0
418,383
1
W
Morgan Le Fay
13,332
667
203
10
0
393,490
1
L
Nu Wa
8,818
441
112
6
0
358,328
2
L
Ullr
8,650
433
143
7
0
331,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role