Player Matchup

Cthulhu
Cthulhu
Li3b3
Cthulhu
Level 5
God Stats
0W - 4L
1,057 SR
Queue Stats
0W - 6L
1,006 Elo+
Solo
Baba Yaga
Baba Yaga
Nesferat
Baba Yaga
Level 17
God Stats
2W - 3L
1,695 SR
Queue Stats
20W - 22L
1,437 Elo+
Solo
Rama
Rama
XNaflyX
Rama
Level 18
God Stats
63W - 46L
1,589 SR
Queue Stats
343W - 330L
1,445 Elo+
Solo
Merlin
Merlin
jorgakorga
Merlin
Level 26
God Stats
11W - 14L
1,394 SR
Queue Stats
66W - 85L
1,393 Elo+
Solo
Pele
Pele
mummy743
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 133L
1,400 Elo+
Solo
Team Averages
Level 18
1,447 SR
1,336 Elo+

VS

Team Averages
Level 22
1,610 SR
1,442 Elo+
Athena
Athena
Arrostire
Athena
Level 47
God Stats
4W - 1L
1,721 SR
Queue Stats
31W - 27L
1,474 Elo+
Party 1
Zeus
Zeus
CorporalJenkins
Zeus
Level 24
God Stats
6W - 5L
1,634 SR
Queue Stats
49W - 41L
1,412 Elo+
Party 2
Olorun
Olorun
MalikTN
Olorun
Level 16
God Stats
6W - 2L
1,679 SR
Queue Stats
19W - 14L
1,454 Elo+
Solo
Neith
Neith
VanHoen
Neith
Level 8
God Stats
24W - 11L
1,541 SR
Queue Stats
50W - 41L
1,429 Elo+
Party 2
Thor
Thor
fujiboji
Thor
Level 14
God Stats
2W - 1L
1,474 SR
Queue Stats
33W - 35L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Li3b3
Cthulhu
17
0 / 7 / 12
10,066
915
8,246
20,384
17,667
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Nesferat
Baba Yaga
17
3 / 4 / 6
10,938
994
15,757
12,256
4,429
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
XNaflyX
Rama
17
7 / 4 / 6
12,050
1,095
16,037
14,064
4,550
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
jorgakorga
Merlin
18
3 / 9 / 8
11,706
1,064
12,942
13,658
4,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
17
2 / 18 / 9
10,622
966
13,631
26,641
8,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

41

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arrostire
Athena
19
9 / 2 / 23
12,444
1,131
11,019
12,997
18,026
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
12 / 5 / 19
12,371
1,125
21,899
10,954
6,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
MalikTN
Olorun
19
3 / 4 / 27
11,745
1,068
13,070
18,429
11,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
VanHoen
Neith
19
5 / 2 / 27
12,128
1,103
19,724
14,050
5,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
19
13 / 2 / 17
12,291
1,117
14,478
12,981
5,110
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
155
15
Kills
42
42
Deaths
15
41
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Athena
Arrostire
Athena
9
2
23
10.25
W
12
5
19
4.3
L
Cthulhu
Li3b3
Cthulhu
0
7
12
0.86
W
Olorun
MalikTN
Olorun
3
4
27
4.13
L
Baba Yaga
Nesferat
Baba Yaga
3
4
6
1.5
W
Neith
VanHoen
Neith
5
2
27
9.25
L
Rama
XNaflyX
Rama
7
4
6
2.5
W
Thor
13
2
17
10.75
L
Merlin
jorgakorga
Merlin
3
9
8
0.78
L
Pele
2
18
9
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,613
Damage
80,190
87,003
Taken
69,411
40,254
Mitigated
46,681
9,634
Healing
11,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Arrostire
Athena
11,019
2,252
0
0
12,997
18,026
0
7,393
5,604
18,146
0
W
21,899
3,707
0
0
10,954
6,319
0
3,908
7,046
42,269
0
L
Cthulhu
Li3b3
Cthulhu
8,246
1,060
0
1,013
20,384
17,667
0
11,119
9,265
21,104
0
W
Olorun
MalikTN
Olorun
13,070
8,099
1,134
7,039
18,429
11,582
0
10,465
7,964
52,341
0
L
Baba Yaga
Nesferat
Baba Yaga
15,757
278
208
2,996
12,256
4,429
0
5,522
6,734
35,730
0
W
Neith
VanHoen
Neith
19,724
10,437
0
3,711
14,050
5,644
0
6,822
7,228
0
44,087
L
Rama
XNaflyX
Rama
16,037
13,076
0
2,533
14,064
4,550
0
9,887
4,177
0
40,454
W
Thor
14,478
5,433
0
0
12,981
5,110
0
8,357
4,624
0
18,963
L
Merlin
jorgakorga
Merlin
12,942
677
547
535
13,658
4,711
0
7,537
6,121
44,673
0
L
Pele
13,631
5,001
0
1,802
26,641
8,897
0
11,923
14,718
0
21,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,382
Gold Earned
60,979
203
Minions Killed
210
4
Camps Cleared
8
912,016
Distance Traveled
984,705
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,444
1,131
10
1
0
220,124
0
W
Zeus
12,371
1,125
43
4
3
162,768
0
L
Cthulhu
10,066
915
28
3
1
171,886
2
W
Olorun
11,745
1,068
97
9
3
198,010
1
L
Baba Yaga
10,938
994
42
4
0
193,656
0
W
Neith
12,128
1,103
51
5
1
198,713
1
L
Rama
12,050
1,095
44
4
0
184,371
1
W
Thor
12,291
1,117
9
1
1
205,090
3
L
Merlin
11,706
1,064
77
7
1
184,626
0
L
Pele
10,622
966
12
1
2
177,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role