Player Matchup

Chang'e
Chang'e
Platinum II
 
Chang'e
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
Dubk2002
Fenrir
Gold III
Level 123
God Stats
1W - 4L
1,186 SR
Queue Stats
116W - 123L
1,562 MMR
Solo
Sol
Sol
Gold II
QueenGranny119
Sol
Gold II
Level 68
God Stats
52W - 60L
1,526 SR
Queue Stats
370W - 382L
1,533 MMR
Party 1
Neith
Neith
Platinum V
SyKo-_-CoBrA
Neith
Platinum V
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 72L
1,647 MMR
Party 1
Athena
Athena
Gold I
lightman2547
Athena
Gold I
Level 82
God Stats
2W - 1L
1,844 SR
Queue Stats
267W - 258L
1,567 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 103
1,511 SR
1,562 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,568 SR
1,671 MMR
Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Platinum II
BoostingCrupi
Set
Platinum II
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 186L
1,962 MMR
Party 2
Chiron
Chiron
Platinum V
CRUPl
Chiron
Platinum V
Level 158
God Stats
41W - 19L
1,823 SR
Queue Stats
348W - 343L
1,841 MMR
Party 2
Ganesha
Ganesha
Gold III
TheBLACKGuyAGAIN
Ganesha
Gold III
Level 158
God Stats
6W - 9L
1,484 SR
Queue Stats
311W - 316L
1,508 MMR
Solo
Xbalanque
Xbalanque
Gold III
ViciousViking44
Xbalanque
Gold III
Level 149
God Stats
64W - 52L
1,534 SR
Queue Stats
277W - 276L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 5 / 0
4,942
494
3,173
9,751
3,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Dubk2002
Fenrir
8
0 / 4 / 0
4,725
473
1,780
7,223
2,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 0
4,983
498
4,675
5,224
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
4,584
458
1,598
5,939
1,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
6
0 / 3 / 0
4,212
421
2,392
7,826
3,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
GilgameshMorgan Le Fay

VS

Bans
PersephoneCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 0 / 3
6,847
685
7,531
4,342
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 0 / 3
6,371
637
3,007
6,438
2,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
CRUPl
Chiron
12
8 / 0 / 1
6,851
685
6,477
5,274
1,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 0 / 6
4,972
497
2,346
5,177
1,956
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
ViciousViking44
Xbalanque
9
1 / 1 / 1
5,347
535
4,663
5,555
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
16
16
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
5
0
0
W
Nu Wa
 
Nu Wa
3
0
3
4.5
W
4
0
3
5.5
W
Chiron
CRUPl
Chiron
8
0
1
8.5
L
Fenrir
Dubk2002
Fenrir
0
4
0
0
L
1
1
0
1
L
0
3
0
0
W
0
0
6
3
W
Xbalanque
ViciousViking44
Xbalanque
1
1
1
1.5
L
Athena
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,618
Damage
24,024
35,963
Taken
26,786
11,102
Mitigated
9,106
11,728
Healing
9,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,173
78
155
3,890
9,751
3,506
0
5,854
3,897
32,143
0
W
Nu Wa
 
Nu Wa
7,531
4,829
0
1,746
4,342
1,249
654
2,467
1,398
45,781
0
W
3,007
1,479
0
1,854
6,438
2,651
0
1,053
5,385
0
36,478
W
Chiron
CRUPl
Chiron
6,477
3,056
210
2,404
5,274
1,542
0
786
4,488
0
38,493
L
Fenrir
Dubk2002
Fenrir
1,780
479
0
1,334
7,223
2,056
0
573
6,650
0
24,368
L
4,675
1,033
0
2,494
5,224
974
0
530
4,694
29,635
0
L
1,598
704
0
1,747
5,939
1,478
0
932
5,007
0
25,133
W
2,346
431
155
1,335
5,177
1,956
0
2,309
2,868
11,550
0
W
Xbalanque
ViciousViking44
Xbalanque
4,663
1,181
0
1,717
5,555
1,708
228
3,148
2,407
0
33,122
L
Athena
2,392
994
0
2,108
7,826
3,088
0
1,988
5,838
11,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,446
Gold Earned
30,388
235
Minions Killed
310
0
Camps Cleared
0
860,929
Distance Traveled
900,937
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,942
494
70
7
0
157,237
0
W
Nu Wa
6,847
685
93
9
0
164,082
2
W
Set
6,371
637
69
7
0
204,822
1
W
Chiron
6,851
685
68
7
0
189,786
2
L
Fenrir
4,725
473
49
5
0
200,838
2
L
Sol
4,983
498
47
5
0
171,444
1
L
Neith
4,584
458
50
5
0
157,075
1
W
Ganesha
4,972
497
2
0
0
174,774
6
W
Xbalanque
5,347
535
78
8
0
167,473
2
L
Athena
4,212
421
19
2
0
174,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role