Player Matchup

Sobek
Sobek
Dono-Brando
Sobek
Level 87
God Stats
1W - 1L
1,710 SR
Queue Stats
303W - 294L
1,544 Elo+
Party 1
Zhong Kui
Zhong Kui
Kierankoffing214
Zhong Kui
Level 61
God Stats
4W - 13L
1,492 SR
Queue Stats
112W - 145L
1,452 Elo+
Solo
Kukulkan
Kukulkan
Nie_On
Kukulkan
Level 48
God Stats
5W - 8L
1,342 SR
Queue Stats
12W - 15L
1,425 Elo+
Solo
Neith
Neith
Riku-Fab
Neith
Level 87
God Stats
38W - 35L
1,640 SR
Queue Stats
121W - 109L
1,562 Elo+
Party 1
Bakasura
Bakasura
therock_kiss_ass
Bakasura
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 247L
1,568 Elo+
Party 1
Team Averages
Level 73
1,537 SR
1,510 Elo+

VS

Team Averages
Level 53
1,579 SR
1,469 Elo+
Medusa
Medusa
Golgot 03
Medusa
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,451 Elo+
Solo
Bacchus
Bacchus
LobaAsscheeks
Bacchus
Level 43
God Stats
29W - 32L
1,475 SR
Queue Stats
296W - 312L
1,449 Elo+
Solo
Zeus
Zeus
Really_XTreme
Zeus
Level 109
God Stats
18W - 11L
1,566 SR
Queue Stats
156W - 167L
1,505 Elo+
Solo
Danzaburou
Danzaburou
efopf
Danzaburou
Level 43
God Stats
14W - 14L
1,615 SR
Queue Stats
208W - 210L
1,435 Elo+
Solo
Loki
Loki
lvl2crook
Loki
Level 39
God Stats
110W - 42L
1,737 SR
Queue Stats
287W - 202L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
8,375
838
6,014
20,390
23,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
16
2 / 3 / 2
9,760
976
8,497
11,502
9,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Nie_On
Kukulkan
15
2 / 6 / 2
9,328
933
10,465
11,668
4,825
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Riku-Fab
Neith
15
0 / 4 / 4
8,733
873
4,318
11,597
4,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
1 / 3 / 4
9,189
919
3,494
15,941
7,353
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

165

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Golgot 03
Medusa
16
2 / 3 / 9
9,494
949
8,360
8,407
3,341
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
17
1 / 0 / 16
9,984
998
6,329
9,604
11,345
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 0 / 10
10,471
1,047
15,956
2,391
891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
efopf
Danzaburou
17
3 / 1 / 11
10,222
1,022
16,521
8,157
3,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
17
11 / 1 / 7
11,831
1,183
19,278
8,420
2,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
5
Kills
22
22
Deaths
5
14
Assists
53
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Medusa
Golgot 03
Medusa
2
3
9
2.17
L
Zhong Kui
2
3
2
1
W
Bacchus
1
0
16
9
L
Kukulkan
Nie_On
Kukulkan
2
6
2
0.5
W
5
0
10
10
L
Neith
Riku-Fab
Neith
0
4
4
0.5
W
Danzaburou
efopf
Danzaburou
3
1
11
8.5
W
Loki
11
1
7
14.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,788
Damage
66,444
71,098
Taken
36,979
49,726
Mitigated
21,552
8,449
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,014
285
0
1,345
20,390
23,789
0
5,063
15,327
8,197
0
W
Medusa
Golgot 03
Medusa
8,360
5,257
0
0
8,407
3,341
0
4,524
3,831
0
25,975
L
Zhong Kui
8,497
365
418
3,043
11,502
9,271
0
4,334
7,168
26,332
0
W
Bacchus
6,329
793
0
2,113
9,604
11,345
0
6,420
2,644
15,708
0
L
Kukulkan
Nie_On
Kukulkan
10,465
845
96
105
11,668
4,825
0
2,575
9,093
37,072
0
W
15,956
470
0
0
2,391
891
0
944
1,447
31,386
0
L
Neith
Riku-Fab
Neith
4,318
1,671
196
1,637
11,597
4,488
0
3,909
7,688
0
23,612
W
Danzaburou
efopf
Danzaburou
16,521
10,579
0
2,061
8,157
3,020
0
5,950
2,070
0
34,910
W
Loki
19,278
5,556
0
2,473
8,420
2,955
0
6,316
1,810
0
42,393
L
3,494
2,378
0
1,609
15,941
7,353
0
6,404
9,537
0
13,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,385
Gold Earned
52,002
173
Minions Killed
199
6
Camps Cleared
8
967,874
Distance Traveled
980,469
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,375
838
3
0
1
202,267
0
W
Medusa
9,494
949
44
4
1
165,371
1
L
Zhong Kui
9,760
976
47
5
0
201,221
2
W
Bacchus
9,984
998
16
2
2
210,096
2
L
Kukulkan
9,328
933
49
5
0
181,257
0
W
Zeus
10,471
1,047
53
5
1
193,607
0
L
Neith
8,733
873
43
4
0
143,208
0
W
Danzaburou
10,222
1,022
44
4
1
187,828
0
W
Loki
11,831
1,183
42
4
3
223,567
1
L
Bakasura
9,189
919
31
3
5
239,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role