Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DanInugami
Cabrakan
Level 131
God Stats
12W - 4L
1,622 SR
Queue Stats
170W - 138L
1,630 Elo+
Party 1
Danzaburou
Danzaburou
DrezX
Danzaburou
Level 148
God Stats
5W - 3L
1,716 SR
Queue Stats
86W - 73L
1,628 Elo+
Party 1
Ne Zha
Ne Zha
Pakdebiere
Ne Zha
Level 127
God Stats
5W - 5L
1,657 SR
Queue Stats
132W - 105L
1,578 Elo+
Party 1
Team Averages
Level 132
1,599 SR
1,567 Elo+

VS

Team Averages
Level 67
1,594 SR
1,521 Elo+
Tyr
Tyr
AdoInGame
Tyr
Level 81
God Stats
1W - 1L
1,535 SR
Queue Stats
6W - 7L
1,430 Elo+
Party 2
Ymir
Ymir
Andyuwu
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,713 Elo+
Party 2
Zeus
Zeus
Espadam
Zeus
Level 97
God Stats
27W - 30L
1,526 SR
Queue Stats
359W - 342L
1,578 Elo+
Solo
Mercury
Mercury
Nukeweapon16
Mercury
Level 23
God Stats
4W - 3L
1,817 SR
Queue Stats
5W - 5L
1,469 Elo+
Party 2
Kukulkan
Kukulkan
Ygnarov
Kukulkan
Level 120
God Stats
1W - 1L
1,591 SR
Queue Stats
6W - 6L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
17 / 0 / 15
14,493
1,208
28,208
9,626
11,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
 
Nu Wa
20
5 / 0 / 23
12,444
1,037
24,546
8,662
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
DanInugami
Cabrakan
19
4 / 0 / 25
12,049
1,004
11,352
10,047
14,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
DrezX
Danzaburou
19
5 / 1 / 13
11,547
962
11,375
10,124
4,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Pakdebiere
Ne Zha
19
5 / 5 / 19
11,728
977
16,454
13,172
7,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 4
10,045
837
8,838
28,538
25,378
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
Andyuwu
Ymir
17
0 / 9 / 4
10,033
836
5,057
24,719
24,062
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
Espadam
Zeus
16
2 / 5 / 2
10,369
864
13,768
10,303
2,885
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Nukeweapon16
Mercury
17
3 / 6 / 2
10,611
884
7,828
17,654
4,996
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Ygnarov
Kukulkan
16
1 / 6 / 1
10,084
840
11,829
14,177
4,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
19
36
Kills
6
6
Deaths
36
95
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
17
0
15
24.5
W
Nu Wa
 
Nu Wa
5
0
23
16.5
L
0
10
4
0.2
L
Ymir
Andyuwu
Ymir
0
9
4
0.22
W
Cabrakan
DanInugami
Cabrakan
4
0
25
16.5
W
Danzaburou
DrezX
Danzaburou
5
1
13
11.5
L
Zeus
Espadam
Zeus
2
5
2
0.6
L
Mercury
Nukeweapon16
Mercury
3
6
2
0.67
W
Ne Zha
Pakdebiere
Ne Zha
5
5
19
2.9
L
Kukulkan
Ygnarov
Kukulkan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,935
Damage
47,320
51,631
Taken
95,391
41,232
Mitigated
62,076
15,700
Healing
2,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
28,208
1,122
1,143
6,645
9,626
11,095
0
4,082
5,544
54,942
0
W
Nu Wa
 
Nu Wa
24,546
7,631
409
2,847
8,662
3,145
0
7,055
1,607
51,700
0
L
8,838
722
0
2,346
28,538
25,378
0
17,465
10,815
5,508
23,139
L
Ymir
Andyuwu
Ymir
5,057
462
0
0
24,719
24,062
0
17,542
6,950
23,711
0
W
Cabrakan
DanInugami
Cabrakan
11,352
922
0
54
10,047
14,834
0
6,737
3,310
16,436
0
W
Danzaburou
DrezX
Danzaburou
11,375
5,167
0
1,422
10,124
4,727
0
5,995
4,129
0
40,754
L
Zeus
Espadam
Zeus
13,768
698
0
0
10,303
2,885
0
6,038
4,151
29,319
0
L
Mercury
Nukeweapon16
Mercury
7,828
3,218
0
20
17,654
4,996
0
10,836
6,629
0
18,450
W
Ne Zha
Pakdebiere
Ne Zha
16,454
4,033
0
3,180
13,172
7,431
0
8,362
4,810
0
32,653
L
Kukulkan
Ygnarov
Kukulkan
11,829
302
0
336
14,177
4,755
0
11,287
2,740
62,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,261
Gold Earned
51,142
252
Minions Killed
266
13
Camps Cleared
4
1,106,101
Distance Traveled
1,137,328
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,493
1,208
98
8
3
239,380
1
W
Nu Wa
12,444
1,037
58
5
1
222,168
2
L
Tyr
10,045
837
38
3
0
221,844
1
L
Ymir
10,033
836
38
3
0
203,430
0
W
Cabrakan
12,049
1,004
9
1
1
230,158
3
W
Danzaburou
11,547
962
63
5
5
217,614
0
L
Zeus
10,369
864
35
3
1
215,109
1
L
Mercury
10,611
884
34
3
2
253,156
0
W
Ne Zha
11,728
977
24
2
3
196,781
0
L
Kukulkan
10,084
840
121
10
1
243,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role