Player Matchup

Ymir
Ymir
DelpadreDio
Ymir
Level 14
God Stats
15W - 12L
1,420 SR
Queue Stats
36W - 34L
1,361 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lavanae
Morgan Le Fay
Level 27
God Stats
6W - 5L
1,520 SR
Queue Stats
48W - 48L
1,475 Elo+
Party 1
Rama
Rama
Mephashm
Rama
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
123W - 138L
1,384 Elo+
Solo
Nemesis
Nemesis
Miyuuuu
Nemesis
Level 29
God Stats
20W - 8L
1,621 SR
Queue Stats
129W - 122L
1,522 Elo+
Party 1
Anubis
Anubis
taysin2q
Anubis
Level 26
God Stats
8W - 8L
1,415 SR
Queue Stats
63W - 64L
1,379 Elo+
Solo
Team Averages
Level 25
1,495 SR
1,424 Elo+

VS

Team Averages
Level 18
1,462 SR
1,408 Elo+
Sol
Sol
Basololo
Sol
Level 17
God Stats
34W - 21L
1,560 SR
Queue Stats
50W - 45L
1,434 Elo+
Solo
Mercury
Mercury
DumboDerElefant
Mercury
Level 18
God Stats
3W - 2L
1,493 SR
Queue Stats
51W - 44L
1,424 Elo+
Party 2
Izanami
Izanami
Sailx
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,268 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Succah
Morgan Le Fay
Level 21
God Stats
26W - 18L
1,669 SR
Queue Stats
49W - 54L
1,450 Elo+
Party 2
Tyr
Tyr
xX69GANGGANG69Xx
Tyr
Level 28
God Stats
3W - 5L
1,087 SR
Queue Stats
109W - 101L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,933
548
1,341
7,234
3,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Lavanae
Morgan Le Fay
9
0 / 1 / 2
5,233
581
1,355
3,761
1,133
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rama
9
1 / 1 / 1
5,189
577
2,696
4,723
1,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Miyuuuu
Nemesis
9
2 / 0 / 1
5,374
597
2,648
5,093
1,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
taysin2q
Anubis
9
4 / 1 / 0
5,259
584
3,010
4,092
1,875
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,222
469
2,421
3,669
525
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 1
4,553
506
3,086
5,575
1,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Sailx
Izanami
1
0 / 1 / 0
3,276
364
0
623
94
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Succah
Morgan Le Fay
10
2 / 1 / 0
5,611
623
3,068
2,970
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 1 / 0
5,094
566
3,514
5,494
3,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
4
4
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
1
1
1
1.5
L
0
2
1
0.25
W
Morgan Le Fay
Lavanae
Morgan Le Fay
0
1
2
1
W
Rama
1
1
1
1.5
W
Nemesis
Miyuuuu
Nemesis
2
0
1
2.5
L
Izanami
Sailx
Izanami
0
1
0
0
L
Morgan Le Fay
Succah
Morgan Le Fay
2
1
0
2
W
Anubis
taysin2q
Anubis
4
1
0
4
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,050
Damage
12,089
24,903
Taken
18,331
8,995
Mitigated
6,126
6,083
Healing
2,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,421
629
0
160
3,669
525
221
1,576
2,093
12,467
0
W
1,341
621
0
1,430
7,234
3,056
240
724
6,510
10,228
0
L
3,086
1,372
0
1,096
5,575
1,473
0
1,793
3,782
0
25,084
W
Morgan Le Fay
Lavanae
Morgan Le Fay
1,355
0
0
534
3,761
1,133
492
1,320
2,441
24,313
0
W
Rama
2,696
2,308
0
2,099
4,723
1,219
500
371
4,352
0
26,910
W
Nemesis
Miyuuuu
Nemesis
2,648
1,122
0
688
5,093
1,712
0
1,127
3,966
0
28,083
L
Izanami
Sailx
Izanami
0
0
0
0
623
94
0
0
623
0
1,858
L
Morgan Le Fay
Succah
Morgan Le Fay
3,068
179
0
363
2,970
853
360
1,415
1,555
26,990
0
W
Anubis
taysin2q
Anubis
3,010
42
0
1,332
4,092
1,875
796
1,947
2,145
20,832
0
L
3,514
328
0
1,051
5,494
3,181
0
922
4,572
0
21,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,988
Gold Earned
22,756
224
Minions Killed
169
0
Camps Cleared
0
855,817
Distance Traveled
738,582
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,222
469
23
3
0
156,673
1
W
Ymir
4,933
548
14
2
0
156,019
3
L
Mercury
4,553
506
48
5
0
198,107
0
W
Morgan Le Fay
5,233
581
57
6
0
182,943
0
W
Rama
5,189
577
54
6
0
156,331
0
W
Nemesis
5,374
597
61
7
0
199,297
1
L
Izanami
3,276
364
0
0
0
18,125
0
L
Morgan Le Fay
5,611
623
63
7
0
176,093
2
W
Anubis
5,259
584
38
4
0
161,227
2
L
Tyr
5,094
566
35
4
0
189,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role