Player Matchup

Zeus
Zeus
JayDarkman
Zeus
Level 101
God Stats
6W - 9L
1,306 SR
Queue Stats
61W - 75L
1,429 Elo+
Solo
Bakasura
Bakasura
Mone91
Bakasura
Level 142
God Stats
2W - 1L
1,749 SR
Queue Stats
315W - 189L
1,663 Elo+
Party 2
Ymir
Ymir
SILVERDRAG0N26
Ymir
Level 157
God Stats
18W - 9L
1,633 SR
Queue Stats
459W - 343L
1,625 Elo+
Party 2
Team Averages
Level 133
1,563 SR
1,572 Elo+

VS

Team Averages
Level 17
1,330 SR
1,050 Elo+
Ymir
Ymir
Ascardo
Ymir
Level 21
God Stats
0W - 3L
1,171 SR
Queue Stats
5W - 12L
1,050 Elo+
Party 1
Kukulkan
Kukulkan
Isluir
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,050 Elo+
Party 1
Neith
Neith
bigdaddy1114
Neith
Level 17
God Stats
0W - 2L
1,318 SR
Queue Stats
1W - 8L
1,050 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 8
9,187
919
12,847
4,777
2,189
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Mone91
Bakasura
14
9 / 2 / 8
9,260
926
10,631
8,181
4,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 17
8,275
828
3,707
9,839
9,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ascardo
Ymir
10
1 / 7 / 0
6,741
674
2,433
14,198
10,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Isluir
Kukulkan
10
0 / 7 / 3
6,812
681
3,860
8,969
3,002
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 5 / 1
6,439
644
3,697
7,539
2,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
19
Kills
2
3
Deaths
19
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ascardo
Ymir
1
7
0
0.14
L
Kukulkan
Isluir
Kukulkan
0
7
3
0.21
W
10
0
8
14
W
Bakasura
Mone91
Bakasura
9
2
8
6.5
W
0
1
17
8.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,185
Damage
9,990
22,797
Taken
30,706
15,838
Mitigated
15,937
8,777
Healing
960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ascardo
Ymir
2,433
766
0
0
14,198
10,430
0
6,913
6,238
7,389
0
L
Kukulkan
Isluir
Kukulkan
3,860
873
0
0
8,969
3,002
0
5,020
3,809
16,738
0
W
12,847
1,763
0
1,416
4,777
2,189
851
684
4,093
47,955
0
W
Bakasura
Mone91
Bakasura
10,631
6,918
0
2,669
8,181
4,197
1,639
970
7,021
0
27,369
W
3,707
397
547
4,145
9,839
9,452
269
4,282
5,390
11,802
0
L
3,697
1,230
0
960
7,539
2,505
0
4,621
2,918
0
14,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,722
Gold Earned
19,992
134
Minions Killed
71
0
Camps Cleared
0
598,743
Distance Traveled
468,453
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,741
674
13
1
0
161,405
0
L
Kukulkan
6,812
681
31
3
0
164,588
0
W
Zeus
9,187
919
60
6
0
182,862
1
W
Bakasura
9,260
926
59
6
0
238,699
6
W
Ymir
8,275
828
15
2
0
177,182
3
L
Neith
6,439
644
27
3
0
142,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role