Player Matchup

Mercury
Mercury
Mozeyyy0
Mercury
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 140L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XDsofovichaculXD
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,310 Elo+
Party 2
Skadi
Skadi
avlisbaby
Skadi
Level 25
God Stats
28W - 26L
1,495 SR
Queue Stats
112W - 130L
1,281 Elo+
Solo
Sol
Sol
hamburger7281
Sol
Level 18
God Stats
2W - 2L
1,546 SR
Queue Stats
37W - 43L
1,364 Elo+
Solo
Susano
Susano
tobitino720
Susano
Level 15
God Stats
1W - 1L
1,730 SR
Queue Stats
121W - 163L
1,214 Elo+
Party 2
Team Averages
Level 16
1,554 SR
1,330 Elo+

VS

Team Averages
Level 15
1,400 SR
1,274 Elo+
Neith
Neith
Megafutzy
Neith
Level 6
God Stats
3W - 2L
1,212 SR
Queue Stats
6W - 7L
1,211 Elo+
Party 1
Olorun
Olorun
MissNeugier21
Olorun
Level 12
God Stats
4W - 5L
1,265 SR
Queue Stats
5W - 9L
972 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TV_Sonic11o5_666
Morgan Le Fay
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,268 Elo+
Solo
Arachne
Arachne
VOLVO_Evander240
Arachne
Level 27
God Stats
4W - 6L
1,274 SR
Queue Stats
203W - 244L
1,353 Elo+
Solo
Chang'e
Chang'e
Willybe14
Chang'e
Level 25
God Stats
8W - 2L
1,749 SR
Queue Stats
46W - 36L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Mozeyyy0
Mercury
20
12 / 6 / 3
14,061
586
15,010
20,498
8,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
XDsofovichaculXD
Morgan Le Fay
12
0 / 10 / 5
8,530
355
6,595
13,487
4,439
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
avlisbaby
Skadi
19
5 / 3 / 3
12,220
509
13,616
12,836
5,900
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 7 / 2
12,860
536
14,469
14,073
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
15
2 / 14 / 3
10,069
420
9,734
22,239
8,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Megafutzy
Neith
18
7 / 3 / 4
12,712
530
11,280
14,899
6,255
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 3 / 7
12,461
519
5,956
15,665
6,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
TV_Sonic11o5_666
Morgan Le Fay
16
3 / 11 / 9
11,912
496
11,573
19,495
8,603
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 3 / 13
14,082
587
11,578
23,456
10,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Willybe14
Chang'e
20
17 / 3 / 14
14,637
610
22,737
30,569
12,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
87
23
Kills
40
40
Deaths
23
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Neith
Megafutzy
Neith
7
3
4
3
W
2
3
7
1.83
L
Mercury
Mozeyyy0
Mercury
12
6
3
2.25
W
Morgan Le Fay
TV_Sonic11o5_666
Morgan Le Fay
3
11
9
0.68
W
11
3
13
5.83
W
Chang'e
Willybe14
Chang'e
17
3
14
8
L
Morgan Le Fay
XDsofovichaculXD
Morgan Le Fay
0
10
5
0.25
L
Skadi
avlisbaby
Skadi
5
3
3
2.17
L
4
7
2
0.71
L
Susano
2
14
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,424
Damage
63,124
83,133
Taken
104,084
32,789
Mitigated
44,846
7,985
Healing
45,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Megafutzy
Neith
11,280
8,497
0
5,427
14,899
6,255
2,872
2,967
11,932
0
72,414
W
5,956
2,552
702
6,176
15,665
6,740
1,089
5,769
9,896
55,253
0
L
Mercury
Mozeyyy0
Mercury
15,010
10,362
0
1,000
20,498
8,780
0
6,256
14,242
0
100,324
W
Morgan Le Fay
TV_Sonic11o5_666
Morgan Le Fay
11,573
2,024
0
2,601
19,495
8,603
898
3,004
16,491
49,376
0
W
11,578
7,536
0
5,793
23,456
10,454
1,480
7,037
16,419
0
89,286
W
Chang'e
Willybe14
Chang'e
22,737
1,323
7,043
17,815
30,569
12,794
3,937
4,490
26,079
98,985
0
L
Morgan Le Fay
XDsofovichaculXD
Morgan Le Fay
6,595
946
69
782
13,487
4,439
352
6,117
7,370
17,821
0
L
Skadi
avlisbaby
Skadi
13,616
5,657
0
2,696
12,836
5,900
847
7,867
4,969
0
67,015
L
14,469
568
0
2,555
14,073
5,472
9,463
7,297
6,776
81,967
0
L
Susano
9,734
1,293
325
558
22,239
8,198
0
12,729
9,510
0
40,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,740
Gold Earned
65,804
485
Minions Killed
495
0
Camps Cleared
0
1,963,176
Distance Traveled
2,065,970
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,712
530
108
5
0
364,351
0
W
Olorun
12,461
519
90
4
0
366,529
0
L
Mercury
14,061
586
127
5
0
439,848
0
W
Morgan Le Fay
11,912
496
80
3
0
396,038
0
W
Arachne
14,082
587
89
4
0
504,377
0
W
Chang'e
14,637
610
128
5
0
434,675
0
L
Morgan Le Fay
8,530
355
18
1
0
327,351
1
L
Skadi
12,220
509
117
5
0
410,431
1
L
Sol
12,860
536
158
7
0
396,229
0
L
Susano
10,069
420
65
3
0
389,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role