Player Matchup

Osiris
Osiris
 
Osiris
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BZDYA
Discordia
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 80L
1,540 Elo+
Party 2
Baron Samedi
Baron Samedi
Mylzee
Baron Samedi
Level 15
God Stats
4W - 1L
1,542 SR
Queue Stats
15W - 19L
1,419 Elo+
Party 2
Ymir
Ymir
X0myak
Ymir
Level 123
God Stats
6W - 5L
1,586 SR
Queue Stats
64W - 57L
1,504 Elo+
Party 2
Team Averages
Level 101
1,526 SR
1,493 Elo+

VS

Team Averages
Level 116
1,643 SR
1,462 Elo+
Ra
Ra
BloodyMaiden
Ra
Level 89
God Stats
1W - 2L
1,667 SR
Queue Stats
294W - 277L
1,467 Elo+
Solo
Pele
Pele
SunflowerManor
Pele
Level 130
God Stats
2W - 2L
1,723 SR
Queue Stats
117W - 108L
1,439 Elo+
Party 1
Poseidon
Poseidon
TheRick339
Poseidon
Level 123
God Stats
2W - 4L
1,449 SR
Queue Stats
230W - 246L
1,446 Elo+
Solo
Athena
Athena
加藤正行
Athena
Level 98
God Stats
4W - 2L
1,958 SR
Queue Stats
434W - 420L
1,536 Elo+
Party 1
Izanami
Izanami
雪域狼王
Izanami
Level 141
God Stats
25W - 30L
1,416 SR
Queue Stats
260W - 266L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
6 / 0 / 1
6,563
656
4,281
6,785
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
 
Xbalanque
9
5 / 1 / 3
5,798
580
7,843
6,230
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
BZDYA
Discordia
10
0 / 2 / 2
5,726
573
2,263
4,685
2,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Mylzee
Baron Samedi
9
0 / 2 / 3
5,291
529
3,013
4,688
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
X0myak
Ymir
8
1 / 0 / 5
5,367
537
2,719
6,315
2,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,595
560
3,423
4,960
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 1
5,606
561
2,887
6,812
2,580
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
TheRick339
Poseidon
8
2 / 3 / 0
5,536
554
4,104
7,179
1,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
6
0 / 4 / 0
4,435
444
1,518
8,134
5,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
雪域狼王
Izanami
6
0 / 1 / 0
4,319
432
2,923
3,718
790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
4
5
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
0
1
6.5
W
Xbalanque
 
Xbalanque
5
1
3
6.5
W
Discordia
BZDYA
Discordia
0
2
2
0.5
L
1
2
0
0.5
W
Baron Samedi
Mylzee
Baron Samedi
0
2
3
0.75
L
1
2
1
0.75
L
Poseidon
TheRick339
Poseidon
2
3
0
0.67
W
Ymir
X0myak
Ymir
1
0
5
3.5
L
Athena
0
4
0
0
L
Izanami
雪域狼王
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,119
Damage
14,855
28,703
Taken
30,803
11,767
Mitigated
12,577
11,936
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,281
2,261
0
2,913
6,785
2,847
0
2,115
4,614
0
29,785
W
Xbalanque
 
Xbalanque
7,843
4,684
95
3,242
6,230
1,550
580
1,333
4,857
0
32,674
W
Discordia
BZDYA
Discordia
2,263
36
0
2,173
4,685
2,402
155
897
3,788
29,086
0
L
3,423
567
73
1,038
4,960
1,922
0
2,780
2,180
31,669
0
W
Baron Samedi
Mylzee
Baron Samedi
3,013
164
80
802
4,688
1,979
203
2,937
1,550
23,087
0
L
2,887
310
0
2,464
6,812
2,580
0
1,690
5,122
0
26,938
L
Poseidon
TheRick339
Poseidon
4,104
1,243
0
1,245
7,179
1,660
0
847
6,332
28,839
0
W
Ymir
X0myak
Ymir
2,719
593
270
2,361
6,315
2,989
48
1,464
4,849
12,592
0
L
Athena
1,518
407
0
2,152
8,134
5,625
0
2,322
5,812
10,605
0
L
Izanami
雪域狼王
Izanami
2,923
2,011
0
1,250
3,718
790
0
592
3,126
0
20,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,745
Gold Earned
25,491
239
Minions Killed
230
0
Camps Cleared
0
952,758
Distance Traveled
898,594
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,563
656
48
5
0
194,407
3
W
Xbalanque
5,798
580
46
5
0
187,646
0
W
Discordia
5,726
573
75
8
0
189,533
0
L
Ra
5,595
560
53
5
0
176,705
2
W
Baron Samedi
5,291
529
51
5
0
185,906
2
L
Pele
5,606
561
63
6
0
208,097
3
L
Poseidon
5,536
554
56
6
0
185,170
0
W
Ymir
5,367
537
19
2
0
195,266
6
L
Athena
4,435
444
21
2
0
183,049
2
L
Izanami
4,319
432
37
4
0
145,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role