Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
JAD-izzle
Tiamat
Level 125
God Stats
19W - 10L
1,578 SR
Queue Stats
1,096W - 1,124L
1,420 Elo+
Solo
Hades
Hades
RockShowz
Hades
Level 127
God Stats
3W - 2L
1,755 SR
Queue Stats
249W - 242L
1,458 Elo+
Solo
Sol
Sol
Takarierr
Sol
Level 28
God Stats
3W - 5L
1,385 SR
Queue Stats
354W - 370L
1,488 Elo+
Solo
Team Averages
Level 106
1,544 SR
1,473 Elo+

VS

Team Averages
Level 63
1,555 SR
1,436 Elo+
Xbalanque
Xbalanque
Edgar_Ray_Killen
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,313 Elo+
Solo
Olorun
Olorun
MrLiriC
Olorun
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 105L
1,469 Elo+
Solo
Skadi
Skadi
Purple turkey84
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,494 Elo+
Solo
Serqet
Serqet
cubra
Serqet
Level 104
God Stats
3W - 1L
1,794 SR
Queue Stats
333W - 359L
1,448 Elo+
Solo
King Arthur
King Arthur
firstdied
King Arthur
Level 99
God Stats
3W - 2L
1,483 SR
Queue Stats
81W - 78L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
11 / 4 / 25
12,301
769
24,138
12,977
8,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
 
Khepri
18
1 / 3 / 37
10,716
670
6,882
19,869
29,850
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
JAD-izzle
Tiamat
20
17 / 3 / 20
13,075
817
29,866
17,578
18,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
RockShowz
Hades
20
6 / 0 / 31
12,206
763
13,724
16,022
12,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
12 / 2 / 31
12,598
787
29,590
13,097
7,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
14
0 / 11 / 5
8,784
549
11,424
19,762
7,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Olorun
MrLiriC
Olorun
17
4 / 12 / 5
11,225
702
10,860
19,747
7,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 11 / 2
9,796
612
11,301
17,780
6,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
cubra
Serqet
18
4 / 7 / 6
10,524
658
9,333
23,015
8,600
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
firstdied
King Arthur
17
1 / 6 / 7
9,391
587
13,690
31,585
25,015
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

191
Kill Participation
36
47
Kills
11
12
Deaths
47
144
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
11
4
25
5.88
W
Khepri
 
Khepri
1
3
37
6.5
L
Xbalanque
0
11
5
0.23
W
Tiamat
JAD-izzle
Tiamat
17
3
20
9
L
Olorun
MrLiriC
Olorun
4
12
5
0.54
L
2
11
2
0.27
W
Hades
RockShowz
Hades
6
0
31
21.5
W
12
2
31
13.75
L
Serqet
cubra
Serqet
4
7
6
1
L
King Arthur
firstdied
King Arthur
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,200
Damage
56,608
79,543
Taken
111,889
76,589
Mitigated
55,399
29,134
Healing
31,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
24,138
12,073
3,057
2,802
12,977
8,023
3,327
1,822
11,011
0
43,904
W
Khepri
 
Khepri
6,882
743
1,302
1,451
19,869
29,850
1,189
2,479
17,113
13,120
0
L
Xbalanque
11,424
5,453
358
3,417
19,762
7,327
56
15,158
4,604
0
24,463
W
Tiamat
JAD-izzle
Tiamat
29,866
2,646
1,844
5,378
17,578
18,864
195
2,923
14,251
45,856
0
L
Olorun
MrLiriC
Olorun
10,860
3,239
1,693
3,719
19,747
7,516
0
16,260
3,487
24,605
0
L
11,301
4,327
0
670
17,780
6,941
0
12,376
5,404
0
28,492
W
Hades
RockShowz
Hades
13,724
1,086
1,550
4,352
16,022
12,599
621
1,587
13,798
32,703
0
W
29,590
7,365
2,639
4,759
13,097
7,253
411
2,049
10,367
46,667
0
L
Serqet
cubra
Serqet
9,333
1,567
2,555
6,806
23,015
8,600
0
16,568
6,447
0
11,853
L
King Arthur
firstdied
King Arthur
13,690
2,250
1,913
10,267
31,585
25,015
0
19,700
11,885
0
27,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,896
Gold Earned
49,720
157
Minions Killed
123
0
Camps Cleared
0
1,586,110
Distance Traveled
1,234,552
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,301
769
37
2
0
276,761
0
W
Khepri
10,716
670
12
1
0
311,782
2
L
Xbalanque
8,784
549
32
2
0
219,032
3
W
Tiamat
13,075
817
25
2
0
318,222
0
L
Olorun
11,225
702
27
2
0
201,094
0
L
Skadi
9,796
612
35
2
0
230,643
0
W
Hades
12,206
763
44
3
0
337,944
6
W
Sol
12,598
787
39
2
0
341,401
1
L
Serqet
10,524
658
3
0
0
287,100
2
L
King Arthur
9,391
587
26
2
0
296,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role