Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Eqin57
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,338 Elo+
Solo
Persephone
Persephone
Mundoragon
Persephone
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,598 Elo+
Party 2
Fenrir
Fenrir
SirIvanThyGreat
Fenrir
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
203W - 187L
1,313 Elo+
Solo
Yemoja
Yemoja
We are Oni
Yemoja
Level 14
God Stats
3W - 3L
1,782 SR
Queue Stats
34W - 39L
1,435 Elo+
Solo
Team Averages
Level 14
1,556 SR
1,437 Elo+

VS

Team Averages
Level 22
1,499 SR
1,514 Elo+
Khepri
Khepri
 
Khepri
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BDdeetz
Cu Chulainn
Level 15
God Stats
12W - 8L
1,593 SR
Queue Stats
17W - 16L
1,544 Elo+
Party 1
Izanami
Izanami
FFDM
Izanami
Level 28
God Stats
1W - 0L
1,276 SR
Queue Stats
7W - 11L
1,405 Elo+
Solo
Anubis
Anubis
Tippster
Anubis
Level 29
God Stats
13W - 7L
1,635 SR
Queue Stats
107W - 87L
1,595 Elo+
Solo
Arachne
Arachne
Zylleophone
Arachne
Level 18
God Stats
10W - 7L
1,491 SR
Queue Stats
30W - 25L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 8 / 3
6,799
453
5,878
10,943
2,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Eqin57
Bellona
11
2 / 5 / 1
7,391
493
5,721
12,161
7,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Mundoragon
Persephone
13
4 / 4 / 6
8,130
542
7,820
7,713
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
8 / 5 / 3
8,906
594
11,108
11,952
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
We are Oni
Yemoja
9
0 / 5 / 1
6,609
441
996
12,027
3,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 1 / 15
7,531
502
2,627
5,074
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
BDdeetz
Cu Chulainn
12
4 / 2 / 3
8,202
547
5,932
8,228
5,462
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
FFDM
Izanami
11
1 / 7 / 3
7,118
475
800
8,373
2,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
Tippster
Anubis
15
10 / 3 / 4
9,691
646
17,655
12,003
6,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Zylleophone
Arachne
14
12 / 2 / 3
9,365
624
12,122
11,317
6,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
15
Kills
27
27
Deaths
15
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
8
3
0.31
W
Khepri
 
Khepri
0
1
15
7.5
W
Cu Chulainn
BDdeetz
Cu Chulainn
4
2
3
2.75
L
Bellona
Eqin57
Bellona
2
5
1
0.5
W
Izanami
FFDM
Izanami
1
7
3
0.36
L
Persephone
Mundoragon
Persephone
4
4
6
1.75
L
8
5
3
1.9
W
Anubis
Tippster
Anubis
10
3
4
4
L
Yemoja
We are Oni
Yemoja
0
5
1
0.1
W
Arachne
Zylleophone
Arachne
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,523
Damage
39,136
54,796
Taken
44,995
18,788
Mitigated
25,474
9,928
Healing
15,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,878
2,505
52
852
10,943
2,664
1,121
5,639
5,304
0
38,105
W
Khepri
 
Khepri
2,627
687
0
908
5,074
4,438
0
281
4,710
16,763
0
W
Cu Chulainn
BDdeetz
Cu Chulainn
5,932
1,186
0
2,077
8,228
5,462
329
111
8,117
7,087
31,695
L
Bellona
Eqin57
Bellona
5,721
2,313
0
2,694
12,161
7,406
188
1,715
10,446
0
30,818
W
Izanami
FFDM
Izanami
800
525
95
556
8,373
2,722
2,441
3,989
4,384
0
25,155
L
Persephone
Mundoragon
Persephone
7,820
491
0
1,539
7,713
1,756
171
2,911
4,798
40,665
0
L
11,108
3,103
0
3,038
11,952
3,541
0
5,836
6,116
0
49,632
W
Anubis
Tippster
Anubis
17,655
2,123
0
7,152
12,003
6,731
856
3,028
8,799
62,595
0
L
Yemoja
We are Oni
Yemoja
996
307
276
1,477
12,027
3,421
316
5,458
6,569
16,873
0
W
Arachne
Zylleophone
Arachne
12,122
7,742
0
5,021
11,317
6,121
108
1,179
10,138
0
50,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,835
Gold Earned
41,907
329
Minions Killed
345
0
Camps Cleared
0
1,228,655
Distance Traveled
1,363,536
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,799
453
80
5
0
201,906
0
W
Khepri
7,531
502
31
2
0
296,645
4
W
Cu Chulainn
8,202
547
78
5
0
303,191
1
L
Bellona
7,391
493
60
4
0
265,931
1
W
Izanami
7,118
475
51
3
0
235,749
2
L
Persephone
8,130
542
80
5
0
267,297
3
L
Fenrir
8,906
594
82
5
0
278,193
0
W
Anubis
9,691
646
112
7
0
225,392
3
L
Yemoja
6,609
441
27
2
0
215,328
6
W
Arachne
9,365
624
73
5
0
302,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role