Player Matchup

Set
Set
BluePhantom03
Set
Level 27
God Stats
11W - 21L
1,296 SR
Queue Stats
132W - 132L
1,220 Elo+
Solo
Heimdallr
Heimdallr
J_I_R_T1
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 156L
1,316 Elo+
Solo
Jormungandr
Jormungandr
iron-silver536
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
james96709
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
xiaowen3456
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,459 SR
1,407 Elo+

VS

Team Averages
Level 16
1,463 SR
1,369 Elo+
Merlin
Merlin
CharaOfUndertale
Merlin
Level 2
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Medusa
Medusa
Gigablast77
Medusa
Level 25
God Stats
41W - 29L
1,505 SR
Queue Stats
136W - 130L
1,414 Elo+
Solo
Amaterasu
Amaterasu
Ladalru
Amaterasu
Level 26
God Stats
8W - 3L
1,500 SR
Queue Stats
107W - 95L
1,296 Elo+
Solo
Baron Samedi
Baron Samedi
SAKISxTs
Baron Samedi
Level 18
God Stats
9W - 11L
1,309 SR
Queue Stats
51W - 49L
1,300 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ykuyucu041
Tsukuyomi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 9 / 2
12,479
594
19,490
20,786
10,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
J_I_R_T1
Heimdallr
10
4 / 8 / 1
7,310
348
3,639
10,887
3,456
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
iron-silver536
Jormungandr
13
1 / 5 / 1
9,213
439
2,157
16,261
13,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
james96709
Kukulkan
5
0 / 7 / 0
5,845
278
1,174
4,304
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
xiaowen3456
Guan Yu
15
0 / 7 / 5
8,568
408
2,262
16,108
18,563
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 9
9,226
439
6,126
10,875
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
18
10 / 2 / 6
12,708
605
16,369
13,114
5,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Ladalru
Amaterasu
18
11 / 4 / 2
12,283
585
9,551
17,653
10,895
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
SAKISxTs
Baron Samedi
15
8 / 6 / 2
10,957
522
10,352
12,446
6,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Ykuyucu041
Tsukuyomi
18
3 / 4 / 4
13,327
635
8,055
12,987
9,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
20
Kills
34
36
Deaths
25
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
15
9
2
1.78
W
2
9
9
0.72
W
Medusa
10
2
6
6.5
L
Heimdallr
J_I_R_T1
Heimdallr
4
8
1
0.56
W
Amaterasu
Ladalru
Amaterasu
11
4
2
3
W
Baron Samedi
SAKISxTs
Baron Samedi
8
6
2
1.5
W
Tsukuyomi
Ykuyucu041
Tsukuyomi
3
4
4
1.25
L
Jormungandr
iron-silver536
Jormungandr
1
5
1
0.3
L
Kukulkan
james96709
Kukulkan
0
7
0
0
L
Guan Yu
xiaowen3456
Guan Yu
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,722
Damage
50,453
68,346
Taken
67,075
47,529
Mitigated
35,859
7,601
Healing
18,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,490
11,090
0
5,360
20,786
10,819
328
7,020
13,766
0
67,466
W
6,126
923
0
882
10,875
3,053
515
755
10,120
21,455
0
W
Medusa
16,369
10,637
0
6,038
13,114
5,543
7,860
196
12,918
0
90,503
L
Heimdallr
J_I_R_T1
Heimdallr
3,639
1,745
0
0
10,887
3,456
0
1,558
9,329
0
17,244
W
Amaterasu
Ladalru
Amaterasu
9,551
4,178
295
5,175
17,653
10,895
1,299
607
17,046
0
82,259
W
Baron Samedi
SAKISxTs
Baron Samedi
10,352
1,396
278
3,065
12,446
6,708
2,347
1,548
10,898
43,979
3,857
W
Tsukuyomi
Ykuyucu041
Tsukuyomi
8,055
2,293
0
2,984
12,987
9,660
1,236
225
12,762
0
56,163
L
Jormungandr
iron-silver536
Jormungandr
2,157
802
0
0
16,261
13,488
12
5,478
10,783
16,315
0
L
Kukulkan
james96709
Kukulkan
1,174
508
0
0
4,304
1,203
39
2,010
2,294
5,390
0
L
Guan Yu
xiaowen3456
Guan Yu
2,262
878
185
2,056
16,108
18,563
628
0
16,108
0
20,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,415
Gold Earned
58,501
184
Minions Killed
449
0
Camps Cleared
0
1,305,249
Distance Traveled
1,737,366
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,479
594
92
4
0
342,443
0
W
Merlin
9,226
439
22
1
0
298,826
1
W
Medusa
12,708
605
142
7
0
344,413
0
L
Heimdallr
7,310
348
19
1
0
221,033
0
W
Amaterasu
12,283
585
115
5
0
430,287
1
W
Baron Samedi
10,957
522
76
4
0
283,947
2
W
Tsukuyomi
13,327
635
94
4
0
379,893
1
L
Jormungandr
9,213
439
20
1
0
343,973
0
L
Kukulkan
5,845
278
8
0
0
118,470
0
L
Guan Yu
8,568
408
45
2
0
279,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role