Player Matchup

Ra
Ra
Bigm0se
Ra
Level 11
God Stats
7W - 7L
1,535 SR
Queue Stats
89W - 80L
1,560 Elo+
Solo
Hel
Hel
HayBob00
Hel
Level 26
God Stats
5W - 2L
1,478 SR
Queue Stats
101W - 111L
1,478 Elo+
Solo
Neith
Neith
SMAMBLE
Neith
Level 25
God Stats
61W - 37L
1,545 SR
Queue Stats
204W - 212L
1,425 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheKnobGoblin
Tsukuyomi
Level 26
God Stats
9W - 5L
1,711 SR
Queue Stats
93W - 80L
1,590 Elo+
Solo
Hades
Hades
想不出名字
Hades
Level 23
God Stats
27W - 19L
1,591 SR
Queue Stats
45W - 46L
1,453 Elo+
Solo
Team Averages
Level 22
1,572 SR
1,501 Elo+

VS

Team Averages
Level 15
1,515 SR
1,449 Elo+
Chaac
Chaac
Kenomahn
Chaac
Level 7
God Stats
3W - 6L
1,446 SR
Queue Stats
178W - 185L
1,520 Elo+
Solo
Tiamat
Tiamat
NNNNekros
Tiamat
Level 15
God Stats
17W - 9L
1,688 SR
Queue Stats
33W - 35L
1,433 Elo+
Party 2
Thor
Thor
NextDoorKorean
Thor
Level 16
God Stats
0W - 2L
1,242 SR
Queue Stats
9W - 9L
1,450 Elo+
Party 1
Artemis
Artemis
sharilynsian
Artemis
Level 8
God Stats
1W - 1L
1,729 SR
Queue Stats
1W - 3L
1,378 Elo+
Party 1
Nu Wa
Nu Wa
幸甚至灾
Nu Wa
Level 27
God Stats
32W - 34L
1,471 SR
Queue Stats
167W - 165L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 12
10,515
1,052
9,452
7,351
3,533
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 1 / 9
9,781
978
11,953
10,552
4,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
SMAMBLE
Neith
17
0 / 0 / 14
9,259
926
5,618
3,305
1,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
TheKnobGoblin
Tsukuyomi
18
15 / 0 / 8
12,605
1,261
27,826
9,526
4,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 1 / 18
10,073
1,007
9,821
15,064
16,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

296

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kenomahn
Chaac
15
0 / 6 / 0
8,613
861
9,273
16,650
10,067
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
NNNNekros
Tiamat
15
1 / 4 / 2
9,196
920
8,235
9,589
5,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 4 / 2
8,439
844
4,777
13,040
4,828
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
sharilynsian
Artemis
15
0 / 11 / 2
8,580
858
6,803
16,028
6,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 2 / 1
9,442
944
11,066
12,827
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
10
27
Kills
3
3
Deaths
27
61
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
W
7
1
9
11.5
L
Chaac
Kenomahn
Chaac
0
6
0
0
L
Tiamat
NNNNekros
Tiamat
1
4
2
0.5
L
0
4
2
0.25
W
Neith
SMAMBLE
Neith
0
0
14
7
W
Tsukuyomi
TheKnobGoblin
Tsukuyomi
15
0
8
19
L
Artemis
sharilynsian
Artemis
0
11
2
0.09
L
2
2
1
1.25
W
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,670
Damage
40,154
45,798
Taken
68,134
30,801
Mitigated
31,150
28,418
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,452
706
1,794
1,103
7,351
3,533
0
2,750
4,487
47,867
0
W
11,953
1,330
8,786
6,610
10,552
4,937
0
4,652
5,774
22,784
0
L
Chaac
Kenomahn
Chaac
9,273
1,001
0
2,003
16,650
10,067
0
6,367
10,283
0
31,381
L
Tiamat
NNNNekros
Tiamat
8,235
320
110
1,433
9,589
5,783
0
4,952
4,637
26,622
0
L
4,777
0
0
0
13,040
4,828
0
5,305
7,735
0
16,052
W
Neith
SMAMBLE
Neith
5,618
1,769
0
1,659
3,305
1,388
0
1,653
1,570
0
16,661
W
Tsukuyomi
TheKnobGoblin
Tsukuyomi
27,826
9,986
0
2,861
9,526
4,666
0
2,797
6,645
0
52,899
L
Artemis
sharilynsian
Artemis
6,803
3,986
0
720
16,028
6,229
0
7,646
8,382
0
13,450
L
11,066
2,758
96
900
12,827
4,243
0
6,956
5,871
35,390
0
W
9,821
663
1,525
4,080
15,064
16,277
0
6,796
8,021
31,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,233
Gold Earned
44,270
248
Minions Killed
183
8
Camps Cleared
5
991,702
Distance Traveled
904,228
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,515
1,052
111
11
2
204,328
1
W
Hel
9,781
978
27
3
0
193,453
0
L
Chaac
8,613
861
50
5
1
191,136
1
L
Tiamat
9,196
920
51
5
2
189,117
3
L
Thor
8,439
844
15
2
1
192,267
0
W
Neith
9,259
926
25
3
1
189,061
1
W
Tsukuyomi
12,605
1,261
45
5
5
224,860
1
L
Artemis
8,580
858
17
2
0
141,351
0
L
Nu Wa
9,442
944
50
5
1
190,357
0
W
Hades
10,073
1,007
40
4
0
180,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role