Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
HarHarPewPew
Bakasura
Level 128
God Stats
7W - 9L
1,494 SR
Queue Stats
858W - 979L
1,520 Elo+
Solo
Thanatos
Thanatos
TheLostLoki
Thanatos
Level 50
God Stats
4W - 13L
1,327 SR
Queue Stats
158W - 205L
1,484 Elo+
Solo
Ra
Ra
Yung_Zef
Ra
Level 127
God Stats
6W - 11L
1,390 SR
Queue Stats
138W - 158L
1,554 Elo+
Solo
Team Averages
Level 111
1,442 SR
1,512 Elo+

VS

Team Averages
Level 135
1,524 SR
1,545 Elo+
King Arthur
King Arthur
 
King Arthur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Olyimpus
Ymir
Level 128
God Stats
18W - 11L
1,532 SR
Queue Stats
97W - 101L
1,488 Elo+
Party 1
Hou Yi
Hou Yi
Thegoras
Hou Yi
Level 159
God Stats
25W - 22L
1,591 SR
Queue Stats
627W - 415L
1,610 Elo+
Party 2
Aphrodite
Aphrodite
Woofin
Aphrodite
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 135L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
0 / 5 / 0
6,565
469
2,772
7,721
1,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
 
Cthulhu
10
0 / 5 / 2
6,549
468
5,395
10,376
5,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
HarHarPewPew
Bakasura
13
4 / 3 / 0
7,601
543
5,644
9,897
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
TheLostLoki
Thanatos
9
1 / 4 / 2
5,880
420
4,826
9,028
4,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 2 / 1
7,125
509
3,416
6,704
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
6 / 1 / 5
8,246
589
3,389
7,257
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
 
Cthulhu
12
3 / 3 / 5
7,878
563
6,012
8,748
7,234
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
12
2 / 0 / 10
7,812
558
3,337
10,343
9,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Thegoras
Hou Yi
16
7 / 0 / 3
9,707
693
9,856
8,631
2,846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Woofin
Aphrodite
13
1 / 1 / 7
7,760
554
4,983
8,593
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
19
19
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
5
0
0
L
Cthulhu
 
Cthulhu
0
5
2
0.2
W
King Arthur
 
King Arthur
6
1
5
8.5
W
Cthulhu
 
Cthulhu
3
3
5
1.83
L
Bakasura
HarHarPewPew
Bakasura
4
3
0
1.33
W
Ymir
2
0
10
7
L
Thanatos
TheLostLoki
Thanatos
1
4
2
0.5
W
Hou Yi
Thegoras
Hou Yi
7
0
3
8.5
W
Aphrodite
Woofin
Aphrodite
1
1
7
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,053
Damage
27,577
43,726
Taken
43,572
18,469
Mitigated
26,217
14,852
Healing
18,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,772
2,102
0
1,313
7,721
1,963
779
425
7,296
0
42,328
L
Cthulhu
 
Cthulhu
5,395
347
122
590
10,376
5,740
0
2,389
7,987
23,111
0
W
King Arthur
 
King Arthur
3,389
860
0
3,106
7,257
2,935
304
1,147
6,027
0
41,161
W
Cthulhu
 
Cthulhu
6,012
918
18
2,244
8,748
7,234
341
925
7,110
36,620
0
L
Bakasura
HarHarPewPew
Bakasura
5,644
3,721
0
3,370
9,897
4,257
0
1,998
7,899
0
43,431
W
Ymir
3,337
598
0
500
10,343
9,910
0
2,949
7,366
18,550
0
L
Thanatos
TheLostLoki
Thanatos
4,826
797
0
6,384
9,028
4,113
0
5,269
3,759
0
23,087
W
Hou Yi
Thegoras
Hou Yi
9,856
6,633
0
3,365
8,631
2,846
2,673
1,108
7,153
0
83,180
W
Aphrodite
Woofin
Aphrodite
4,983
1,615
3,657
5,127
8,593
3,292
750
2,742
5,469
51,827
0
L
3,416
152
473
2,600
6,704
2,396
0
4,251
2,453
51,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,720
Gold Earned
41,403
380
Minions Killed
449
0
Camps Cleared
0
1,260,212
Distance Traveled
1,311,031
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,565
469
85
6
0
242,646
5
L
Cthulhu
6,549
468
43
3
0
251,235
3
W
King Arthur
8,246
589
79
6
0
281,365
1
W
Cthulhu
7,878
563
68
5
0
247,618
4
L
Bakasura
7,601
543
96
7
0
305,616
1
W
Ymir
7,812
558
21
2
0
260,060
0
L
Thanatos
5,880
420
43
3
0
195,637
0
W
Hou Yi
9,707
693
167
12
0
261,159
2
W
Aphrodite
7,760
554
114
8
0
260,829
4
L
Ra
7,125
509
113
8
0
265,078
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role