Player Matchup

Osiris
Osiris
 
Osiris
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Konfliktowy
Awilix
Level 112
God Stats
22W - 28L
1,384 SR
Queue Stats
541W - 556L
1,480 Elo+
Party 1
Loki
Loki
SmiteGamer69
Loki
Level 40
God Stats
84W - 46L
1,852 SR
Queue Stats
188W - 127L
1,617 Elo+
Solo
Cerberus
Cerberus
TheOwlController
Cerberus
Level 69
God Stats
30W - 29L
1,543 SR
Queue Stats
452W - 470L
1,450 Elo+
Solo
Eset
Eset
subarashi02
Eset
Level 45
God Stats
28W - 26L
1,601 SR
Queue Stats
305W - 255L
1,560 Elo+
Solo
Team Averages
Level 74
1,576 SR
1,521 Elo+

VS

Team Averages
Level 88
1,573 SR
1,519 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
AnaiNami
Apollo
Level 28
God Stats
4W - 3L
1,631 SR
Queue Stats
44W - 20L
1,595 Elo+
Party 2
Baron Samedi
Baron Samedi
richardghoul315
Baron Samedi
Level 118
God Stats
12W - 13L
1,452 SR
Queue Stats
293W - 305L
1,470 Elo+
Solo
Arachne
Arachne
vIReQxiiZ
Arachne
Level 89
God Stats
5W - 2L
1,572 SR
Queue Stats
135W - 83L
1,525 Elo+
Party 2
Chaac
Chaac
xEvso-
Chaac
Level 48
God Stats
1W - 1L
1,710 SR
Queue Stats
67W - 38L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 3 / 1
8,555
535
7,899
10,733
7,991
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Awilix
16
8 / 1 / 3
9,760
610
7,920
10,187
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
11 / 0 / 1
10,013
626
9,376
8,405
3,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 10
8,620
539
5,828
10,411
6,728
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
9 / 4 / 5
9,844
615
13,861
10,437
3,472
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 9 / 1
6,124
383
4,631
11,493
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
AnaiNami
Apollo
11
1 / 7 / 0
7,162
448
3,585
10,063
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
richardghoul315
Baron Samedi
13
4 / 8 / 1
8,065
504
7,268
12,503
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
vIReQxiiZ
Arachne
14
2 / 6 / 1
8,455
528
5,428
12,967
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
xEvso-
Chaac
13
2 / 4 / 2
8,110
507
8,519
13,069
10,390
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
34
Kills
9
9
Deaths
34
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
3
1
1.17
L
Chang'e
 
Chang'e
0
9
1
0.06
L
Apollo
AnaiNami
Apollo
1
7
0
0.14
W
Awilix
8
1
3
9.5
W
11
0
1
11.5
W
3
1
10
8
L
Baron Samedi
richardghoul315
Baron Samedi
4
8
1
0.56
W
9
4
5
2.88
L
Arachne
vIReQxiiZ
Arachne
2
6
1
0.42
L
Chaac
xEvso-
Chaac
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,884
Damage
29,431
50,173
Taken
60,095
24,957
Mitigated
25,035
12,998
Healing
10,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,899
3,096
0
1,070
10,733
7,991
780
464
10,229
0
45,983
L
Chang'e
 
Chang'e
4,631
321
61
2,442
11,493
2,514
0
6,039
5,454
25,739
0
L
Apollo
AnaiNami
Apollo
3,585
1,661
0
858
10,063
3,206
0
2,741
7,322
0
36,250
W
Awilix
7,920
3,285
0
4,274
10,187
3,582
0
1,181
8,957
0
67,845
W
9,376
3,887
0
2,089
8,405
3,184
0
715
7,580
0
67,014
W
5,828
643
209
3,219
10,411
6,728
0
4,391
5,710
36,821
0
L
Baron Samedi
richardghoul315
Baron Samedi
7,268
498
418
1,805
12,503
4,063
109
6,030
6,473
31,983
0
W
13,861
637
325
1,812
10,437
3,472
0
4,533
5,745
64,881
0
L
Arachne
vIReQxiiZ
Arachne
5,428
3,698
0
2,701
12,967
4,862
0
3,180
9,787
0
60,434
L
Chaac
xEvso-
Chaac
8,519
2,075
0
2,477
13,069
10,390
360
1,699
11,370
0
41,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,792
Gold Earned
37,916
509
Minions Killed
372
0
Camps Cleared
0
1,611,573
Distance Traveled
1,492,827
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,555
535
88
6
0
271,498
2
L
Chang'e
6,124
383
40
3
0
266,735
3
L
Apollo
7,162
448
76
5
0
299,939
2
W
Awilix
9,760
610
119
7
0
373,254
1
W
Loki
10,013
626
109
7
0
348,040
4
W
Cerberus
8,620
539
79
5
0
323,590
0
L
Baron Samedi
8,065
504
57
4
0
281,973
3
W
Eset
9,844
615
114
7
0
295,191
2
L
Arachne
8,455
528
108
7
0
359,055
3
L
Chaac
8,110
507
91
6
0
285,125
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role