Player Matchup

Cthulhu
Cthulhu
Booomzak
Cthulhu
Level 89
God Stats
5W - 2L
1,457 SR
Queue Stats
23W - 34L
1,374 Elo+
Party 1
Athena
Athena
GoodKillerCZE
Athena
Level 106
God Stats
1W - 1L
1,543 SR
Queue Stats
27W - 42L
1,354 Elo+
Party 1
Neith
Neith
IAmJoRy
Neith
Level 25
God Stats
3W - 4L
1,604 SR
Queue Stats
13W - 14L
1,429 Elo+
Party 1
Team Averages
Level 73
1,535 SR
1,385 Elo+

VS

Team Averages
Level 32
1,590 SR
1,454 Elo+
Cthulhu
Cthulhu
Sk3llt
Cthulhu
Level 15
God Stats
15W - 20L
1,550 SR
Queue Stats
30W - 30L
1,538 Elo+
Party 2
Anubis
Anubis
kakashiiii12
Anubis
Level 10
God Stats
0W - 1L
1,720 SR
Queue Stats
1W - 2L
1,303 Elo+
Solo
Odin
Odin
loplp20
Odin
Level 70
God Stats
2W - 4L
1,500 SR
Queue Stats
29W - 31L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Booomzak
Cthulhu
17
4 / 2 / 10
12,627
665
14,117
24,022
17,502
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
7 / 5 / 7
13,977
736
11,066
18,565
10,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
IAmJoRy
Neith
18
6 / 1 / 8
13,354
703
13,291
12,903
5,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sk3llt
Cthulhu
16
2 / 5 / 6
11,610
611
14,690
14,821
19,026
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
16
3 / 9 / 1
11,644
613
6,601
12,737
7,023
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
loplp20
Odin
15
3 / 3 / 4
11,498
605
16,539
14,353
13,623
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
17
Kills
8
8
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Booomzak
Cthulhu
4
2
10
4.5
W
7
5
7
2.1
W
Neith
IAmJoRy
Neith
6
1
8
10
L
Cthulhu
Sk3llt
Cthulhu
2
5
6
1
L
Anubis
3
9
1
0.39
L
Odin
loplp20
Odin
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,474
Damage
37,830
55,490
Taken
41,911
33,631
Mitigated
39,672
18,478
Healing
5,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Booomzak
Cthulhu
14,117
1,063
1,500
7,771
24,022
17,502
499
8,434
15,588
37,881
0
W
11,066
3,459
0
1,383
18,565
10,280
512
7,937
10,628
42,556
0
W
Neith
IAmJoRy
Neith
13,291
8,464
969
6,855
12,903
5,849
1,603
4,920
7,983
0
68,668
L
Cthulhu
Sk3llt
Cthulhu
14,690
1,009
874
2,651
14,821
19,026
0
8,733
6,088
40,655
0
L
Anubis
6,601
393
0
1,043
12,737
7,023
0
6,931
5,806
48,470
0
L
Odin
loplp20
Odin
16,539
3,292
0
710
14,353
13,623
0
9,519
4,834
0
32,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,958
Gold Earned
34,752
221
Minions Killed
175
0
Camps Cleared
0
1,006,511
Distance Traveled
994,900
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,627
665
42
2
0
342,204
7
W
Athena
13,977
736
38
2
0
354,434
3
W
Neith
13,354
703
141
7
0
309,873
5
L
Cthulhu
11,610
611
57
3
0
352,341
0
L
Anubis
11,644
613
71
4
0
276,827
1
L
Odin
11,498
605
47
2
0
365,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role