Player Matchup

Tiamat
Tiamat
Aphron
Tiamat
Level 21
God Stats
37W - 34L
1,513 SR
Queue Stats
69W - 61L
1,417 Elo+
Solo
Nu Wa
Nu Wa
Le Sharko7090
Nu Wa
Level 14
God Stats
51W - 46L
1,396 SR
Queue Stats
61W - 65L
1,359 Elo+
Party 1
Apollo
Apollo
Le_Dingo7
Apollo
Level 48
God Stats
3W - 1L
1,678 SR
Queue Stats
14W - 16L
1,389 Elo+
Party 1
Kukulkan
Kukulkan
Loscalso
Kukulkan
Level 12
God Stats
24W - 27L
1,578 SR
Queue Stats
34W - 45L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
NUKEZ95
Sun Wukong
Level 29
God Stats
6W - 2L
1,440 SR
Queue Stats
16W - 8L
1,589 Elo+
Solo
Team Averages
Level 25
1,521 SR
1,443 Elo+

VS

Team Averages
Level 12
1,478 SR
1,392 Elo+
Chaac
Chaac
FROST_dog7
Chaac
Level 8
God Stats
8W - 13L
1,501 SR
Queue Stats
12W - 30L
1,260 Elo+
Solo
Cthulhu
Cthulhu
Th4tk1dva
Cthulhu
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 7L
1,384 Elo+
Solo
Jormungandr
Jormungandr
mashnbash
Jormungandr
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 64L
1,350 Elo+
Solo
Pele
Pele
xQueenZelda
Pele
Level 27
God Stats
20W - 31L
1,390 SR
Queue Stats
175W - 215L
1,468 Elo+
Solo
Hachiman
Hachiman
ちくわまん
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aphron
Tiamat
20
13 / 1 / 21
13,001
1,182
18,190
7,512
4,942
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 2 / 19
11,566
1,051
16,501
5,738
1,838
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Le_Dingo7
Apollo
18
11 / 1 / 17
11,528
1,048
23,273
10,805
3,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
Loscalso
Kukulkan
18
4 / 1 / 18
10,496
954
13,310
2,741
888
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
NUKEZ95
Sun Wukong
18
8 / 0 / 21
12,604
1,146
14,650
7,468
7,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
0 / 11 / 2
9,331
848
3,814
19,326
15,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Th4tk1dva
Cthulhu
15
0 / 5 / 1
9,234
839
2,888
14,375
13,149
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jormungandr
mashnbash
Jormungandr
15
0 / 10 / 2
9,412
856
3,365
20,720
22,730
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 6 / 0
11,936
1,085
16,588
21,229
7,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
15
0 / 12 / 2
9,293
845
3,585
27,024
10,262
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
12
42
Kills
5
5
Deaths
44
96
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aphron
Tiamat
13
1
21
23.5
L
Chaac
0
11
2
0.09
W
6
2
19
7.75
W
Apollo
Le_Dingo7
Apollo
11
1
17
19.5
W
Kukulkan
Loscalso
Kukulkan
4
1
18
13
W
Sun Wukong
NUKEZ95
Sun Wukong
8
0
21
18.5
L
Cthulhu
Th4tk1dva
Cthulhu
0
5
1
0.1
L
Jormungandr
mashnbash
Jormungandr
0
10
2
0.1
L
5
6
0
0.83
L
Hachiman
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,924
Damage
30,240
34,264
Taken
102,674
18,275
Mitigated
69,504
5,255
Healing
9,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aphron
Tiamat
18,190
1,554
0
1,566
7,512
4,942
0
1,356
5,991
39,692
0
L
Chaac
3,814
735
0
2,199
19,326
15,821
0
10,719
8,402
0
17,113
W
16,501
7,447
0
246
5,738
1,838
0
698
4,905
29,833
0
W
Apollo
Le_Dingo7
Apollo
23,273
13,330
0
795
10,805
3,592
0
3,202
7,517
0
39,552
W
Kukulkan
Loscalso
Kukulkan
13,310
800
0
179
2,741
888
0
54
2,639
32,083
0
W
Sun Wukong
NUKEZ95
Sun Wukong
14,650
4,476
81
2,388
7,468
7,015
0
943
6,351
0
26,275
L
Cthulhu
Th4tk1dva
Cthulhu
2,888
360
51
0
14,375
13,149
0
6,899
7,476
15,576
0
L
Jormungandr
mashnbash
Jormungandr
3,365
820
0
0
20,720
22,730
0
7,637
13,083
20,611
0
L
16,588
4,506
197
4,326
21,229
7,542
0
11,303
9,926
0
44,651
L
Hachiman
3,585
1,191
224
2,477
27,024
10,262
0
11,443
15,581
0
24,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,195
Gold Earned
49,206
198
Minions Killed
170
8
Camps Cleared
2
1,094,168
Distance Traveled
918,267
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,001
1,182
47
4
0
236,803
0
L
Chaac
9,331
848
21
2
0
183,919
0
W
Nu Wa
11,566
1,051
26
2
2
197,074
0
W
Apollo
11,528
1,048
39
4
2
220,391
0
W
Kukulkan
10,496
954
58
5
2
223,484
0
W
Sun Wukong
12,604
1,146
28
3
2
216,416
0
L
Cthulhu
9,234
839
31
3
0
189,773
1
L
Jormungandr
9,412
856
36
3
1
174,388
0
L
Pele
11,936
1,085
53
5
1
219,871
0
L
Hachiman
9,293
845
29
3
0
150,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role