Player Matchup

Bakasura
Bakasura
Frakshad
Bakasura
Level 33
God Stats
1W - 6L
1,334 SR
Queue Stats
119W - 149L
1,473 Elo+
Party 1
Janus
Janus
ItsCorey
Janus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 72L
1,554 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KSLegend2011
Morgan Le Fay
Level 40
God Stats
1W - 1L
1,292 SR
Queue Stats
11W - 14L
1,283 Elo+
Solo
Anhur
Anhur
SirDiamonds
Anhur
Level 48
God Stats
12W - 16L
1,289 SR
Queue Stats
160W - 152L
1,346 Elo+
Solo
Hercules
Hercules
firefire198
Hercules
Level 55
God Stats
28W - 31L
1,551 SR
Queue Stats
344W - 354L
1,478 Elo+
Solo
Team Averages
Level 47
1,393 SR
1,427 Elo+

VS

Team Averages
Level 93
1,559 SR
1,457 Elo+
Zeus
Zeus
Little-SparkX
Zeus
Level 124
God Stats
24W - 36L
1,500 SR
Queue Stats
566W - 578L
1,486 Elo+
Solo
Artio
Artio
NINJ3NERDGAME
Artio
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 100L
1,402 Elo+
Solo
Danzaburou
Danzaburou
iSuperSaiyanSam
Danzaburou
Level 125
God Stats
13W - 8L
1,625 SR
Queue Stats
156W - 121L
1,518 Elo+
Solo
Fafnir
Fafnir
therandom7890
Fafnir
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
279W - 307L
1,491 Elo+
Solo
Nox
Nox
user163947
Nox
Level 66
God Stats
4W - 2L
1,669 SR
Queue Stats
508W - 632L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Frakshad
Bakasura
16
2 / 8 / 2
10,108
459
9,469
23,211
7,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
ItsCorey
Janus
16
2 / 4 / 2
10,298
468
9,326
11,143
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
KSLegend2011
Morgan Le Fay
10
0 / 8 / 2
7,222
328
2,330
10,119
2,630
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 1
7,965
362
6,646
14,002
3,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
firefire198
Hercules
18
4 / 4 / 3
11,479
522
19,202
20,558
14,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 7
13,586
618
14,000
15,001
6,920
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 3 / 7
11,269
512
7,727
20,757
19,694
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
iSuperSaiyanSam
Danzaburou
20
10 / 0 / 2
13,986
636
15,250
14,572
7,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 1 / 15
12,736
579
8,917
18,687
24,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 4 / 6
12,536
570
11,082
13,318
6,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
8
Kills
29
29
Deaths
9
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Frakshad
Bakasura
2
8
2
0.38
L
Janus
ItsCorey
Janus
2
4
2
0.75
L
Morgan Le Fay
KSLegend2011
Morgan Le Fay
0
8
2
0.13
W
9
1
7
12.5
W
1
3
7
1.5
L
0
5
1
0.1
L
Hercules
firefire198
Hercules
4
4
3
1.38
W
Danzaburou
iSuperSaiyanSam
Danzaburou
10
0
2
11
W
2
1
15
9.5
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,973
Damage
56,976
79,033
Taken
82,335
32,668
Mitigated
64,760
16,209
Healing
32,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Frakshad
Bakasura
9,469
6,105
0
7,800
23,211
7,895
0
11,768
11,088
0
58,570
L
Janus
ItsCorey
Janus
9,326
695
0
1,175
11,143
3,832
0
6,832
4,311
70,691
0
L
Morgan Le Fay
KSLegend2011
Morgan Le Fay
2,330
252
0
424
10,119
2,630
0
5,295
4,824
21,113
0
W
14,000
988
0
8,582
15,001
6,920
4,608
1,253
11,746
108,868
0
W
7,727
1,001
944
10,101
20,757
19,694
1,661
1,557
17,258
49,427
0
L
6,646
1,580
0
3,219
14,002
3,693
0
4,443
9,507
0
35,437
L
Hercules
firefire198
Hercules
19,202
6,746
0
3,591
20,558
14,618
684
12,385
7,577
0
59,933
W
Danzaburou
iSuperSaiyanSam
Danzaburou
15,250
6,643
0
8,728
14,572
7,539
6,989
1,865
12,491
0
112,744
W
8,917
1,934
0
2,262
18,687
24,205
766
4,212
13,151
23,778
0
W
11,082
1,101
0
1,574
13,318
6,402
972
2,449
10,561
69,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,072
Gold Earned
64,113
487
Minions Killed
580
0
Camps Cleared
0
1,693,923
Distance Traveled
1,935,038
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,108
459
114
5
0
432,017
6
L
Janus
10,298
468
148
7
0
307,319
3
L
Morgan Le Fay
7,222
328
27
1
0
283,516
3
W
Zeus
13,586
618
174
8
0
370,287
5
W
Artio
11,269
512
92
4
0
357,442
2
L
Anhur
7,965
362
88
4
0
300,222
6
L
Hercules
11,479
522
110
5
0
370,849
0
W
Danzaburou
13,986
636
165
8
0
397,028
5
W
Fafnir
12,736
579
26
1
0
415,539
11
W
Nox
12,536
570
123
6
0
394,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role