Player Matchup

Mercury
Mercury
Huerta14_
Mercury
Level 28
God Stats
3W - 0L
1,917 SR
Queue Stats
23W - 19L
1,305 Elo+
Solo
Olorun
Olorun
Infinitykurama
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,116 Elo+
Solo
Yemoja
Yemoja
Lpeckett231
Yemoja
Level 26
God Stats
19W - 19L
1,497 SR
Queue Stats
107W - 116L
1,342 Elo+
Solo
Ra
Ra
artem_kot102
Ra
Level 9
God Stats
1W - 0L
1,790 SR
Queue Stats
3W - 6L
1,155 Elo+
Solo
Guan Yu
Guan Yu
julianhyper_XD
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,085 Elo+
Solo
Team Averages
Level 14
1,641 SR
1,201 Elo+

VS

Team Averages
Level 12
1,410 SR
1,393 Elo+
The Morrigan
The Morrigan
CandidKetchup49
The Morrigan
Level 15
God Stats
0W - 8L
1,049 SR
Queue Stats
27W - 43L
1,159 Elo+
Solo
Poseidon
Poseidon
JoshMcNeill1
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 132L
1,306 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Starphoenix2006
Morgan Le Fay
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
Wolf-Queen-saraw
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Zwergbart4260
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Huerta14_
Mercury
19
11 / 2 / 3
11,970
570
6,933
13,357
6,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 10 / 18
9,380
447
12,204
18,852
5,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
16
10 / 2 / 6
12,119
577
13,423
17,461
10,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 8 / 15
10,050
479
8,271
13,303
6,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
8 / 9 / 16
10,155
484
12,577
22,281
15,993
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CandidKetchup49
The Morrigan
15
2 / 5 / 2
10,320
491
7,411
11,459
4,003
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
JoshMcNeill1
Poseidon
16
12 / 5 / 8
10,921
520
25,673
14,042
4,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Starphoenix2006
Morgan Le Fay
10
1 / 16 / 10
7,812
372
4,368
16,138
5,347
Magic Focus

Magic Focus

+20
Magical Power

15
14 / 12 / 7
11,312
539
13,611
19,885
7,176
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Zwergbart4260
Sylvanus
14
0 / 0 / 10
10,159
484
5,443
12,391
9,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
66
37
Kills
29
31
Deaths
38
58
Assists
37
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CandidKetchup49
The Morrigan
2
5
2
0.6
W
Mercury
Huerta14_
Mercury
11
2
3
6.25
W
4
10
18
1.3
L
Poseidon
JoshMcNeill1
Poseidon
12
5
8
3.2
W
Yemoja
10
2
6
6.5
L
Morgan Le Fay
Starphoenix2006
Morgan Le Fay
1
16
10
0.38
L
14
12
7
1.46
L
Sylvanus
Zwergbart4260
Sylvanus
0
0
10
5
W
4
8
15
1.44
W
8
9
16
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,408
Damage
56,506
85,254
Taken
73,915
45,421
Mitigated
30,741
26,889
Healing
16,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CandidKetchup49
The Morrigan
7,411
907
0
1,988
11,459
4,003
2,190
2,918
8,501
46,310
0
W
Mercury
Huerta14_
Mercury
6,933
3,574
0
5,158
13,357
6,387
0
4,107
9,146
0
95,980
W
12,204
7,565
1,644
4,831
18,852
5,738
2,155
9,100
9,290
32,565
0
L
Poseidon
JoshMcNeill1
Poseidon
25,673
3,716
0
2,970
14,042
4,348
540
5,660
8,200
67,775
0
W
Yemoja
13,423
3,067
3,743
1,051
17,461
10,920
1,210
8,719
8,416
49,183
0
L
Morgan Le Fay
Starphoenix2006
Morgan Le Fay
4,368
1,498
0
642
16,138
5,347
106
7,208
8,810
16,609
0
L
13,611
4,359
0
6,574
19,885
7,176
568
10,588
9,131
0
32,500
L
Sylvanus
Zwergbart4260
Sylvanus
5,443
2,810
1,388
3,150
12,391
9,867
368
6,952
5,375
30,159
0
W
8,271
1,182
1,817
2,178
13,303
6,383
586
9,148
3,761
40,410
0
W
12,577
2,448
2,772
3,695
22,281
15,993
1,071
10,513
11,434
0
34,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,674
Gold Earned
50,524
375
Minions Killed
283
0
Camps Cleared
0
1,917,871
Distance Traveled
1,654,416
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,320
491
87
4
0
295,856
5
W
Mercury
11,970
570
137
7
0
477,226
1
W
Olorun
9,380
447
45
2
0
340,464
0
L
Poseidon
10,921
520
102
5
0
360,522
0
W
Yemoja
12,119
577
61
3
0
342,543
0
L
Morgan Le Fay
7,812
372
17
1
0
291,378
2
L
Thanatos
11,312
539
30
1
0
325,857
0
L
Sylvanus
10,159
484
47
2
0
380,803
3
W
Ra
10,050
479
90
4
0
348,440
0
W
Guan Yu
10,155
484
42
2
0
409,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role