Player Matchup

Aphrodite
Aphrodite
Exterminatus97
Aphrodite
Level 69
God Stats
33W - 28L
1,387 SR
Queue Stats
50W - 49L
1,395 Elo+
Solo
Ra
Ra
SaKoBH
Ra
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 21L
1,220 Elo+
Solo
Hercules
Hercules
blindrageman
Hercules
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 46L
1,308 Elo+
Solo
Team Averages
Level 36
1,462 SR
1,308 Elo+

VS

Team Averages
Level 34
1,395 SR
1,428 Elo+
Cerberus
Cerberus
Dogmanz
Cerberus
Level 8
God Stats
0W - 2L
1,185 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Hercules
Hercules
MrFluff187
Hercules
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
He Bo
He Bo
NooBCharriot
He Bo
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 23L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Exterminatus97
Aphrodite
15
2 / 0 / 11
10,669
762
14,558
11,968
8,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ra
16
12 / 3 / 2
11,866
848
18,449
11,098
4,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
blindrageman
Hercules
13
4 / 7 / 11
9,998
714
13,507
19,126
15,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dogmanz
Cerberus
12
2 / 6 / 5
8,987
642
9,206
21,243
17,070
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
MrFluff187
Hercules
13
1 / 5 / 8
9,130
652
6,581
26,844
21,912
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 7 / 2
10,173
727
14,737
10,117
3,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
18
Kills
10
10
Deaths
18
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Dogmanz
Cerberus
2
6
5
0.75
W
Aphrodite
Exterminatus97
Aphrodite
2
0
11
7.5
L
Hercules
MrFluff187
Hercules
1
5
8
1
L
7
7
2
1.14
W
Ra
12
3
2
4.33
W
Hercules
blindrageman
Hercules
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,514
Damage
30,524
42,192
Taken
58,204
27,582
Mitigated
42,603
24,451
Healing
19,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Dogmanz
Cerberus
9,206
1,913
0
7,643
21,243
17,070
0
12,120
8,639
30,072
0
W
Aphrodite
Exterminatus97
Aphrodite
14,558
1,896
6,488
9,321
11,968
8,181
364
6,997
4,971
42,714
0
L
Hercules
MrFluff187
Hercules
6,581
2,872
783
11,024
26,844
21,912
20
13,100
13,250
0
23,429
L
14,737
1,616
0
0
10,117
3,621
29
6,601
3,308
32,346
0
W
Ra
18,449
2,321
2,521
2,221
11,098
4,234
887
5,342
5,756
57,392
0
W
Hercules
blindrageman
Hercules
13,507
4,788
0
3,900
19,126
15,167
189
11,604
7,522
0
21,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,533
Gold Earned
28,290
160
Minions Killed
137
0
Camps Cleared
0
787,042
Distance Traveled
708,846
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,987
642
61
4
0
246,851
1
W
Aphrodite
10,669
762
68
5
0
279,391
4
L
Hercules
9,130
652
33
2
0
269,422
2
L
He Bo
10,173
727
43
3
0
192,573
3
W
Ra
11,866
848
77
6
0
261,336
0
W
Hercules
9,998
714
15
1
0
246,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role