Player Matchup

Fenrir
Fenrir
GHOSTNIGHT2126
Fenrir
Level 28
God Stats
22W - 14L
1,863 SR
Queue Stats
252W - 222L
1,579 Elo+
Party 1
Hel
Hel
Greenlineguy
Hel
Level 28
God Stats
4W - 9L
1,488 SR
Queue Stats
420W - 503L
1,416 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hadashin
Cu Chulainn
Level 28
God Stats
7W - 2L
1,761 SR
Queue Stats
68W - 61L
1,501 Elo+
Solo
Persephone
Persephone
HasoonNoCare
Persephone
Level 29
God Stats
12W - 11L
1,573 SR
Queue Stats
95W - 89L
1,598 Elo+
Party 1
Apollo
Apollo
HollowlionHS
Apollo
Level 26
God Stats
7W - 15L
1,529 SR
Queue Stats
133W - 149L
1,527 Elo+
Solo
Team Averages
Level 28
1,643 SR
1,524 Elo+

VS

Team Averages
Level 19
1,440 SR
1,515 Elo+
Baron Samedi
Baron Samedi
Pamela-XG
Baron Samedi
Level 17
God Stats
11W - 15L
1,627 SR
Queue Stats
43W - 56L
1,544 Elo+
Solo
Nemesis
Nemesis
PurpTripp
Nemesis
Level 24
God Stats
1W - 3L
1,117 SR
Queue Stats
42W - 43L
1,500 Elo+
Party 2
Medusa
Medusa
SirMiq
Medusa
Level 34
God Stats
9W - 4L
1,500 SR
Queue Stats
297W - 292L
1,467 Elo+
Party 2
Tyr
Tyr
TwitchMa1n
Tyr
Level 17
God Stats
1W - 2L
1,454 SR
Queue Stats
29W - 29L
1,549 Elo+
Solo
Olorun
Olorun
phntomsasa
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 5
7,255
726
5,569
5,235
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 2 / 3
5,638
564
4,235
4,315
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
Hadashin
Cu Chulainn
10
2 / 2 / 5
6,092
609
4,950
5,614
3,605
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Persephone
HasoonNoCare
Persephone
11
2 / 0 / 4
6,471
647
3,103
3,116
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
10
4 / 1 / 2
6,136
614
4,473
5,263
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Pamela-XG
Baron Samedi
7
1 / 3 / 1
5,110
511
1,838
7,569
3,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
PurpTripp
Nemesis
9
3 / 3 / 1
5,618
562
2,438
6,695
2,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
SirMiq
Medusa
8
1 / 5 / 1
4,537
454
2,666
5,764
1,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 2
5,200
520
2,424
8,076
3,697
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
phntomsasa
Olorun
8
0 / 5 / 0
4,567
457
854
5,021
1,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
20
Kills
5
5
Deaths
20
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
W
4
2
3
2.75
W
Cu Chulainn
Hadashin
Cu Chulainn
2
2
5
2.25
W
Persephone
HasoonNoCare
Persephone
2
0
4
4
W
Apollo
4
1
2
5
L
Baron Samedi
Pamela-XG
Baron Samedi
1
3
1
0.5
L
Nemesis
PurpTripp
Nemesis
3
3
1
1.17
L
Medusa
SirMiq
Medusa
1
5
1
0.3
L
0
4
2
0.25
L
Olorun
phntomsasa
Olorun
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,330
Damage
10,220
23,543
Taken
33,125
9,232
Mitigated
12,284
10,754
Healing
5,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,569
1,370
0
3,271
5,235
1,994
0
576
4,659
0
31,506
W
4,235
298
1,340
1,809
4,315
1,078
257
619
3,696
20,522
0
W
Cu Chulainn
Hadashin
Cu Chulainn
4,950
934
0
1,049
5,614
3,605
422
107
5,507
5,353
20,961
W
Persephone
HasoonNoCare
Persephone
3,103
362
0
1,619
3,116
938
240
708
2,408
38,387
0
W
Apollo
4,473
3,054
0
1,666
5,263
1,617
1,224
618
4,645
0
29,735
L
Baron Samedi
Pamela-XG
Baron Samedi
1,838
177
0
1,030
7,569
3,002
0
1,360
6,117
18,881
0
L
Nemesis
PurpTripp
Nemesis
2,438
949
0
418
6,695
2,443
465
1,059
5,584
0
25,825
L
Medusa
SirMiq
Medusa
2,666
1,352
0
1,014
5,764
1,427
0
413
5,259
0
10,531
L
2,424
232
0
2,392
8,076
3,697
0
2,541
5,425
0
23,187
L
Olorun
phntomsasa
Olorun
854
208
54
541
5,021
1,715
0
2,818
2,163
15,508
807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,592
Gold Earned
25,032
283
Minions Killed
198
0
Camps Cleared
0
914,743
Distance Traveled
859,748
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,255
726
56
6
0
195,231
3
W
Hel
5,638
564
41
4
0
170,063
1
W
Cu Chulainn
6,092
609
61
6
0
186,641
2
W
Persephone
6,471
647
71
7
0
180,335
0
W
Apollo
6,136
614
54
5
0
182,473
3
L
Baron Samedi
5,110
511
32
3
0
150,631
1
L
Nemesis
5,618
562
53
5
0
194,938
0
L
Medusa
4,537
454
18
2
0
169,591
2
L
Tyr
5,200
520
60
6
0
189,724
1
L
Olorun
4,567
457
35
4
0
154,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role