Player Matchup

Khepri
Khepri
Boenne_
Khepri
Level 18
God Stats
2W - 2L
1,221 SR
Queue Stats
10W - 9L
1,240 Elo+
Party 2
Gilgamesh
Gilgamesh
Caberdrill56
Gilgamesh
Level 26
God Stats
1W - 0L
1,697 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
OsNA22
Artemis
Level 7
God Stats
4W - 4L
1,252 SR
Queue Stats
4W - 4L
1,192 Elo+
Solo
Loki
Loki
Teddel_
Loki
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 8L
1,240 Elo+
Party 2
Ra
Ra
messinside
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 12
1,434 SR
1,335 Elo+

VS

Team Averages
Level 23
1,483 SR
1,360 Elo+
Nemesis
Nemesis
Ainz-Mortosse
Nemesis
Level 22
God Stats
5W - 3L
1,522 SR
Queue Stats
31W - 20L
1,511 Elo+
Solo
Skadi
Skadi
elKoKiS_cjda32
Skadi
Level 27
God Stats
8W - 13L
1,570 SR
Queue Stats
46W - 62L
1,330 Elo+
Party 1
Hades
Hades
elplanero_25
Hades
Level 15
God Stats
1W - 4L
1,263 SR
Queue Stats
15W - 24L
1,265 Elo+
Party 1
Loki
Loki
kiko_2301
Loki
Level 23
God Stats
5W - 6L
1,520 SR
Queue Stats
16W - 23L
1,359 Elo+
Party 1
Bacchus
Bacchus
niswadu13
Bacchus
Level 28
God Stats
1W - 2L
1,543 SR
Queue Stats
63W - 66L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Boenne_
Khepri
17
3 / 6 / 1
13,008
542
4,234
12,499
8,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
Caberdrill56
Gilgamesh
20
12 / 1 / 4
13,027
543
25,830
20,362
18,277
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
OsNA22
Artemis
17
0 / 6 / 2
11,719
488
5,036
16,040
5,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
Teddel_
Loki
18
6 / 1 / 10
12,076
503
8,215
9,538
3,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
6 / 4 / 4
12,492
521
7,234
10,531
5,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
6
1 / 2 / 1
7,144
298
1,749
4,558
957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
4 / 8 / 3
10,809
450
6,808
15,938
5,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 7 / 3
10,320
430
11,646
16,479
9,466
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
19
8 / 5 / 0
11,824
493
11,752
17,744
6,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
niswadu13
Bacchus
15
1 / 5 / 3
9,660
403
8,579
16,516
19,935
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
27
Kills
17
18
Deaths
27
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
2
1
0.75
W
Khepri
Boenne_
Khepri
3
6
1
0.58
W
Gilgamesh
Caberdrill56
Gilgamesh
12
1
4
14
W
Artemis
OsNA22
Artemis
0
6
2
0.17
W
Loki
Teddel_
Loki
6
1
10
11
L
4
8
3
0.69
L
3
7
3
0.64
L
Loki
8
5
0
1.6
W
6
4
4
2
L
Bacchus
niswadu13
Bacchus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,549
Damage
40,534
68,970
Taken
71,235
41,578
Mitigated
42,383
19,380
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
1,749
639
0
314
4,558
957
0
408
4,132
0
11,341
W
Khepri
Boenne_
Khepri
4,234
1,442
0
650
12,499
8,799
1,177
0
12,499
37,521
0
W
Gilgamesh
Caberdrill56
Gilgamesh
25,830
7,304
378
8,076
20,362
18,277
1,987
7,971
12,391
0
85,506
W
Artemis
OsNA22
Artemis
5,036
2,623
0
4,308
16,040
5,804
1,103
3,462
12,578
0
78,637
W
Loki
Teddel_
Loki
8,215
2,816
0
2,246
9,538
3,194
50
3,263
6,275
0
45,510
L
6,808
4,299
0
2,801
15,938
5,555
459
1,155
14,705
0
57,592
L
11,646
1,319
44
1,159
16,479
9,466
920
2,862
13,177
44,004
0
L
Loki
11,752
5,686
0
3,470
17,744
6,470
1,868
5,210
12,437
0
66,612
W
7,234
577
994
2,728
10,531
5,504
3,436
5,717
4,814
66,156
0
L
Bacchus
niswadu13
Bacchus
8,579
1,494
0
3,265
16,516
19,935
276
1,351
15,075
37,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,322
Gold Earned
49,757
505
Minions Killed
340
0
Camps Cleared
0
2,100,571
Distance Traveled
1,757,229
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,144
298
25
1
0
153,835
0
W
Khepri
13,008
542
58
2
0
414,265
0
W
Gilgamesh
13,027
543
106
4
0
466,595
3
W
Artemis
11,719
488
147
6
0
328,282
0
W
Loki
12,076
503
70
3
0
479,599
1
L
Skadi
10,809
450
105
4
0
382,313
2
L
Hades
10,320
430
70
3
0
359,395
0
L
Loki
11,824
493
95
4
0
425,038
2
W
Ra
12,492
521
124
5
0
411,830
0
L
Bacchus
9,660
403
45
2
0
436,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role