Player Matchup

Nemesis
Nemesis
H4shira
Nemesis
Level 5
God Stats
2W - 3L
1,217 SR
Queue Stats
4W - 10L
1,241 Elo+
Solo
Ares
Ares
Noritoshi
Ares
Level 7
God Stats
0W - 2L
1,298 SR
Queue Stats
2W - 4L
1,456 Elo+
Party 1
Ra
Ra
egostarim
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,284 Elo+
Party 1
Hou Yi
Hou Yi
авапкупвапваOSAS
Hou Yi
Level 12
God Stats
4W - 5L
1,271 SR
Queue Stats
16W - 17L
1,597 Elo+
Solo
Guan Yu
Guan Yu
命神110
Guan Yu
Level 6
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 4L
1,360 Elo+
Solo
Team Averages
Level 7
1,400 SR
1,387 Elo+

VS

Team Averages
Level 15
1,512 SR
1,538 Elo+
Loki
Loki
HadesNevio
Loki
Level 14
God Stats
1W - 0L
1,333 SR
Queue Stats
10W - 11L
1,441 Elo+
Solo
Bellona
Bellona
Kipplers
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,695 Elo+
Solo
Khepri
Khepri
MaitreOnyx
Khepri
Level 25
God Stats
4W - 1L
1,853 SR
Queue Stats
35W - 29L
1,684 Elo+
Solo
Neith
Neith
SaturnSeventy
Neith
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 68L
1,549 Elo+
Solo
Hera
Hera
folking11
Hera
Level 26
God Stats
7W - 6L
1,373 SR
Queue Stats
57W - 56L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
H4shira
Nemesis
19
8 / 3 / 1
12,528
501
12,511
18,601
7,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
14
0 / 10 / 3
9,894
396
7,383
29,738
21,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 10 / 1
9,657
386
6,296
14,382
4,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 2
8,785
351
9,753
12,867
3,672
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
命神110
Guan Yu
14
1 / 12 / 0
9,655
386
7,555
23,355
11,635
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 5
13,394
536
4,523
12,033
5,367
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Kipplers
Bellona
17
2 / 7 / 4
12,108
484
5,959
18,015
13,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
MaitreOnyx
Khepri
17
2 / 2 / 19
13,280
531
6,194
19,442
28,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
23 / 1 / 5
15,570
623
38,430
17,918
9,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
20
12 / 3 / 4
14,555
582
22,506
9,097
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
77
13
Kills
40
40
Deaths
13
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
H4shira
Nemesis
8
3
1
2.83
W
1
0
5
3.5
W
Bellona
Kipplers
Bellona
2
7
4
0.57
W
Khepri
MaitreOnyx
Khepri
2
2
19
5.75
L
Ares
0
10
3
0.15
W
23
1
5
25.5
L
3
10
1
0.35
W
Hera
12
3
4
4.67
L
1
5
2
0.4
L
Guan Yu
命神110
Guan Yu
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,498
Damage
77,612
98,943
Taken
76,505
48,476
Mitigated
60,405
15,853
Healing
22,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
H4shira
Nemesis
12,511
3,679
0
6,013
18,601
7,217
0
6,774
11,827
0
84,205
W
4,523
1,304
0
490
12,033
5,367
1,753
0
12,033
0
86,662
W
Bellona
Kipplers
Bellona
5,959
1,253
0
2,829
18,015
13,616
2,322
4,201
13,442
0
57,964
W
Khepri
MaitreOnyx
Khepri
6,194
844
0
4,627
19,442
28,151
1,469
4,608
14,786
25,959
0
L
Ares
7,383
951
0
3,630
29,738
21,504
0
8,212
21,526
19,619
0
W
38,430
27,145
0
12,358
17,918
9,670
9,910
1,806
16,082
0
141,214
L
6,296
1,574
165
931
14,382
4,448
0
6,983
7,399
53,677
0
W
Hera
22,506
6,301
0
2,240
9,097
3,601
1,440
2,759
6,262
100,862
0
L
9,753
3,951
0
1,550
12,867
3,672
0
2,747
10,120
0
60,877
L
Guan Yu
命神110
Guan Yu
7,555
881
176
3,388
23,355
11,635
126
3,984
19,371
0
42,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,519
Gold Earned
68,907
422
Minions Killed
590
0
Camps Cleared
0
1,896,328
Distance Traveled
2,203,710
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,528
501
134
5
0
466,236
6
W
Loki
13,394
536
158
6
0
487,535
6
W
Bellona
12,108
484
92
4
0
451,994
2
W
Khepri
13,280
531
31
1
0
437,872
5
L
Ares
9,894
396
16
1
0
407,510
2
W
Neith
15,570
623
155
6
0
386,621
5
L
Ra
9,657
386
93
4
0
328,150
0
W
Hera
14,555
582
154
6
0
439,688
0
L
Hou Yi
8,785
351
96
4
0
384,667
2
L
Guan Yu
9,655
386
83
3
0
309,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role