Player Matchup

Gilgamesh
Gilgamesh
Gold IV
BeRnaBBe BRB7
Gilgamesh
Gold IV
Level 109
God Stats
7W - 8L
1,500 SR
Queue Stats
658W - 676L
1,283 MMR
Solo
Ah Puch
Ah Puch
Gold V
CrankyRook49
Ah Puch
Gold V
Level 75
God Stats
0W - 1L
1,810 SR
Queue Stats
94W - 102L
1,068 MMR
Solo
Neith
Neith
Bronze III
GowtherMarionete
Neith
Bronze III
Level 90
God Stats
0W - 1L
1,383 SR
Queue Stats
9W - 22L
1,083 MMR
Solo
Serqet
Serqet
Silver II
rss6aa
Serqet
Silver II
Level 115
God Stats
62W - 79L
1,470 SR
Queue Stats
493W - 490L
1,038 MMR
Solo
Cerberus
Cerberus
Silver I
temp-282246
Cerberus
Silver I
Level 98
God Stats
1W - 1L
1,822 SR
Queue Stats
20W - 26L
1,206 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,597 SR
1,136 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,459 SR
1,136 MMR
Aphrodite
Aphrodite
Silver I
ImperatriceNoth
Aphrodite
Silver I
Level 157
God Stats
90W - 83L
1,645 SR
Queue Stats
715W - 728L
1,147 MMR
Solo
Amaterasu
Amaterasu
Gold V
MintCreature119
Amaterasu
Gold V
Level 86
God Stats
3W - 1L
1,471 SR
Queue Stats
174W - 196L
1,111 MMR
Solo
Chiron
Chiron
Bronze I
Purple Oates
Chiron
Bronze I
Level 120
God Stats
2W - 6L
1,144 SR
Queue Stats
48W - 57L
992 MMR
Solo
Sobek
Sobek
Gold I
SammyOptimist
Sobek
Gold I
Level 94
God Stats
77W - 61L
1,644 SR
Queue Stats
237W - 230L
1,290 MMR
Solo
Fenrir
Fenrir
Silver I
xYoungTitanx
Fenrir
Silver I
Level 120
God Stats
33W - 36L
1,391 SR
Queue Stats
1,232W - 1,267L
1,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeRnaBBe BRB7
Gilgamesh
20
7 / 2 / 10
17,895
484
27,840
37,024
41,596
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
CrankyRook49
Ah Puch
20
4 / 7 / 9
17,942
485
30,264
26,790
12,661
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
1 / 10 / 5
16,036
433
16,733
26,583
11,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
rss6aa
Serqet
20
10 / 8 / 7
19,423
525
25,597
29,222
17,656
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
temp-282246
Cerberus
20
4 / 10 / 5
17,183
464
17,240
39,756
40,691
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ScyllaMorgan Le FayTiamatAthenaTsukuyomi

VS

Bans
DanzaburouApolloCu ChulainnPersephoneKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ImperatriceNoth
Aphrodite
20
8 / 7 / 20
17,947
485
20,026
30,770
23,349
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Amaterasu
MintCreature119
Amaterasu
20
9 / 6 / 11
20,436
552
26,744
39,180
51,649
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
20
11 / 3 / 11
20,705
560
27,368
31,324
14,044
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 2 / 27
19,632
531
13,281
45,523
81,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
20
7 / 9 / 14
20,130
544
23,064
33,555
25,664
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
120
26
Kills
37
37
Deaths
27
36
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BeRnaBBe BRB7
Gilgamesh
7
2
10
6
L
Ah Puch
CrankyRook49
Ah Puch
4
7
9
1.21
L
1
10
5
0.35
W
Aphrodite
ImperatriceNoth
Aphrodite
8
7
20
2.57
W
Amaterasu
MintCreature119
Amaterasu
9
6
11
2.42
W
Chiron
11
3
11
5.5
W
2
2
27
7.75
L
Serqet
rss6aa
Serqet
10
8
7
1.69
L
Cerberus
temp-282246
Cerberus
4
10
5
0.65
W
Fenrir
7
9
14
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,674
Damage
110,483
159,375
Taken
180,352
124,206
Mitigated
196,437
41,740
Healing
79,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BeRnaBBe BRB7
Gilgamesh
27,840
7,624
0
10,445
37,024
41,596
1,214
5,488
31,536
0
114,045
L
Ah Puch
CrankyRook49
Ah Puch
30,264
1,734
208
9,055
26,790
12,661
663
7,758
19,032
132,494
0
L
16,733
3,318
0
8,228
26,583
11,602
360
6,832
19,751
0
99,954
W
Aphrodite
ImperatriceNoth
Aphrodite
20,026
2,400
18,928
17,250
30,770
23,349
1,295
11,829
16,696
101,035
0
W
Amaterasu
MintCreature119
Amaterasu
26,744
9,561
0
12,154
39,180
51,649
5,863
11,348
27,593
10,684
138,695
W
Chiron
27,368
10,385
2,283
15,039
31,324
14,044
4,394
8,873
21,415
0
210,181
W
13,281
1,857
0
9,596
45,523
81,731
480
15,593
29,031
48,139
0
L
Serqet
rss6aa
Serqet
25,597
4,204
0
3,376
29,222
17,656
6,055
9,784
19,438
0
153,466
L
Cerberus
temp-282246
Cerberus
17,240
981
0
10,428
39,756
40,691
0
10,406
29,350
88,532
0
W
Fenrir
23,064
2,901
0
3,996
33,555
25,664
1,826
8,284
24,613
0
154,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,479
Gold Earned
98,850
813
Minions Killed
814
0
Camps Cleared
0
3,230,945
Distance Traveled
3,535,378
31
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
17,895
484
148
4
0
733,015
8
L
Ah Puch
17,942
485
194
5
0
634,848
8
L
Neith
16,036
433
138
4
0
553,729
1
W
Aphrodite
17,947
485
152
4
0
698,120
11
W
Amaterasu
20,436
552
203
5
0
749,557
1
W
Chiron
20,705
560
214
6
0
674,016
3
W
Sobek
19,632
531
37
1
0
727,114
12
L
Serqet
19,423
525
171
5
0
699,966
2
L
Cerberus
17,183
464
162
4
0
609,387
12
W
Fenrir
20,130
544
208
6
0
686,571
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role