Player Matchup

Heimdallr
Heimdallr
MAJD GL0RY
Heimdallr
Level 15
God Stats
9W - 10L
1,729 SR
Queue Stats
207W - 137L
1,762 Elo+
Solo
Fenrir
Fenrir
MajicSpoon
Fenrir
Level 27
God Stats
0W - 2L
1,275 SR
Queue Stats
126W - 135L
1,406 Elo+
Party 1
Thanatos
Thanatos
Milenium_Evan
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,059 Elo+
Solo
Sun Wukong
Sun Wukong
TigerBoi2229
Sun Wukong
Level 25
God Stats
13W - 10L
1,650 SR
Queue Stats
166W - 194L
1,450 Elo+
Party 1
Aphrodite
Aphrodite
antonelloricci
Aphrodite
Level 4
God Stats
1W - 3L
1,253 SR
Queue Stats
5W - 5L
1,431 Elo+
Solo
Team Averages
Level 15
1,481 SR
1,422 Elo+

VS

Team Averages
Level 20
1,589 SR
1,445 Elo+
Sun Wukong
Sun Wukong
DiDiKiZ
Sun Wukong
Level 29
God Stats
24W - 22L
1,742 SR
Queue Stats
416W - 391L
1,502 Elo+
Solo
Thanatos
Thanatos
FRN FLO
Thanatos
Level 10
God Stats
3W - 3L
1,393 SR
Queue Stats
9W - 10L
1,452 Elo+
Solo
Izanami
Izanami
Matip0411
Izanami
Level 4
God Stats
2W - 0L
1,742 SR
Queue Stats
3W - 2L
1,423 Elo+
Solo
Arachne
Arachne
Thundergod1337
Arachne
Level 28
God Stats
14W - 13L
1,533 SR
Queue Stats
283W - 326L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iCrAzY-InFeRnAl
Morgan Le Fay
Level 28
God Stats
5W - 6L
1,534 SR
Queue Stats
196W - 208L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MAJD GL0RY
Heimdallr
18
5 / 3 / 1
10,344
544
11,472
14,937
5,754
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
MajicSpoon
Fenrir
15
7 / 7 / 1
9,624
507
8,084
17,740
6,892
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Milenium_Evan
Thanatos
4
0 / 3 / 0
5,406
285
0
1,760
384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
TigerBoi2229
Sun Wukong
12
0 / 4 / 5
7,625
401
6,583
14,131
7,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
antonelloricci
Aphrodite
13
0 / 7 / 5
8,644
455
4,610
12,769
7,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DiDiKiZ
Sun Wukong
13
3 / 1 / 4
8,484
447
5,368
12,931
12,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
FRN FLO
Thanatos
18
5 / 3 / 1
11,075
583
4,793
13,907
6,369
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Matip0411
Izanami
13
1 / 3 / 5
8,370
441
5,724
7,115
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
12 / 3 / 4
11,962
630
18,568
13,650
6,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
iCrAzY-InFeRnAl
Morgan Le Fay
13
2 / 3 / 4
9,058
477
9,236
6,335
2,474
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
12
Kills
23
24
Deaths
13
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DiDiKiZ
Sun Wukong
3
1
4
5
W
Thanatos
FRN FLO
Thanatos
5
3
1
1.83
L
Heimdallr
MAJD GL0RY
Heimdallr
5
3
1
1.83
L
Fenrir
MajicSpoon
Fenrir
7
7
1
1.07
W
Izanami
Matip0411
Izanami
1
3
5
1.17
L
Thanatos
Milenium_Evan
Thanatos
0
3
0
0
W
12
3
4
4.67
L
Sun Wukong
TigerBoi2229
Sun Wukong
0
4
5
0.63
L
Aphrodite
antonelloricci
Aphrodite
0
7
5
0.36
W
Morgan Le Fay
iCrAzY-InFeRnAl
Morgan Le Fay
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,749
Damage
43,689
61,337
Taken
53,938
28,250
Mitigated
30,044
23,500
Healing
21,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DiDiKiZ
Sun Wukong
5,368
1,488
0
2,980
12,931
12,616
1,581
37
12,894
0
35,225
W
Thanatos
FRN FLO
Thanatos
4,793
1,391
0
13,590
13,907
6,369
3,540
1,741
12,166
0
66,367
L
Heimdallr
MAJD GL0RY
Heimdallr
11,472
5,937
0
6,767
14,937
5,754
1,681
3,967
10,970
0
91,755
L
Fenrir
MajicSpoon
Fenrir
8,084
2,326
110
5,138
17,740
6,892
1,961
820
16,920
0
42,799
W
Izanami
Matip0411
Izanami
5,724
3,887
0
190
7,115
1,975
1,709
419
6,696
0
40,030
L
Thanatos
Milenium_Evan
Thanatos
0
0
0
22
1,760
384
0
803
957
0
2,268
W
18,568
13,321
0
3,884
13,650
6,610
852
2,058
11,592
0
83,022
L
Sun Wukong
TigerBoi2229
Sun Wukong
6,583
638
0
3,489
14,131
7,906
488
1,654
12,477
0
36,512
L
Aphrodite
antonelloricci
Aphrodite
4,610
1,169
4,576
3,398
12,769
7,314
636
1,992
10,777
25,037
0
W
Morgan Le Fay
iCrAzY-InFeRnAl
Morgan Le Fay
9,236
785
0
1,339
6,335
2,474
3,672
538
5,797
35,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,643
Gold Earned
48,949
351
Minions Killed
475
0
Camps Cleared
0
1,287,995
Distance Traveled
1,743,252
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,484
447
50
3
0
381,343
2
W
Thanatos
11,075
583
138
7
0
350,545
0
L
Heimdallr
10,344
544
174
9
0
278,056
0
L
Fenrir
9,624
507
68
4
0
259,569
5
W
Izanami
8,370
441
72
4
0
336,034
0
L
Thanatos
5,406
285
3
0
0
82,519
0
W
Arachne
11,962
630
143
8
0
410,355
0
L
Sun Wukong
7,625
401
52
3
0
365,716
0
L
Aphrodite
8,644
455
54
3
0
302,135
0
W
Morgan Le Fay
9,058
477
72
4
0
264,975
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role