Player Matchup

Thanatos
Thanatos
CalvoPrecoz1
Thanatos
Level 17
God Stats
1W - 3L
1,743 SR
Queue Stats
153W - 106L
1,774 Elo+
Solo
Susano
Susano
KEPIKATTU
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Hachiman
Hachiman
M3huMaija
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Izanami
Izanami
Warmu
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Cthulhu
Cthulhu
xjabbaz
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Team Averages
Level 8
1,549 SR
1,727 Elo+

VS

Team Averages
Level 21
1,571 SR
1,526 Elo+
Eset
Eset
 
Eset
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BotThrashMaster
Thanatos
Level 16
God Stats
10W - 3L
1,855 SR
Queue Stats
334W - 268L
1,676 Elo+
Solo
Bellona
Bellona
K0bart
Bellona
Level 27
God Stats
26W - 22L
1,664 SR
Queue Stats
117W - 118L
1,569 Elo+
Solo
Apollo
Apollo
lxxk
Apollo
Level 28
God Stats
1W - 1L
1,338 SR
Queue Stats
80W - 61L
1,569 Elo+
Solo
Jormungandr
Jormungandr
v0ngiri
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CalvoPrecoz1
Thanatos
13
5 / 1 / 2
8,186
682
9,618
7,969
5,020
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
KEPIKATTU
Susano
9
1 / 7 / 3
5,933
494
2,420
8,802
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
M3huMaija
Hachiman
8
0 / 10 / 3
5,348
446
4,162
8,997
1,736
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Warmu
Izanami
9
1 / 9 / 3
6,101
508
2,479
8,781
1,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
xjabbaz
Cthulhu
9
1 / 5 / 3
6,413
534
5,596
10,464
5,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
10 / 2 / 7
8,359
697
9,737
6,744
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
12
4 / 3 / 3
7,418
618
3,248
8,746
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
K0bart
Bellona
11
3 / 2 / 2
6,691
558
5,135
7,371
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
lxxk
Apollo
13
13 / 1 / 2
8,703
725
10,166
9,702
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
v0ngiri
Jormungandr
10
0 / 0 / 12
6,784
565
2,369
6,332
4,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
8
Kills
30
32
Deaths
8
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
10
2
7
6.75
W
Thanatos
4
3
3
1.83
L
Thanatos
CalvoPrecoz1
Thanatos
5
1
2
6
W
Bellona
K0bart
Bellona
3
2
2
2
L
Susano
KEPIKATTU
Susano
1
7
3
0.36
L
Hachiman
M3huMaija
Hachiman
0
10
3
0.15
L
Izanami
Warmu
Izanami
1
9
3
0.28
W
Apollo
lxxk
Apollo
13
1
2
14
W
Jormungandr
v0ngiri
Jormungandr
0
0
12
6
L
Cthulhu
xjabbaz
Cthulhu
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,275
Damage
30,655
45,013
Taken
38,895
16,756
Mitigated
15,627
12,331
Healing
19,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
9,737
1,229
184
2,380
6,744
2,195
22
435
6,309
43,184
0
W
Thanatos
3,248
1,064
0
8,465
8,746
2,840
0
591
8,155
0
39,664
L
Thanatos
CalvoPrecoz1
Thanatos
9,618
1,913
0
8,334
7,969
5,020
374
1,534
6,338
0
38,640
W
Bellona
K0bart
Bellona
5,135
1,754
0
1,487
7,371
3,355
1,276
1,077
6,294
0
27,132
L
Susano
KEPIKATTU
Susano
2,420
829
0
1,654
8,802
2,225
0
1,120
7,630
0
23,092
L
Hachiman
M3huMaija
Hachiman
4,162
2,430
0
370
8,997
1,736
638
5,584
3,125
0
15,357
L
Izanami
Warmu
Izanami
2,479
2,021
0
422
8,781
1,839
0
1,334
7,401
0
13,290
W
Apollo
lxxk
Apollo
10,166
6,380
0
5,091
9,702
3,220
2,758
2,313
7,389
0
54,119
W
Jormungandr
v0ngiri
Jormungandr
2,369
439
0
1,510
6,332
4,017
328
1,180
5,152
12,944
0
L
Cthulhu
xjabbaz
Cthulhu
5,596
832
160
1,391
10,464
5,936
96
1,956
8,413
16,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,981
Gold Earned
37,955
187
Minions Killed
339
0
Camps Cleared
0
1,144,222
Distance Traveled
1,194,721
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,359
697
89
7
0
221,391
3
W
Thanatos
7,418
618
88
7
0
238,001
0
L
Thanatos
8,186
682
64
5
0
257,374
4
W
Bellona
6,691
558
54
5
0
259,050
2
L
Susano
5,933
494
45
4
0
231,587
0
L
Hachiman
5,348
446
25
2
0
199,602
1
L
Izanami
6,101
508
31
3
0
217,416
1
W
Apollo
8,703
725
94
8
0
217,686
1
W
Jormungandr
6,784
565
14
1
0
258,593
5
L
Cthulhu
6,413
534
22
2
0
238,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role