Player Matchup

Khepri
Khepri
AlexZHR
Khepri
Level 67
God Stats
1W - 3L
1,606 SR
Queue Stats
16W - 11L
1,643 Elo+
Party 1
Susano
Susano
Flashpoint1994
Susano
Level 85
God Stats
3W - 7L
1,732 SR
Queue Stats
224W - 255L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
LeGurdy
Sun Wukong
Level 87
God Stats
0W - 1L
1,242 SR
Queue Stats
20W - 13L
1,652 Elo+
Party 1
Scylla
Scylla
Precautionsz
Scylla
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 11L
1,688 Elo+
Party 1
Neith
Neith
SpeeDKiileR
Neith
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 77
1,516 SR
1,586 Elo+

VS

Team Averages
Level 104
1,587 SR
1,557 Elo+
Raijin
Raijin
AngelBoy
Raijin
Level 80
God Stats
1W - 0L
1,808 SR
Queue Stats
40W - 37L
1,554 Elo+
Solo
Kali
Kali
BrainPhotocopier
Kali
Level 103
God Stats
1W - 0L
1,297 SR
Queue Stats
8W - 3L
1,580 Elo+
Solo
Ares
Ares
NikiRexi
Ares
Level 82
God Stats
9W - 5L
1,648 SR
Queue Stats
284W - 272L
1,581 Elo+
Solo
Ullr
Ullr
Zakharcheeeg
Ullr
Level 128
God Stats
3W - 5L
1,534 SR
Queue Stats
171W - 164L
1,566 Elo+
Solo
Chaac
Chaac
viklor
Chaac
Level 128
God Stats
11W - 10L
1,648 SR
Queue Stats
86W - 110L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AlexZHR
Khepri
7
0 / 3 / 3
4,777
478
2,199
8,512
3,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 4 / 4
5,206
521
3,779
6,769
1,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
LeGurdy
Sun Wukong
7
2 / 2 / 3
4,855
486
4,127
6,969
2,459
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
10
4 / 2 / 1
6,232
623
5,941
4,724
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 4 / 1
3,633
363
829
3,971
722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AngelBoy
Raijin
8
1 / 5 / 0
5,305
531
2,757
6,451
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 0 / 0
5,388
539
849
3,723
1,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
7
0 / 2 / 4
5,195
520
3,247
7,943
5,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
4 / 0 / 0
6,013
601
4,670
4,082
1,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
viklor
Chaac
10
9 / 1 / 1
6,578
658
9,998
8,046
4,540
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
8
Kills
15
15
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
AlexZHR
Khepri
0
3
3
0.5
W
Raijin
AngelBoy
Raijin
1
5
0
0.2
W
1
0
0
1
L
2
4
4
1
L
Sun Wukong
LeGurdy
Sun Wukong
2
2
3
1.75
W
Ares
0
2
4
1
L
Scylla
4
2
1
2.25
L
0
4
1
0.13
W
4
0
0
4
W
Chaac
viklor
Chaac
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,875
Damage
21,521
30,945
Taken
30,245
9,973
Mitigated
13,966
5,368
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AlexZHR
Khepri
2,199
187
0
1,150
8,512
3,762
26
2,185
6,327
7,587
0
W
Raijin
AngelBoy
Raijin
2,757
522
0
1,420
6,451
1,818
150
2,415
3,830
21,172
0
W
849
203
0
872
3,723
1,217
201
84
3,639
0
24,449
L
3,779
1,201
0
456
6,769
1,748
0
715
6,054
0
25,376
L
Sun Wukong
LeGurdy
Sun Wukong
4,127
1,084
0
2,721
6,969
2,459
0
1,471
5,498
0
21,381
W
Ares
3,247
352
0
2,146
7,943
5,073
0
2,405
5,474
13,414
0
L
Scylla
5,941
908
0
500
4,724
1,282
0
1,509
3,215
28,022
0
L
829
172
68
473
3,971
722
0
124
3,847
0
4,418
W
4,670
2,578
0
633
4,082
1,318
520
866
3,200
0
32,379
W
Chaac
viklor
Chaac
9,998
2,064
0
3,057
8,046
4,540
770
2,014
5,962
0
33,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,703
Gold Earned
28,479
182
Minions Killed
247
0
Camps Cleared
0
910,498
Distance Traveled
899,523
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,777
478
12
1
0
194,924
1
W
Raijin
5,305
531
42
4
0
158,661
0
W
Kali
5,388
539
56
6
0
210,281
2
L
Susano
5,206
521
53
5
0
193,730
0
L
Sun Wukong
4,855
486
45
5
0
185,496
0
W
Ares
5,195
520
17
2
0
184,663
5
L
Scylla
6,232
623
66
7
0
162,952
0
L
Neith
3,633
363
6
1
0
173,396
3
W
Ullr
6,013
601
70
7
0
169,099
0
W
Chaac
6,578
658
62
6
0
176,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role