Player Matchup

Tiamat
Tiamat
DamianekToJa
Tiamat
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
MVP_lolGoD
King Arthur
Level 30
God Stats
9W - 4L
1,922 SR
Queue Stats
159W - 140L
1,506 Elo+
Solo
Hou Yi
Hou Yi
luzny-cud
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Medusa
Medusa
sandju13
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
x8_Lori_8x
Janus
Level 17
God Stats
6W - 5L
1,734 SR
Queue Stats
196W - 182L
1,499 Elo+
Solo
Team Averages
Level 11
1,631 SR
1,501 Elo+

VS

Team Averages
Level 22
1,565 SR
1,363 Elo+
Kali
Kali
JL CHIPS QLF
Kali
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
44W - 42L
1,239 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Muryokusho_MJ
Morgan Le Fay
Level 28
God Stats
7W - 6L
1,798 SR
Queue Stats
116W - 96L
1,502 Elo+
Solo
Neith
Neith
Sephi7_
Neith
Level 29
God Stats
54W - 56L
1,589 SR
Queue Stats
441W - 482L
1,397 Elo+
Solo
Odin
Odin
rubenett-
Odin
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 13L
1,437 Elo+
Solo
Hou Yi
Hou Yi
Алариek
Hou Yi
Level 24
God Stats
23W - 27L
1,436 SR
Queue Stats
65W - 65L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
1 / 7 / 0
5,567
464
2,994
7,357
2,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
MVP_lolGoD
King Arthur
12
3 / 3 / 0
6,974
581
5,923
9,488
5,350
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
luzny-cud
Hou Yi
7
0 / 9 / 2
5,126
427
3,185
8,185
2,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
sandju13
Medusa
3
1 / 1 / 0
4,270
356
636
1,262
255
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
8
3 / 3 / 1
5,724
477
2,128
4,141
907
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 6
7,445
620
1,947
8,430
2,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Muryokusho_MJ
Morgan Le Fay
13
7 / 0 / 2
7,878
657
6,169
5,526
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Sephi7_
Neith
13
7 / 3 / 1
8,196
683
6,851
6,438
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
10
3 / 1 / 2
6,423
535
2,727
4,533
3,377
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
12
3 / 2 / 1
6,936
578
2,761
4,604
1,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
8
Kills
22
23
Deaths
8
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
7
0
0.14
W
2
2
6
2.5
L
King Arthur
MVP_lolGoD
King Arthur
3
3
0
1
W
Morgan Le Fay
Muryokusho_MJ
Morgan Le Fay
7
0
2
8
W
Neith
Sephi7_
Neith
7
3
1
2.5
L
Hou Yi
luzny-cud
Hou Yi
0
9
2
0.11
W
Odin
3
1
2
4
L
Medusa
sandju13
Medusa
1
1
0
1
L
Janus
3
3
1
1.17
W
Hou Yi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,866
Damage
20,455
30,433
Taken
29,531
10,955
Mitigated
12,452
1,599
Healing
4,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,994
235
0
640
7,357
2,401
0
1,901
5,359
20,242
0
W
1,947
945
0
1,529
8,430
2,755
0
1,287
7,143
0
21,942
L
King Arthur
MVP_lolGoD
King Arthur
5,923
649
0
599
9,488
5,350
0
1,852
7,490
0
33,866
W
Morgan Le Fay
Muryokusho_MJ
Morgan Le Fay
6,169
675
0
1,364
5,526
2,009
760
884
4,642
42,826
0
W
Neith
Sephi7_
Neith
6,851
3,879
0
1,081
6,438
2,880
3,558
1,323
5,115
0
45,528
L
Hou Yi
luzny-cud
Hou Yi
3,185
2,514
0
125
8,185
2,042
22
1,135
6,912
0
18,177
W
Odin
2,727
1,107
0
0
4,533
3,377
106
1,546
2,987
0
16,967
L
Medusa
sandju13
Medusa
636
267
0
40
1,262
255
0
403
763
0
2,031
L
Janus
2,128
584
0
195
4,141
907
0
327
3,740
19,136
0
W
Hou Yi
2,761
1,597
0
476
4,604
1,431
2,063
82
4,522
0
28,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,661
Gold Earned
36,878
166
Minions Killed
291
0
Camps Cleared
0
868,373
Distance Traveled
1,053,269
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,567
464
40
3
0
187,797
0
W
Kali
7,445
620
40
3
0
216,377
1
L
King Arthur
6,974
581
70
6
0
234,672
2
W
Morgan Le Fay
7,878
657
81
7
0
244,485
5
W
Neith
8,196
683
85
7
0
163,789
2
L
Hou Yi
5,126
427
27
2
0
210,900
3
W
Odin
6,423
535
35
3
0
216,060
0
L
Medusa
4,270
356
4
0
0
57,478
1
L
Janus
5,724
477
25
2
0
177,526
0
W
Hou Yi
6,936
578
50
4
0
212,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role