Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CroukMou
Jing Wei
Level 59
God Stats
0W - 1L
1,166 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Osiris
Osiris
GoodSkele
Osiris
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,500 Elo+
Party 2
Thor
Thor
Iroh95
Thor
Level 64
God Stats
5W - 4L
1,724 SR
Queue Stats
248W - 255L
1,484 Elo+
Solo
Tiamat
Tiamat
MrKota964
Tiamat
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,497 Elo+
Party 2
Team Averages
Level 78
1,478 SR
1,496 Elo+

VS

Team Averages
Level 120
1,435 SR
1,477 Elo+
Chronos
Chronos
EpiC-Aleeks
Chronos
Level 123
God Stats
1W - 2L
1,279 SR
Queue Stats
292W - 258L
1,500 Elo+
Party 1
King Arthur
King Arthur
JyKKe93
King Arthur
Level 116
God Stats
13W - 12L
1,487 SR
Queue Stats
109W - 109L
1,507 Elo+
Party 1
Ymir
Ymir
PilililoJunior
Ymir
Level 100
God Stats
10W - 5L
1,616 SR
Queue Stats
80W - 80L
1,471 Elo+
Solo
Apollo
Apollo
SoraNoMai
Apollo
Level 145
God Stats
6W - 12L
1,293 SR
Queue Stats
668W - 694L
1,489 Elo+
Solo
Ne Zha
Ne Zha
Youpivision
Ne Zha
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
2 / 6 / 2
7,907
465
6,624
12,393
4,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
CroukMou
Jing Wei
12
1 / 5 / 2
7,390
435
9,225
12,637
3,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
GoodSkele
Osiris
13
2 / 2 / 3
7,677
452
9,403
12,946
11,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Iroh95
Thor
13
4 / 4 / 1
8,269
486
7,402
11,902
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
MrKota964
Tiamat
12
1 / 7 / 4
7,370
434
6,676
11,479
5,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EpiC-Aleeks
Chronos
15
6 / 1 / 4
9,397
553
11,489
12,046
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
JyKKe93
King Arthur
14
2 / 3 / 5
8,781
517
10,451
14,780
10,232
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 1 / 9
9,914
583
8,307
10,917
10,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
SoraNoMai
Apollo
17
7 / 2 / 4
10,598
623
11,950
10,530
4,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
15
5 / 4 / 7
9,318
548
5,787
12,866
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
10
Kills
24
24
Deaths
11
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
6
2
0.5
L
Jing Wei
CroukMou
Jing Wei
1
5
2
0.4
W
Chronos
EpiC-Aleeks
Chronos
6
1
4
8
L
Osiris
GoodSkele
Osiris
2
2
3
1.75
L
Thor
Iroh95
Thor
4
4
1
1.13
W
King Arthur
JyKKe93
King Arthur
2
3
5
1.5
L
Tiamat
MrKota964
Tiamat
1
7
4
0.43
W
4
1
9
8.5
W
Apollo
SoraNoMai
Apollo
7
2
4
4.5
W
Ne Zha
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,330
Damage
47,984
61,357
Taken
61,139
29,107
Mitigated
33,691
12,298
Healing
23,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,624
773
2,398
3,988
12,393
4,277
643
6,176
6,217
18,775
0
L
Jing Wei
CroukMou
Jing Wei
9,225
6,020
0
1,404
12,637
3,637
0
5,875
6,762
0
35,657
W
Chronos
EpiC-Aleeks
Chronos
11,489
3,010
0
5,510
12,046
3,997
608
1,992
10,054
57,030
0
L
Osiris
GoodSkele
Osiris
9,403
2,497
436
2,357
12,946
11,594
660
3,346
9,600
0
31,260
L
Thor
Iroh95
Thor
7,402
1,690
0
250
11,902
3,967
0
3,034
8,868
0
54,341
W
King Arthur
JyKKe93
King Arthur
10,451
1,504
0
4,319
14,780
10,232
46
3,112
10,655
0
43,532
L
Tiamat
MrKota964
Tiamat
6,676
971
0
1,465
11,479
5,632
0
1,365
10,114
34,294
0
W
8,307
919
0
3,050
10,917
10,541
0
2,856
7,932
36,500
0
W
Apollo
SoraNoMai
Apollo
11,950
6,079
0
5,623
10,530
4,246
3,312
3,984
6,457
0
84,677
W
Ne Zha
5,787
3,648
0
4,769
12,866
4,675
872
1,583
11,193
0
51,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,613
Gold Earned
48,008
282
Minions Killed
469
0
Camps Cleared
0
1,520,785
Distance Traveled
1,645,778
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,907
465
24
1
0
282,337
2
L
Jing Wei
7,390
435
61
4
0
293,305
1
W
Chronos
9,397
553
104
6
0
331,979
2
L
Osiris
7,677
452
54
3
0
339,627
0
L
Thor
8,269
486
90
5
0
322,074
5
W
King Arthur
8,781
517
81
5
0
325,925
1
L
Tiamat
7,370
434
53
3
0
283,442
4
W
Ymir
9,914
583
47
3
0
314,843
6
W
Apollo
10,598
623
147
9
0
333,934
2
W
Ne Zha
9,318
548
90
5
0
339,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role