Player Matchup

Freya
Freya
Avil_reloads
Freya
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,649 Elo+
Party 1
Osiris
Osiris
Its-Aeonn
Osiris
Level 83
God Stats
7W - 4L
1,865 SR
Queue Stats
175W - 160L
1,584 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Stuck_In_Myways
Morgan Le Fay
Level 141
God Stats
8W - 8L
1,705 SR
Queue Stats
143W - 129L
1,578 Elo+
Party 1
Nemesis
Nemesis
TheKin166gOfDark
Nemesis
Level 143
God Stats
2W - 4L
1,450 SR
Queue Stats
302W - 302L
1,493 Elo+
Solo
Erlang Shen
Erlang Shen
naksri
Erlang Shen
Level 67
God Stats
7W - 9L
1,321 SR
Queue Stats
449W - 479L
1,409 Elo+
Solo
Team Averages
Level 103
1,568 SR
1,543 Elo+

VS

Team Averages
Level 87
1,521 SR
1,479 Elo+
Eset
Eset
 
Eset
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
F3VeR Xx Gaming
Apollo
Level 99
God Stats
1W - 1L
1,344 SR
Queue Stats
212W - 207L
1,548 Elo+
Solo
Cthulhu
Cthulhu
GraymerTheGamer
Cthulhu
Level 91
God Stats
25W - 19L
1,608 SR
Queue Stats
205W - 183L
1,455 Elo+
Solo
Ymir
Ymir
gwapogi20
Ymir
Level 65
God Stats
5W - 8L
1,709 SR
Queue Stats
7W - 13L
1,436 Elo+
Solo
Arachne
Arachne
nero_tigre7
Arachne
Level 68
God Stats
44W - 42L
1,445 SR
Queue Stats
392W - 390L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
7,804
520
6,851
7,147
3,476
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
Its-Aeonn
Osiris
13
0 / 1 / 4
7,119
475
4,468
8,804
6,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Stuck_In_Myways
Morgan Le Fay
14
7 / 0 / 4
8,857
590
10,970
7,241
3,417
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
6 / 2 / 5
8,486
566
8,032
10,123
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
naksri
Erlang Shen
12
4 / 0 / 4
8,099
540
3,125
9,238
5,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
0 / 9 / 0
5,938
396
3,592
9,147
2,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 0
7,056
470
5,478
9,583
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 3 / 1
7,745
516
7,264
14,065
14,423
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
8
0 / 3 / 0
6,311
421
1,924
6,209
4,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
nero_tigre7
Arachne
11
1 / 2 / 0
6,837
456
2,188
9,177
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
19
Kills
3
3
Deaths
19
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
9
0
0
W
2
0
2
3
L
0
2
0
0
L
2
3
1
0.83
W
Osiris
Its-Aeonn
Osiris
0
1
4
2
W
Morgan Le Fay
Stuck_In_Myways
Morgan Le Fay
7
0
4
9
W
6
2
5
4.25
L
Ymir
0
3
0
0
W
Erlang Shen
naksri
Erlang Shen
4
0
4
6
L
Arachne
nero_tigre7
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,446
Damage
20,446
42,553
Taken
48,181
22,624
Mitigated
28,067
17,233
Healing
13,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,592
192
208
778
9,147
2,637
0
4,523
4,624
27,468
0
W
6,851
2,569
0
5,587
7,147
3,476
705
884
6,263
49,248
0
L
5,478
4,186
0
4,925
9,583
3,007
0
5,341
4,242
0
58,211
L
7,264
518
0
4,323
14,065
14,423
29
2,414
11,640
46,368
0
W
Osiris
Its-Aeonn
Osiris
4,468
1,573
0
2,418
8,804
6,019
108
4,794
4,010
0
34,482
W
Morgan Le Fay
Stuck_In_Myways
Morgan Le Fay
10,970
1,555
112
3,949
7,241
3,417
459
2,398
4,843
62,389
0
W
8,032
2,981
0
3,490
10,123
4,589
0
1,445
8,678
0
54,115
L
Ymir
1,924
209
0
0
6,209
4,503
0
2,698
3,511
11,263
0
W
Erlang Shen
naksri
Erlang Shen
3,125
991
0
1,677
9,238
5,123
133
3,259
5,979
0
20,619
L
Arachne
nero_tigre7
Arachne
2,188
1,226
0
3,353
9,177
3,497
0
2,845
6,250
0
40,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,365
Gold Earned
33,887
411
Minions Killed
318
0
Camps Cleared
0
1,426,607
Distance Traveled
1,324,741
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,938
396
46
3
0
269,865
1
W
Freya
7,804
520
92
6
0
267,486
1
L
Apollo
7,056
470
100
7
0
253,843
2
L
Cthulhu
7,745
516
76
5
0
254,357
0
W
Osiris
7,119
475
69
5
0
281,029
3
W
Morgan Le Fay
8,857
590
117
8
0
285,570
5
W
Nemesis
8,486
566
93
6
0
314,003
0
L
Ymir
6,311
421
27
2
0
209,460
0
W
Erlang Shen
8,099
540
40
3
0
278,519
3
L
Arachne
6,837
456
69
5
0
337,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role