Player Matchup

Janus
Janus
GreenKash7
Janus
Level 29
God Stats
24W - 29L
1,473 SR
Queue Stats
142W - 213L
1,309 Elo+
Party 1
Hercules
Hercules
RMKiiNG
Hercules
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 310L
1,331 Elo+
Party 1
Ymir
Ymir
RachidVoleur2Sac
Ymir
Level 33
God Stats
15W - 10L
1,579 SR
Queue Stats
133W - 180L
1,385 Elo+
Party 1
Team Averages
Level 44
1,518 SR
1,342 Elo+

VS

Team Averages
Level 9
1,451 SR
1,099 Elo+
Jormungandr
Jormungandr
Dizastrux
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,142 Elo+
Solo
Loki
Loki
Florian11F11
Loki
Level 6
God Stats
0W - 1L
1,352 SR
Queue Stats
3W - 9L
930 Elo+
Solo
Ra
Ra
IgiTheDutch
Ra
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
5 / 0 / 5
8,205
746
8,495
4,525
1,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
RMKiiNG
Hercules
11
3 / 0 / 7
7,674
698
5,490
6,746
5,734
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 2 / 6
7,896
718
5,825
7,432
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dizastrux
Jormungandr
10
0 / 6 / 1
6,321
575
5,083
13,838
9,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
1 / 4 / 0
6,512
592
1,085
5,861
1,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 1 / 0
6,631
603
4,745
4,889
1,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
11
Kills
1
2
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Dizastrux
Jormungandr
0
6
1
0.08
L
1
4
0
0.25
W
Janus
5
0
5
7.5
L
0
1
0
0
W
Hercules
RMKiiNG
Hercules
3
0
7
6.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,810
Damage
10,913
18,703
Taken
24,588
11,131
Mitigated
12,532
5,568
Healing
2,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Dizastrux
Jormungandr
5,083
1,582
0
698
13,838
9,309
128
8,686
5,152
11,388
0
L
1,085
463
0
345
5,861
1,774
0
2,543
3,318
0
9,627
W
Janus
8,495
1,834
380
1,148
4,525
1,332
85
2,937
1,345
31,837
0
L
4,745
52
571
791
4,889
1,449
0
3,091
1,798
29,865
0
W
Hercules
RMKiiNG
Hercules
5,490
2,796
567
2,237
6,746
5,734
493
3,079
3,303
0
15,247
W
5,825
378
0
1,236
7,432
4,065
415
2,922
4,227
25,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,775
Gold Earned
19,464
118
Minions Killed
87
0
Camps Cleared
0
603,097
Distance Traveled
550,254
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,321
575
13
1
0
148,513
0
L
Loki
6,512
592
16
1
0
177,551
0
W
Janus
8,205
746
62
6
0
199,532
1
L
Ra
6,631
603
58
5
0
224,190
2
W
Hercules
7,674
698
20
2
0
195,907
0
W
Ymir
7,896
718
36
3
0
207,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role