Player Matchup

Cerberus
Cerberus
Baltaguan
Cerberus
Level 66
God Stats
2W - 1L
1,300 SR
Queue Stats
257W - 270L
1,470 Elo+
Party 1
Anubis
Anubis
PeNinMachine
Anubis
Level 18
God Stats
20W - 12L
1,340 SR
Queue Stats
126W - 143L
1,287 Elo+
Solo
Ra
Ra
TramunSP
Ra
Level 7
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 4L
1,398 Elo+
Solo
Apollo
Apollo
elSiul
Apollo
Level 8
God Stats
4W - 4L
1,600 SR
Queue Stats
8W - 11L
1,414 Elo+
Party 1
Thanatos
Thanatos
lilm3ric
Thanatos
Level 13
God Stats
4W - 1L
1,239 SR
Queue Stats
10W - 8L
1,321 Elo+
Solo
Team Averages
Level 22
1,439 SR
1,378 Elo+

VS

Team Averages
Level 17
1,520 SR
1,407 Elo+
Ra
Ra
CLOPZ9914
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,232 Elo+
Solo
Skadi
Skadi
DJACONSUL
Skadi
Level 22
God Stats
12W - 15L
1,521 SR
Queue Stats
28W - 39L
1,321 Elo+
Party 2
Bellona
Bellona
Hayko78
Bellona
Level 6
God Stats
1W - 1L
1,657 SR
Queue Stats
6W - 10L
1,651 Elo+
Solo
Ymir
Ymir
Hirano1112
Ymir
Level 28
God Stats
15W - 11L
1,476 SR
Queue Stats
88W - 98L
1,326 Elo+
Party 2
Arachne
Arachne
dusnila
Arachne
Level 26
God Stats
6W - 10L
1,446 SR
Queue Stats
25W - 22L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Baltaguan
Cerberus
15
2 / 3 / 11
9,394
553
7,726
13,018
14,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
16
7 / 1 / 9
10,095
594
12,887
7,255
3,812
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 5 / 8
9,195
541
9,320
13,052
3,858
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
elSiul
Apollo
13
1 / 7 / 9
8,570
504
3,862
10,641
3,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
lilm3ric
Thanatos
18
13 / 1 / 4
10,793
635
10,834
11,824
4,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 4
8,001
471
8,052
10,552
2,363
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
DJACONSUL
Skadi
14
5 / 5 / 8
8,633
508
10,601
10,984
2,800
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Hayko78
Bellona
13
2 / 6 / 0
7,730
455
4,445
12,943
6,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 6 / 8
8,915
524
5,912
13,606
9,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
dusnila
Arachne
14
4 / 5 / 2
8,536
502
5,211
13,066
4,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
39
29
Kills
17
17
Deaths
30
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Baltaguan
Cerberus
2
3
11
2.5
L
3
8
4
0.63
L
Skadi
DJACONSUL
Skadi
5
5
8
1.8
L
Bellona
Hayko78
Bellona
2
6
0
0.33
L
3
6
8
1.17
W
Anubis
7
1
9
11.5
W
6
5
8
2
L
Arachne
dusnila
Arachne
4
5
2
1
W
Apollo
elSiul
Apollo
1
7
9
0.79
W
Thanatos
lilm3ric
Thanatos
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,629
Damage
34,221
55,790
Taken
61,151
29,486
Mitigated
25,727
27,266
Healing
12,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Baltaguan
Cerberus
7,726
576
0
4,505
13,018
14,358
272
3,351
9,667
58,378
0
L
8,052
1,409
191
1,352
10,552
2,363
277
6,793
3,759
30,324
0
L
Skadi
DJACONSUL
Skadi
10,601
6,316
0
3,715
10,984
2,800
916
4,453
6,531
0
43,092
L
Bellona
Hayko78
Bellona
4,445
1,344
0
3,063
12,943
6,594
216
7,466
5,477
0
32,356
L
5,912
847
0
1,651
13,606
9,207
308
6,707
6,899
28,168
0
W
Anubis
12,887
324
0
4,801
7,255
3,812
1,486
2,202
5,053
62,655
0
W
9,320
827
343
5,234
13,052
3,858
327
3,796
9,256
39,146
0
L
Arachne
dusnila
Arachne
5,211
3,160
0
2,049
13,066
4,763
0
4,900
8,166
0
47,392
W
Apollo
elSiul
Apollo
3,862
2,764
0
500
10,641
3,217
2,957
2,811
7,830
0
35,157
W
Thanatos
lilm3ric
Thanatos
10,834
3,312
0
11,883
11,824
4,241
0
1,804
10,020
0
70,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,047
Gold Earned
41,815
515
Minions Killed
321
0
Camps Cleared
0
1,621,009
Distance Traveled
1,451,910
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,394
553
146
9
0
313,760
2
L
Ra
8,001
471
61
4
0
250,063
2
L
Skadi
8,633
508
71
4
0
285,685
1
L
Bellona
7,730
455
71
4
0
321,132
1
L
Ymir
8,915
524
36
2
0
273,957
1
W
Anubis
10,095
594
120
7
0
316,940
4
W
Ra
9,195
541
55
3
0
298,192
4
L
Arachne
8,536
502
82
5
0
321,073
1
W
Apollo
8,570
504
86
5
0
304,055
5
W
Thanatos
10,793
635
108
6
0
388,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role