Player Matchup

Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BONEDRAGON2197
Artemis
Level 107
God Stats
4W - 4L
1,562 SR
Queue Stats
280W - 278L
1,584 Elo+
Party 2
Nemesis
Nemesis
YeahIDoDis
Nemesis
Level 103
God Stats
4W - 2L
1,631 SR
Queue Stats
242W - 239L
1,582 Elo+
Party 2
Gilgamesh
Gilgamesh
zLunar
Gilgamesh
Level 84
God Stats
19W - 10L
1,721 SR
Queue Stats
877W - 892L
1,617 Elo+
Solo
Sylvanus
Sylvanus
zombieman2341
Sylvanus
Level 125
God Stats
11W - 11L
1,577 SR
Queue Stats
276W - 241L
1,595 Elo+
Solo
Team Averages
Level 116
1,598 SR
1,576 Elo+

VS

Team Averages
Level 141
1,671 SR
1,603 Elo+
Tiamat
Tiamat
Colarity
Tiamat
Level 158
God Stats
4W - 3L
1,619 SR
Queue Stats
312W - 290L
1,630 Elo+
Party 1
Yemoja
Yemoja
Grandpagamingw
Yemoja
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 111L
1,541 Elo+
Party 1
Fenrir
Fenrir
Krolvys
Fenrir
Level 155
God Stats
13W - 11L
1,608 SR
Queue Stats
455W - 375L
1,608 Elo+
Party 1
Gilgamesh
Gilgamesh
Local Vape Dad
Gilgamesh
Level 145
God Stats
32W - 23L
1,861 SR
Queue Stats
162W - 131L
1,565 Elo+
Party 1
Zhong Kui
Zhong Kui
Lorr Drip
Zhong Kui
Level 148
God Stats
46W - 22L
1,769 SR
Queue Stats
641W - 460L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
6 / 2 / 10
15,815
719
17,756
12,440
6,727
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 4 / 5
12,828
583
10,412
18,879
7,649
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
YeahIDoDis
Nemesis
19
6 / 4 / 10
12,269
558
17,343
18,213
8,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
zLunar
Gilgamesh
19
8 / 0 / 12
13,496
613
14,240
16,953
18,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sylvanus
zombieman2341
Sylvanus
19
3 / 6 / 1
12,270
558
12,214
22,248
11,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Colarity
Tiamat
18
3 / 3 / 5
11,426
519
16,521
17,534
19,609
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
0 / 5 / 3
10,666
485
4,100
18,841
19,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Krolvys
Fenrir
17
7 / 5 / 2
11,159
507
15,918
17,794
10,807
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Local Vape Dad
Gilgamesh
18
4 / 7 / 2
11,515
523
8,777
21,539
12,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
Lorr Drip
Zhong Kui
19
2 / 6 / 3
12,138
552
13,490
19,761
12,334
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
26
Kills
16
16
Deaths
26
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
2
10
5.5
W
3
4
5
1.38
L
Tiamat
Colarity
Tiamat
3
3
5
1.83
L
0
5
3
0.3
L
Fenrir
Krolvys
Fenrir
7
5
2
1.6
L
Gilgamesh
Local Vape Dad
Gilgamesh
4
7
2
0.71
L
Zhong Kui
Lorr Drip
Zhong Kui
2
6
3
0.58
W
Nemesis
YeahIDoDis
Nemesis
6
4
10
2.75
W
Gilgamesh
zLunar
Gilgamesh
8
0
12
14
W
Sylvanus
zombieman2341
Sylvanus
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,965
Damage
58,806
88,733
Taken
95,469
53,561
Mitigated
74,994
32,681
Healing
22,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
17,756
1,808
0
3,353
12,440
6,727
177
1,274
10,787
135,899
0
W
10,412
5,107
0
8,436
18,879
7,649
1,942
8,776
10,054
0
102,036
L
Tiamat
Colarity
Tiamat
16,521
1,752
0
7,215
17,534
19,609
45
7,440
10,094
74,935
0
L
4,100
632
2,047
1,263
18,841
19,642
168
4,723
14,118
31,699
0
L
Fenrir
Krolvys
Fenrir
15,918
3,492
0
3,775
17,794
10,807
750
7,230
10,564
0
65,234
L
Gilgamesh
Local Vape Dad
Gilgamesh
8,777
3,090
0
1,213
21,539
12,602
452
5,520
16,019
0
84,207
L
Zhong Kui
Lorr Drip
Zhong Kui
13,490
1,636
0
7,310
19,761
12,334
0
4,308
15,453
101,993
0
W
Nemesis
YeahIDoDis
Nemesis
17,343
8,336
0
5,990
18,213
8,931
0
5,623
12,491
0
94,655
W
Gilgamesh
zLunar
Gilgamesh
14,240
4,226
0
3,556
16,953
18,429
336
5,612
11,341
0
51,171
W
Sylvanus
zombieman2341
Sylvanus
12,214
3,169
1,830
9,516
22,248
11,825
1,419
12,377
9,871
79,657
13,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,678
Gold Earned
56,904
737
Minions Killed
611
0
Camps Cleared
0
2,083,464
Distance Traveled
1,993,748
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
15,815
719
236
11
0
449,979
5
W
Artemis
12,828
583
170
8
0
366,020
1
L
Tiamat
11,426
519
142
6
0
414,468
8
L
Yemoja
10,666
485
61
3
0
384,384
3
L
Fenrir
11,159
507
106
5
0
418,182
3
L
Gilgamesh
11,515
523
121
6
0
400,451
2
L
Zhong Kui
12,138
552
181
8
0
376,263
1
W
Nemesis
12,269
558
122
6
0
452,946
4
W
Gilgamesh
13,496
613
43
2
0
465,774
3
W
Sylvanus
12,270
558
166
8
0
348,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role