Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HotDogv2
Neith
Level 10
God Stats
21W - 25L
1,587 SR
Queue Stats
37W - 35L
1,424 Elo+
Solo
Guan Yu
Guan Yu
JmBary
Guan Yu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,322 Elo+
Solo
Aphrodite
Aphrodite
Mundoragon
Aphrodite
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,629 Elo+
Solo
Bacchus
Bacchus
NotaRacistname
Bacchus
Level 29
God Stats
12W - 7L
1,442 SR
Queue Stats
69W - 61L
1,329 Elo+
Solo
Team Averages
Level 18
1,506 SR
1,441 Elo+

VS

Team Averages
Level 16
1,591 SR
1,406 Elo+
Chronos
Chronos
LadoTrozo
Chronos
Level 4
God Stats
4W - 1L
1,730 SR
Queue Stats
6W - 1L
1,629 Elo+
Solo
Neith
Neith
TheGodOfShinobi-
Neith
Level 19
God Stats
7W - 8L
1,686 SR
Queue Stats
199W - 170L
1,533 Elo+
Solo
Amaterasu
Amaterasu
halo fan 234
Amaterasu
Level 25
God Stats
4W - 3L
1,599 SR
Queue Stats
35W - 47L
1,271 Elo+
Party 1
Tiamat
Tiamat
hotdogandmustard
Tiamat
Level 6
God Stats
1W - 2L
1,454 SR
Queue Stats
13W - 21L
1,319 Elo+
Solo
Arachne
Arachne
jcarter19
Arachne
Level 28
God Stats
9W - 13L
1,489 SR
Queue Stats
40W - 70L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
8 / 3 / 7
10,375
546
9,998
17,830
7,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
HotDogv2
Neith
17
5 / 3 / 4
11,073
583
7,754
8,615
3,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
JmBary
Guan Yu
17
5 / 2 / 8
10,681
562
6,633
10,194
7,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Mundoragon
Aphrodite
17
8 / 1 / 6
10,673
562
6,884
9,925
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 0 / 3
10,382
546
7,596
9,009
8,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LadoTrozo
Chronos
11
2 / 5 / 1
7,714
406
7,021
11,301
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 4 / 4
9,159
482
8,458
11,032
3,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
halo fan 234
Amaterasu
13
2 / 9 / 2
8,363
440
2,784
13,435
4,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 10 / 1
7,212
380
1,430
11,005
4,634
Arachne
jcarter19
Arachne
10
2 / 4 / 1
7,369
388
2,011
10,240
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
32
Kills
8
9
Deaths
32
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
3
7
3.83
W
Neith
HotDogv2
Neith
5
3
4
2.33
W
Guan Yu
JmBary
Guan Yu
5
2
8
4.5
L
Chronos
LadoTrozo
Chronos
2
5
1
0.5
W
Aphrodite
Mundoragon
Aphrodite
8
1
6
11
W
6
0
3
7.5
L
2
4
4
1
L
Amaterasu
halo fan 234
Amaterasu
2
9
2
0.33
L
0
10
1
0.05
L
Arachne
jcarter19
Arachne
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,865
Damage
21,704
55,573
Taken
57,013
31,756
Mitigated
18,928
28,670
Healing
10,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,998
2,033
0
5,283
17,830
7,854
1,852
1,869
15,961
0
62,119
W
Neith
HotDogv2
Neith
7,754
1,753
136
2,795
8,615
3,522
2,915
1,538
7,077
0
73,076
W
Guan Yu
JmBary
Guan Yu
6,633
963
1,004
2,991
10,194
7,854
2,053
3,535
6,659
0
66,496
L
Chronos
LadoTrozo
Chronos
7,021
993
84
2,260
11,301
2,984
0
2,564
8,661
43,550
0
W
Aphrodite
Mundoragon
Aphrodite
6,884
450
5,995
7,845
9,925
3,738
764
56
9,869
65,625
0
W
7,596
1,274
0
2,621
9,009
8,788
2,393
1,453
7,556
29,671
0
L
8,458
3,298
0
3,441
11,032
3,700
228
2,651
8,295
0
51,265
L
Amaterasu
halo fan 234
Amaterasu
2,784
453
0
760
13,435
4,771
962
1,350
12,085
0
25,486
L
1,430
386
0
754
11,005
4,634
469
5,486
5,185
21,689
0
L
Arachne
jcarter19
Arachne
2,011
1,444
0
3,613
10,240
2,839
0
1,933
8,307
0
21,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,184
Gold Earned
39,817
511
Minions Killed
298
0
Camps Cleared
0
1,720,656
Distance Traveled
1,361,889
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,375
546
85
4
0
348,862
1
W
Neith
11,073
583
123
6
0
323,865
0
W
Guan Yu
10,681
562
123
6
0
382,893
0
L
Chronos
7,714
406
81
4
0
253,263
4
W
Aphrodite
10,673
562
120
6
0
364,084
4
W
Bacchus
10,382
546
60
3
0
300,952
2
L
Neith
9,159
482
88
5
0
292,485
5
L
Amaterasu
8,363
440
50
3
0
312,964
0
L
Tiamat
7,212
380
35
2
0
287,264
0
L
Arachne
7,369
388
44
2
0
215,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role