Player Matchup

Anhur
Anhur
DrFokau
Anhur
Level 8
God Stats
7W - 1L
1,658 SR
Queue Stats
12W - 7L
1,623 Elo+
Solo
Da Ji
Da Ji
EKneegaChest
Da Ji
Level 29
God Stats
6W - 2L
1,433 SR
Queue Stats
174W - 174L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hadashin
Cu Chulainn
Level 28
God Stats
7W - 2L
1,712 SR
Queue Stats
68W - 61L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Pamela-XG
Baron Samedi
Level 17
God Stats
11W - 15L
1,478 SR
Queue Stats
43W - 56L
1,515 Elo+
Solo
Olorun
Olorun
Yumy224
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,773 Elo+
Solo
Team Averages
Level 17
1,556 SR
1,585 Elo+

VS

Team Averages
Level 17
1,496 SR
1,463 Elo+
Ra
Ra
Marllok
Ra
Level 8
God Stats
2W - 4L
1,846 SR
Queue Stats
101W - 108L
1,795 Elo+
Solo
Neith
Neith
PISCOGRIZ
Neith
Level 17
God Stats
26W - 34L
1,358 SR
Queue Stats
182W - 272L
1,328 Elo+
Solo
Hercules
Hercules
ProofYapper8071
Hercules
Level 29
God Stats
3W - 8L
1,275 SR
Queue Stats
146W - 177L
1,399 Elo+
Solo
Yemoja
Yemoja
VIVT
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,299 Elo+
Solo
Bakasura
Bakasura
julamaso
Bakasura
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
155W - 178L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DrFokau
Anhur
19
12 / 2 / 1
12,599
700
13,820
11,509
4,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
10 / 3 / 4
11,767
654
12,301
13,182
5,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Hadashin
Cu Chulainn
16
3 / 2 / 5
10,559
587
15,087
11,160
9,136
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Pamela-XG
Baron Samedi
15
1 / 2 / 13
10,753
597
6,278
13,664
15,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Yumy224
Olorun
13
0 / 7 / 1
8,103
450
3,306
10,796
4,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 6 / 3
10,565
587
15,343
13,598
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
PISCOGRIZ
Neith
12
2 / 6 / 0
7,698
428
4,438
11,066
2,763
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
11
2 / 6 / 2
7,305
406
7,119
14,158
5,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
VIVT
Yemoja
11
0 / 4 / 1
7,033
391
1,968
13,817
4,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
julamaso
Bakasura
15
2 / 4 / 6
8,902
495
6,048
16,699
5,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
26
Kills
16
16
Deaths
26
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
DrFokau
Anhur
12
2
1
6.25
W
10
3
4
4
W
Cu Chulainn
Hadashin
Cu Chulainn
3
2
5
2.75
L
10
6
3
1.92
L
Neith
PISCOGRIZ
Neith
2
6
0
0.33
W
Baron Samedi
Pamela-XG
Baron Samedi
1
2
13
3.75
L
Hercules
2
6
2
0.5
L
Yemoja
VIVT
Yemoja
0
4
1
0.13
W
Olorun
Yumy224
Olorun
0
7
1
0.07
L
Bakasura
julamaso
Bakasura
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,792
Damage
34,916
60,311
Taken
69,338
39,069
Mitigated
23,351
13,225
Healing
15,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DrFokau
Anhur
13,820
8,920
0
4,726
11,509
4,428
3,969
3,243
8,216
0
108,721
W
12,301
2,662
0
1,036
13,182
5,733
1,674
3,595
9,287
0
75,664
W
Cu Chulainn
Hadashin
Cu Chulainn
15,087
2,414
0
1,776
11,160
9,136
744
1,108
9,857
7,781
59,770
L
15,343
2,636
584
3,457
13,598
5,158
140
3,602
9,928
68,014
0
L
Neith
PISCOGRIZ
Neith
4,438
2,200
0
2,099
11,066
2,763
0
2,049
9,017
0
42,552
W
Baron Samedi
Pamela-XG
Baron Samedi
6,278
1,316
1,166
3,088
13,664
15,148
471
3,657
9,679
35,863
0
L
Hercules
7,119
3,155
0
2,109
14,158
5,352
0
1,835
12,323
0
35,423
L
Yemoja
VIVT
Yemoja
1,968
749
860
3,608
13,817
4,173
250
1,659
12,158
18,233
0
W
Olorun
Yumy224
Olorun
3,306
876
130
1,303
10,796
4,624
2,104
5,835
4,650
28,074
2,729
L
Bakasura
julamaso
Bakasura
6,048
4,236
0
3,093
16,699
5,905
0
2,212
14,470
0
47,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,781
Gold Earned
41,503
519
Minions Killed
387
0
Camps Cleared
0
1,569,509
Distance Traveled
1,582,862
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,599
700
180
10
0
316,245
1
W
Da Ji
11,767
654
106
6
0
339,222
1
W
Cu Chulainn
10,559
587
126
7
0
331,012
1
L
Ra
10,565
587
125
7
0
312,762
2
L
Neith
7,698
428
68
4
0
309,604
2
W
Baron Samedi
10,753
597
53
3
0
311,725
4
L
Hercules
7,305
406
64
4
0
338,060
1
L
Yemoja
7,033
391
27
2
0
252,206
1
W
Olorun
8,103
450
54
3
0
271,305
0
L
Bakasura
8,902
495
103
6
0
370,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role