Player Matchup

Morgan Le Fay
Morgan Le Fay
ElenitaMLG
Morgan Le Fay
Level 160
God Stats
15W - 13L
1,645 SR
Queue Stats
209W - 195L
1,610 Elo+
Party 1
Tyr
Tyr
Kossmin
Tyr
Level 39
God Stats
13W - 1L
1,625 SR
Queue Stats
13W - 1L
1,873 Elo+
Party 1
Ymir
Ymir
MrDice
Ymir
Level 148
God Stats
1W - 0L
1,226 SR
Queue Stats
28W - 11L
1,677 Elo+
Party 1
Horus
Horus
Zegfir
Horus
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 17L
1,634 Elo+
Party 1
Chronos
Chronos
enoss
Chronos
Level 119
God Stats
2W - 0L
1,712 SR
Queue Stats
16W - 4L
1,752 Elo+
Party 1
Team Averages
Level 121
1,542 SR
1,709 Elo+

VS

Team Averages
Level 77
1,415 SR
1,476 Elo+
King Arthur
King Arthur
Alastar59550
King Arthur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,457 Elo+
Party 3
Ravana
Ravana
Kumisnami
Ravana
Level 114
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 30L
1,421 Elo+
Party 2
Poseidon
Poseidon
Splean
Poseidon
Level 129
God Stats
4W - 4L
1,463 SR
Queue Stats
442W - 451L
1,476 Elo+
Party 2
Artemis
Artemis
Zhariyaa
Artemis
Level 16
God Stats
0W - 1L
1,205 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Yemoja
Yemoja
louk45
Yemoja
Level 87
God Stats
0W - 1L
1,409 SR
Queue Stats
4W - 3L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElenitaMLG
Morgan Le Fay
20
10 / 3 / 9
13,525
676
18,329
10,864
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyr
16
7 / 5 / 5
11,729
586
9,932
16,619
7,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
MrDice
Ymir
18
4 / 4 / 10
12,537
627
5,293
16,722
8,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Zegfir
Horus
17
4 / 4 / 13
12,199
610
5,492
16,820
15,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
enoss
Chronos
20
5 / 1 / 5
13,221
661
11,913
14,614
5,873
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alastar59550
King Arthur
15
5 / 6 / 3
9,959
498
8,922
21,186
17,910
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
Kumisnami
Ravana
18
8 / 6 / 3
11,153
558
8,445
13,378
5,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Splean
Poseidon
15
4 / 10 / 6
9,496
475
12,603
12,821
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Zhariyaa
Artemis
14
0 / 5 / 3
8,453
423
7,605
10,341
3,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
louk45
Yemoja
14
0 / 3 / 6
9,312
466
3,012
8,026
5,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
30
Kills
17
17
Deaths
30
42
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alastar59550
King Arthur
5
6
3
1.08
W
Morgan Le Fay
ElenitaMLG
Morgan Le Fay
10
3
9
4.83
W
Tyr
7
5
5
1.9
L
Ravana
Kumisnami
Ravana
8
6
3
1.58
W
Ymir
MrDice
Ymir
4
4
10
2.25
L
Poseidon
Splean
Poseidon
4
10
6
0.7
W
Horus
Zegfir
Horus
4
4
13
2.63
L
Artemis
Zhariyaa
Artemis
0
5
3
0.3
W
Chronos
enoss
Chronos
5
1
5
7.5
L
Yemoja
louk45
Yemoja
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,959
Damage
40,587
75,639
Taken
65,752
41,449
Mitigated
36,158
32,495
Healing
10,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alastar59550
King Arthur
8,922
1,089
0
4,498
21,186
17,910
0
9,332
11,661
0
48,447
W
Morgan Le Fay
ElenitaMLG
Morgan Le Fay
18,329
1,694
486
4,038
10,864
4,172
1,387
3,671
6,992
87,304
0
W
Tyr
9,932
1,166
0
6,167
16,619
7,946
773
3,685
12,873
0
47,793
L
Ravana
Kumisnami
Ravana
8,445
1,599
0
1,678
13,378
5,611
1,240
5,813
7,383
0
73,283
W
Ymir
MrDice
Ymir
5,293
1,551
0
3,762
16,722
8,148
1,650
5,251
11,234
86,277
0
L
Poseidon
Splean
Poseidon
12,603
1,766
0
796
12,821
4,061
0
8,935
3,568
53,871
0
W
Horus
Zegfir
Horus
5,492
2,351
3,667
5,804
16,820
15,310
456
5,729
10,809
0
25,813
L
Artemis
Zhariyaa
Artemis
7,605
2,341
0
2,012
10,341
3,278
0
6,200
4,099
0
58,021
W
Chronos
enoss
Chronos
11,913
5,092
0
8,571
14,614
5,873
6,485
2,610
11,912
115,800
0
L
Yemoja
louk45
Yemoja
3,012
379
1,033
148
8,026
5,298
0
4,750
3,240
25,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,211
Gold Earned
48,373
547
Minions Killed
461
0
Camps Cleared
0
1,921,134
Distance Traveled
1,779,525
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,959
498
77
4
0
378,160
2
W
Morgan Le Fay
13,525
676
142
7
0
386,523
9
W
Tyr
11,729
586
77
4
0
385,099
2
L
Ravana
11,153
558
129
6
0
375,878
7
W
Ymir
12,537
627
124
6
0
366,221
4
L
Poseidon
9,496
475
113
6
0
309,545
5
W
Horus
12,199
610
36
2
0
383,882
5
L
Artemis
8,453
423
99
5
0
334,358
4
W
Chronos
13,221
661
168
8
0
399,409
1
L
Yemoja
9,312
466
43
2
0
381,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role